Somewhat Tired Friday
Aug. 8th, 2025 11:54 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Yes, despite getting almost eight full hours of sleep last night for a change, I still had a few moments of fairly unpleasant tiredness -- mostly during the afternoon as I struggled a bit with figuring out how to word things in the old write-up. I blame PMS, which is now in full swing -- body keeps giving me fake-outs regarding my period starting, and I am quite annoyed by them. >( Just -- I wish the stupid thing would come already and get it over with. I know it would be early, but that means it would be early NEXT month too, and I wouldn't have to worry about it on vacation...
Well, despite the PMS and the brain-foggy moments, I still had a pretty decent day -- no croquet (my parents never got a chance to set it up, and it ended up being too hot this afternoon anyway), but I got plenty of stuff done online --
Tumblr: Managed to get some stuff done on both blogs, go me –
Victor Luvs Alice (N Smiler) – I got a few very important things done over here during the course of the day –
A) Started things off by figuring out my Song Saturday post – a reblog of my post featuring Rachel Platten’s “Stand By You!” A very nice, hopeful song about how the singer is gonna stand by their loved one no matter what, as per this bit in the chorus: “Even if we can’t find Heaven/I’ll walk through Hell with you/Looooove you’re not alone/‘Cause I’m gonna stand by you” :) I found it while looking through my “#song saturday” tag for inspiration, and after relistening to it, said to myself, “Yeah, I can see this having Valicer vibes – especially the stuff about ‘and love if your wings are broken/borrow mine so yours can open too,’ since that definitely seems to be the mood Smiler brings to the OT3!” So I reblogged it into my queue for tomorrow. Yay! :) (Granted, I did also get a “passage of time” gut-punch from realizing the original post was nine years old, and the song itself almost ten – it released 9/11/2015 – but that’s just the way of things these days.)
B) Then I headed into my drafts and wrote up a post about a recent revelation I had after going through tumblr user thestuffedalligator’s “#discworld” tag on my lunch break at work recently and seeing some stuff about my favorite Discworld book, Going Postal, and my favorite Discworld character, Moist von Lipwig – namely, that I think some of Moist’s personality – in particular, his ability to make himself charming and likable to just about everyone he meets, and to take charge of a situation with a smile – ended up in Smiler. XD Look, it’s been a while since I READ Going Postal, so it’s not surprising that it took me a while to make the connection! Even if Moist is the man in the golden suit. But yes, it seems that my beloved Smiler has a little bit of Moist in them. At least I’ve made them a bit more ethical than Moist was at the beginning of his first book!
C) And then I realized that, having noted thestuffedalligator’s “#discworld” tag as the catalyst to me figuring out the Moist von Lipwig-Smiler Alton connection, I should probably, you know, reblog some of the Going Postal-related stuff on their blog. XD So that’s what I did, adding to my drafts:
I. A piece of thestuffedalligator’s own Moist fanart, a watercolor piece depicting him from the waist-up in the famous golden suit and winged hat, running out of what looked to be a cloud of smoke and flame with a letter in his hand, with “Always move fast” written under it in gold (it was done really well and I liked it a lot)
II. Some Moist fanart originally drawn and posted by littlesmartart, featuring Moist either saying or being subject to a bunch of famous John Mulaney quotes – like declaring “my wife is a bitch and I like her so much” about Adora Belle Dearheart, or being told by Vetinari “you have the moral backbone of a chocolate eclair” (John Mulaney may now no longer be a tumblr darling, but those quotes are still gold and they all fit Moist so well XD – plus the art style was great, littlesmartart NAILED all the character designs :D)
III. And a more serious post originally by joaniam, talking about how important Going Postal is, because it’s a book whose plot analyzes and showcases the problems of modern capitalism in its ongoing struggle between Moist (Postmaster, very successful small-time conman) and Reacher Gilt (owner of the Grand Trunk clacks system, THE conman, who is the distilled essence of a business owner who does not care about the business, only what it can bring him), specifically citing how, 16 years after publication (the post was originally written in 2020), you can read the book and look at all the problems with the Grand Trunk clacks company (towers being run literally into the ground, a board of directors quietly embezzling everything they can, and an owner who can double-talk his way out of anything) and be like “I can name at least one real-world company that was run/is being run the same way” (because yes, while I understand why everyone on tumblr loves Night Watch in particular, Going Postal needs more love as it is so fucking relevant to our modern world – I took the opportunity to ramble on in the tags about the scene where Reacher Gilt double-talks the head of maintenance for the towers into working with about a quarter of what he asked for to keep everything up and running (when it what it really needs is a total shutdown and refurbish), then chats with his Igor about his plans and how everyone around him must be mad because he SHOWS them what he does and they just smile and nudge each other...all while Igor thinks about quitting and going back to the mountains, because there the monsters had the decency to LOOK like monsters. Tell me that sort of thing does NOT feel relevant in the Age of Enshittification!)
