Tired Wednesday

Aug. 20th, 2025 11:51 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Probably prompted by me going to bed faaaar too late last night...fortunately, I'm in a much less bitchy mood today (helped that there was less dish rewashing tonight), which means I can concentrate better, meaning stuff doesn't take so long to do, meaning my mood doesn't get noticeably worse from me feeling like I have no time to do anything. Hooray for beating the vicious cycle! Let's get to the write-ups then, shall we?

Work – An all right workday, even if the phone rang a little more than I would have liked. I did a credit card update; I finally took the final Appeal payment from a lady who I’ve been trying to reach for about a month now; I looked up what was going on with some guy’s pledges with my coworker after he called (he’s got two, to two different parishes, but the processors have only been putting the payments on one, so now we gotta figure out which ones belong to which pledge); I did a reversal to move a gift posted to the wrong campaign; and I worked on some more obituaries when I wasn’t doing all that. *nods* Kept me busy, at the very least! We’ll see how tomorrow goes!

To-Do List

1. Get in a workout: Check – back on the bike tonight, and back with “Discworld: Adventures in Ankh-Morpork | Oxventure One-Shot | (ft. Dominic Allen)!” And things came to a head tonight for Constable Surly (Dom), Constable Igorina (Jane), Detective Bartholemew (Mike) and Constable Cliff (Johnny), as they:

A) Visited the boarding house of Ms. Ethin – only to find it was on fire. O.O Though fortunately the worst of it was out thanks to the efforts of the local golems, who were busy taking out all the burning items and stamping on them. Cliff walked right in (past the understandably-irritable Ms. Ethin), followed by Igorina, to try and find John’s room –

And when they found it, it was a largely-charred mess. Welp – I guess we know where the fire started, eh? Igorina tried unsuccessfully to figure out the exact cause of the fire (ending up covered in soot, turning her into a “charcoal-activated gore lasagna” as per Mike), while Cliff had a poke around and found a large leather tube used to carry things and a wardrobe spared by the flames –

And when he opened the latter, he found the cause of the fire – a rather guilty-looking dragon named Smokey, who was quite upset. Unfortunately, Cliff’s attempts to calm her down by offering her coal dust only led to her becoming excited and vibrating quite dangerously, leading to Igorina flinging herself down the stairs to avoid getting covered in Yet More Gunge –

And Cliff to put himself up against the nearest wall, brace himself, and just allow himself to be blown out of the building, sailing over the street and scattering rubble all over the golems. They did not actually roll their eyes at this, but Andy made it clear that was just because they lacked the physical means to do so. XD And yes, as you might imagine, Surly got a picture of the troll missile sailing overhead. XD Oh, and while all this was going on, Bartholemew attempted to go through the burning belongings the golems were stamping out to see if there was anything useful in there, only to fail due to his painfully emotional drunk state and get all tangled up in them instead. It’s really not his day. XD

B) Attempted to question Ms. Ethin to see what she knew – unfortunately, this did not go well as one, Ms. Ethin was naturally rather distracted by her burning building (and the new hole Cliff had put in it recently), and two, when asked about the fire, immediately blamed dwarfs for no reason at all and proved to be extremely racist. As you might imagine, Surly wasn’t happy. >( Bartholemew tried to intimidate her into being polite, only for her to start kicking him in the shins on a failed roll. Cliff then tried to defuse things by gently pointing out there was no need to blame the dwarfs for her troubles – only for her to start kicking him in the shins on a failed roll. XD Fortunately, Igorina proved able to get through to the old bat – mostly because she was essentially able to waterboard the woman by grabbing her and subjecting her to her lisp close-up. XD Unfortunately, it turned out Ethin didn’t really know anything that they didn’t already know – namely, that John was a former architect who’d been working on the Misbegot bridge – and that she hadn’t seen him in like two days.

Fortunately, the tube that Cliff managed to recover from John’s room proved to be more helpful, as it contained some important documents – specifically, a plan of the Misbegot bridge, with a lot of notation in shorthand regarding the lower maintenance walkway. Seemed pretty obvious that he was going to blow the damn thing up, and that they needed to get over there right away. The gang thus hurried over and –

C) Closed the bridge! A process that took rather a while (causing Andy to note that he was advancing a certain “this dragon WILL explode if not giving his vial of pink juice” clock, but not to worry about it XD), even with Cliff and Surly finding a way to speed things up via sticking a lantern on Cliff’s head and having Surly ride him piggy-back waving a cat around as a siren. XD But they got everyone off the bridge eventually, and hurried onto it themselves to find