So yeah – feeling good about what I accomplished here! ...even if there was an extra-long break near the end where I reread a few good chunks of Going Postal looking for exactly what happened in the scene I was rambling about in the tags in that last drafted reblog. XD What can I say, it’s a really good book and I should reread it properly.
Valice Multiverse – And then, over here, I managed to stick in my queue tonight an answer to that ask that came in last-minute yesterday and that I was too tired to answer then – which was an anon stating simply “The only World Peace we will truly get is the kind you Rest In.” :( I had my Valicer In The Dark!Smiler respond, telling the anon not to be so negative and that humans could be as kind and loving as they were nasty and cruel, and that they knew peace was possible if everyone kept working toward maximum happiness –
And then VITD!Alice popped her head in to say “Or let your god turn everyone into smiling vegetables?” XD Poor Smiler was like “I have told you multiple times we’re working on that!” XD I dunno – while my cynical ass agrees that the anon’s probably right, I just really wanted to do something that might get a chuckle out of them. I’m glad Smiler’s still capable of being optimistic about human nature, even if I’m not!
BG3 Tav!Smiler Master Doc Updates: While I spent more of the afternoon dealing with PMS-induced brain-haze than I’d like, I did actually get something done over here – mainly, make some serious progress getting my list of mods that I’ll be using in my This Is It Hopefully For Real playthrough sorted! The “Appearance” and “Bugfixing” sections are both complete, and the “Utility” section almost complete – though I did discover while checking on all the mods from my previous list that “Better Inventory UI” and “Better Tooltips” still require “ImpUI” be installed...and since that mod is no longer maintained, I didn’t really want it in my game. So I’ve had to dump both of those from the list, meeh. They were useful! >( Fortunately, I found a mod for “smart containers” (aka containers that automatically store things of a particular type in them when you pick those things up) during my search for the other mods that should do some of the work that “Better Inventory UI” did (by sorting everything into the correct container automatically and thus letting me see what’s what by what container it’s in), so that’s all right. Nothing I can do about the tooltips, though. :( Ah well. Tomorrow, hopefully I can get the remaining mods I have in my list sorted out, and then MAYBE figure out the damn “what should Smiler’s background be” question once and for all! Fingers crossed!
Workout: My final night on the bike this week saw me pedaling through the following:
A) “10 Times The Sims 4 Sparked CONTROVERSY!” by onlyabidoang! Which released earlier today as per my Recommendeds, and which I immediately added to my Watch Later for workout purposes, since I don’t want to start the Oxventure Wyrdwood Season 1 finale until next week. XD Anyway, this video featured Abi talking about ten controversies that have popped up over the eleven years that The Sims 4 has existed, and included incidents like:
I. The base game’s feature-poor release, which didn’t include ghosts, swimming pools, toddlers, burglars, or a color wheel, but did include a weird monochrome map screen with the neighborhoods only appearing in color if you hovered your mouse over them (most of these things have been fixed over the years, if very slowly in some cases (we only JUST got burglars back) – and we STILL don’t have a color wheel that you can use with hair, clothes, or furniture)
II. Eco Lifestyle’s first trailer getting a pretty poor reception, as people didn’t think it looked like it would make a good expansion, or thought was too similar in theme to Island Living’s conservation aspect, or – as per the comments – were pretty disappointed it wasn’t a farming pack (it ended up winning back at least some of the crowd with some interesting gameplay ideas, though I think we can all agree Neighborhood Action Plans should have been implemented differently – and I’m still not sure why, for this one pack, they went with Lifestyle over Living. Just weird!)
III. Their attempt to get us to buy DLC for a DLC by releasing My First Pet Stuff not long after Cats & Dogs, and including in that pack not only a whole bunch of pet clothes for cats and dogs (which didn’t even appear if you didn’t own the pack, naturally) but furniture items that clearly went with the sets included in C&D (people were rightfully livid, and the trailer apparently got so many nasty comments EA set it to “private” on their channel – also, this is the one pack that James Turner REFUSES to even have in his game unless he’s doing a challenge where he HAS to, and, as per the next entry, he can be pretty forgiving regarding a pack’s flaws)
IV. The reveal of Star Wars: Journey To Batuu, the infamous branded pack that nobody asked for and nobody, Sims 4 fans and Star Wars fans alike, wanted – especially after it was released and those who did try it found it to be an incredibly shallow experience (I have joked in the past that exactly one person likes this pack – James Turner – and even he is more into it for the Build/Buy stuff than the actual gameplay)
V. And, of course, the even more infamous release of My Wedding Stories, aka The Pack That Was Released Broken and basically ruined weddings in the game (we all knew it was going to be bad when the Gurus couldn’t get it to function properly during their own livestream right before release! This disaster nearly put me off buying Sims 4 packs for good, honestly – only the fact that Werewolves was an actual good pack released in workable condition kept me willing to try their products!)
Yeaaah – been some pretty bad moments over The Sims 4’s history! And the comments on the video were already filling up with suggestions for a Part 2, like how poorly certain occults (namely aliens, mermaids, and PlantSims) have been treated; the poor reception to the Moschino Stuff pack when it was first announced/released (everyone was very confused when it actually had some good stuff included); and – from my own comment – how Island Living was eagerly anticipated, only to prove one of the emptier expansion packs. We’ll see what happens, but Abi DEFINITELY should have enough material for a sequel!
B) “INSANE COMBO! Warlock Class Guide For Baldur's Gate 3! - (Baldurs Gate 3 Warlock Build Guide)” by NorZZa! A guide on how to play a Warlock in BG3 that I mainly watched just to fill in the time I had left after Abi’s video. Featured:
I. A very amusing beginning where NorZZa essentially said “just spam Eldritch Blast and Hex people occasionally, okay bye” XD
II. Some basics on how a warlock works as a spellcaster (very few spell slots, but they refresh on a short rest, so you definitely want to make sure you get those in after your battles to get the most out of the pact magic)
III. Recommendations on what to pick regarding subclasses (Fiend for temporary hit points whenever you kill something, or Great Old One for terrifying nearby enemies if you score a critical hit on one of them), pact boons (Pact of the Tome just for access to the Guidance spell, which lets you add a D4 to any ability check roll), and eldritch invocations (Agonizing Blast to add your Charisma modifier to your Eldritch Blast’s damage; Repelling Blast to make it push enemies away; and Devil’s Sight to give yourself the ability to see in all darkness regular and magical)
IV. And the best spells and cantrips to pick for your warlock (Eldritch Blast, Hex, and Misty Step, okay bye XD)
Nothing too groundbreaking, but it was fun to watch and got me through the end of my workout. :)
YouTube: I got to it late, but I got to it – tonight I finished off catching up on my OXBoxtra lists with “7 Murdery Games You Can Complete Without Killing Anyone: Commenter Edition!” Mike, Jane, and Andy talking about more games that, despite pushing you toward murdering all those in your path, CAN be completed without you personally getting your hands dirty, as inspired by the top comments on the last video they did on this subject! Ranging from the Hitman: World of Assassination series’ letting you engineer accident kills or manipulate other people into doing the killing for you (which does feel like you’re putting a rather big asterisk next to the “Pacifist” in “Pacifist Run”); to Watch Dogs 2 making a nonlethal run possible, just very very difficult (thanks to the guards waking up on their own after a set amount of time rather than just staying knocked out – WD2, don’t you know that’s illegal in a stealth game?), to Postal 2 not actually requiring you to engage in any violence whatsoever during the game’s missions, meaning this game famous for being breathtakingly violent can be completed without harming anyone at all (though, given that it is Postal 2, the achievement you get for it is called “Anustart”). Bottom line, more games than you think can be completed without murdering a single person! You may not want to complete them like that, given how hard it is for some of them, but the option is there. XD
And because my brain is having trouble concentrating, I have officially stayed up too late. :P To be fair, I was looking at old Chill Valicer Save posts and reminiscing...I miss my Valicer trio on that game. :( I gotta get the Teen Valicer save up and running sooner rather than later, meeh. But for now, I gotta get to bed -- tomorrow I hope to answer all of Moose's messages; see what I can do on tumblr; keep working on the Tav!Smiler stuff; and maybe watch one of Proxy Gate Tactician's other videos -- still behind on all of his challenge runs, after all! We'll see how much of this I actually accomplish -- night all!
Well, despite the PMS and the brain-foggy moments, I still had a pretty decent day -- no croquet (my parents never got a chance to set it up, and it ended up being too hot this afternoon anyway), but I got plenty of stuff done online --
Tumblr: Managed to get some stuff done on both blogs, go me –
Victor Luvs Alice (N Smiler) – I got a few very important things done over here during the course of the day –
A) Started things off by figuring out my Song Saturday post – a reblog of my post featuring Rachel Platten’s “Stand By You!” A very nice, hopeful song about how the singer is gonna stand by their loved one no matter what, as per this bit in the chorus: “Even if we can’t find Heaven/I’ll walk through Hell with you/Looooove you’re not alone/‘Cause I’m gonna stand by you” :) I found it while looking through my “#song saturday” tag for inspiration, and after relistening to it, said to myself, “Yeah, I can see this having Valicer vibes – especially the stuff about ‘and love if your wings are broken/borrow mine so yours can open too,’ since that definitely seems to be the mood Smiler brings to the OT3!” So I reblogged it into my queue for tomorrow. Yay! :) (Granted, I did also get a “passage of time” gut-punch from realizing the original post was nine years old, and the song itself almost ten – it released 9/11/2015 – but that’s just the way of things these days.)
B) Then I headed into my drafts and wrote up a post about a recent revelation I had after going through tumblr user thestuffedalligator’s “#discworld” tag on my lunch break at work recently and seeing some stuff about my favorite Discworld book, Going Postal, and my favorite Discworld character, Moist von Lipwig – namely, that I think some of Moist’s personality – in particular, his ability to make himself charming and likable to just about everyone he meets, and to take charge of a situation with a smile – ended up in Smiler. XD Look, it’s been a while since I READ Going Postal, so it’s not surprising that it took me a while to make the connection! Even if Moist is the man in the golden suit. But yes, it seems that my beloved Smiler has a little bit of Moist in them. At least I’ve made them a bit more ethical than Moist was at the beginning of his first book!
C) And then I realized that, having noted thestuffedalligator’s “#discworld” tag as the catalyst to me figuring out the Moist von Lipwig-Smiler Alton connection, I should probably, you know, reblog some of the Going Postal-related stuff on their blog. XD So that’s what I did, adding to my drafts:
I. A piece of thestuffedalligator’s own Moist fanart, a watercolor piece depicting him from the waist-up in the famous golden suit and winged hat, running out of what looked to be a cloud of smoke and flame with a letter in his hand, with “Always move fast” written under it in gold (it was done really well and I liked it a lot)
II. Some Moist fanart originally drawn and posted by littlesmartart, featuring Moist either saying or being subject to a bunch of famous John Mulaney quotes – like declaring “my wife is a bitch and I like her so much” about Adora Belle Dearheart, or being told by Vetinari “you have the moral backbone of a chocolate eclair” (John Mulaney may now no longer be a tumblr darling, but those quotes are still gold and they all fit Moist so well XD – plus the art style was great, littlesmartart NAILED all the character designs :D)
III. And a more serious post originally by joaniam, talking about how important Going Postal is, because it’s a book whose plot analyzes and showcases the problems of modern capitalism in its ongoing struggle between Moist (Postmaster, very successful small-time conman) and Reacher Gilt (owner of the Grand Trunk clacks system, THE conman, who is the distilled essence of a business owner who does not care about the business, only what it can bring him), specifically citing how, 16 years after publication (the post was originally written in 2020), you can read the book and look at all the problems with the Grand Trunk clacks company (towers being run literally into the ground, a board of directors quietly embezzling everything they can, and an owner who can double-talk his way out of anything) and be like “I can name at least one real-world company that was run/is being run the same way” (because yes, while I understand why everyone on tumblr loves Night Watch in particular, Going Postal needs more love as it is so fucking relevant to our modern world – I took the opportunity to ramble on in the tags about the scene where Reacher Gilt double-talks the head of maintenance for the towers into working with about a quarter of what he asked for to keep everything up and running (when it what it really needs is a total shutdown and refurbish), then chats with his Igor about his plans and how everyone around him must be mad because he SHOWS them what he does and they just smile and nudge each other...all while Igor thinks about quitting and going back to the mountains, because there the monsters had the decency to LOOK like monsters. Tell me that sort of thing does NOT feel relevant in the Age of Enshittification!)
So yeah – feeling good about what I accomplished here! ...even if there was an extra-long break near the end where I reread a few good chunks of Going Postal looking for exactly what happened in the scene I was rambling about in the tags in that last drafted reblog. XD What can I say, it’s a really good book and I should reread it properly.
Valice Multiverse – And then, over here, I managed to stick in my queue tonight an answer to that ask that came in last-minute yesterday and that I was too tired to answer then – which was an anon stating simply “The only World Peace we will truly get is the kind you Rest In.” :( I had my Valicer In The Dark!Smiler respond, telling the anon not to be so negative and that humans could be as kind and loving as they were nasty and cruel, and that they knew peace was possible if everyone kept working toward maximum happiness –
And then VITD!Alice popped her head in to say “Or let your god turn everyone into smiling vegetables?” XD Poor Smiler was like “I have told you multiple times we’re working on that!” XD I dunno – while my cynical ass agrees that the anon’s probably right, I just really wanted to do something that might get a chuckle out of them. I’m glad Smiler’s still capable of being optimistic about human nature, even if I’m not!
BG3 Tav!Smiler Master Doc Updates: While I spent more of the afternoon dealing with PMS-induced brain-haze than I’d like, I did actually get something done over here – mainly, make some serious progress getting my list of mods that I’ll be using in my This Is It Hopefully For Real playthrough sorted! The “Appearance” and “Bugfixing” sections are both complete, and the “Utility” section almost complete – though I did discover while checking on all the mods from my previous list that “Better Inventory UI” and “Better Tooltips” still require “ImpUI” be installed...and since that mod is no longer maintained, I didn’t really want it in my game. So I’ve had to dump both of those from the list, meeh. They were useful! >( Fortunately, I found a mod for “smart containers” (aka containers that automatically store things of a particular type in them when you pick those things up) during my search for the other mods that should do some of the work that “Better Inventory UI” did (by sorting everything into the correct container automatically and thus letting me see what’s what by what container it’s in), so that’s all right. Nothing I can do about the tooltips, though. :( Ah well. Tomorrow, hopefully I can get the remaining mods I have in my list sorted out, and then MAYBE figure out the damn “what should Smiler’s background be” question once and for all! Fingers crossed!
Workout: My final night on the bike this week saw me pedaling through the following:
A) “10 Times The Sims 4 Sparked CONTROVERSY!” by onlyabidoang! Which released earlier today as per my Recommendeds, and which I immediately added to my Watch Later for workout purposes, since I don’t want to start the Oxventure Wyrdwood Season 1 finale until next week. XD Anyway, this video featured Abi talking about ten controversies that have popped up over the eleven years that The Sims 4 has existed, and included incidents like:
I. The base game’s feature-poor release, which didn’t include ghosts, swimming pools, toddlers, burglars, or a color wheel, but did include a weird monochrome map screen with the neighborhoods only appearing in color if you hovered your mouse over them (most of these things have been fixed over the years, if very slowly in some cases (we only JUST got burglars back) – and we STILL don’t have a color wheel that you can use with hair, clothes, or furniture)
II. Eco Lifestyle’s first trailer getting a pretty poor reception, as people didn’t think it looked like it would make a good expansion, or thought was too similar in theme to Island Living’s conservation aspect, or – as per the comments – were pretty disappointed it wasn’t a farming pack (it ended up winning back at least some of the crowd with some interesting gameplay ideas, though I think we can all agree Neighborhood Action Plans should have been implemented differently – and I’m still not sure why, for this one pack, they went with Lifestyle over Living. Just weird!)
III. Their attempt to get us to buy DLC for a DLC by releasing My First Pet Stuff not long after Cats & Dogs, and including in that pack not only a whole bunch of pet clothes for cats and dogs (which didn’t even appear if you didn’t own the pack, naturally) but furniture items that clearly went with the sets included in C&D (people were rightfully livid, and the trailer apparently got so many nasty comments EA set it to “private” on their channel – also, this is the one pack that James Turner REFUSES to even have in his game unless he’s doing a challenge where he HAS to, and, as per the next entry, he can be pretty forgiving regarding a pack’s flaws)
IV. The reveal of Star Wars: Journey To Batuu, the infamous branded pack that nobody asked for and nobody, Sims 4 fans and Star Wars fans alike, wanted – especially after it was released and those who did try it found it to be an incredibly shallow experience (I have joked in the past that exactly one person likes this pack – James Turner – and even he is more into it for the Build/Buy stuff than the actual gameplay)
V. And, of course, the even more infamous release of My Wedding Stories, aka The Pack That Was Released Broken and basically ruined weddings in the game (we all knew it was going to be bad when the Gurus couldn’t get it to function properly during their own livestream right before release! This disaster nearly put me off buying Sims 4 packs for good, honestly – only the fact that Werewolves was an actual good pack released in workable condition kept me willing to try their products!)
Yeaaah – been some pretty bad moments over The Sims 4’s history! And the comments on the video were already filling up with suggestions for a Part 2, like how poorly certain occults (namely aliens, mermaids, and PlantSims) have been treated; the poor reception to the Moschino Stuff pack when it was first announced/released (everyone was very confused when it actually had some good stuff included); and – from my own comment – how Island Living was eagerly anticipated, only to prove one of the emptier expansion packs. We’ll see what happens, but Abi DEFINITELY should have enough material for a sequel!
B) “INSANE COMBO! Warlock Class Guide For Baldur's Gate 3! - (Baldurs Gate 3 Warlock Build Guide)” by NorZZa! A guide on how to play a Warlock in BG3 that I mainly watched just to fill in the time I had left after Abi’s video. Featured:
I. A very amusing beginning where NorZZa essentially said “just spam Eldritch Blast and Hex people occasionally, okay bye” XD
II. Some basics on how a warlock works as a spellcaster (very few spell slots, but they refresh on a short rest, so you definitely want to make sure you get those in after your battles to get the most out of the pact magic)
III. Recommendations on what to pick regarding subclasses (Fiend for temporary hit points whenever you kill something, or Great Old One for terrifying nearby enemies if you score a critical hit on one of them), pact boons (Pact of the Tome just for access to the Guidance spell, which lets you add a D4 to any ability check roll), and eldritch invocations (Agonizing Blast to add your Charisma modifier to your Eldritch Blast’s damage; Repelling Blast to make it push enemies away; and Devil’s Sight to give yourself the ability to see in all darkness regular and magical)
IV. And the best spells and cantrips to pick for your warlock (Eldritch Blast, Hex, and Misty Step, okay bye XD)
Nothing too groundbreaking, but it was fun to watch and got me through the end of my workout. :)
YouTube: I got to it late, but I got to it – tonight I finished off catching up on my OXBoxtra lists with “7 Murdery Games You Can Complete Without Killing Anyone: Commenter Edition!” Mike, Jane, and Andy talking about more games that, despite pushing you toward murdering all those in your path, CAN be completed without you personally getting your hands dirty, as inspired by the top comments on the last video they did on this subject! Ranging from the Hitman: World of Assassination series’ letting you engineer accident kills or manipulate other people into doing the killing for you (which does feel like you’re putting a rather big asterisk next to the “Pacifist” in “Pacifist Run”); to Watch Dogs 2 making a nonlethal run possible, just very very difficult (thanks to the guards waking up on their own after a set amount of time rather than just staying knocked out – WD2, don’t you know that’s illegal in a stealth game?), to Postal 2 not actually requiring you to engage in any violence whatsoever during the game’s missions, meaning this game famous for being breathtakingly violent can be completed without harming anyone at all (though, given that it is Postal 2, the achievement you get for it is called “Anustart”). Bottom line, more games than you think can be completed without murdering a single person! You may not want to complete them like that, given how hard it is for some of them, but the option is there. XD
And because my brain is having trouble concentrating, I have officially stayed up too late. :P To be fair, I was looking at old Chill Valicer Save posts and reminiscing...I miss my Valicer trio on that game. :( I gotta get the Teen Valicer save up and running sooner rather than later, meeh. But for now, I gotta get to bed -- tomorrow I hope to answer all of Moose's messages; see what I can do on tumblr; keep working on the Tav!Smiler stuff; and maybe watch one of Proxy Gate Tactician's other videos -- still behind on all of his challenge runs, after all! We'll see how much of this I actually accomplish -- night all!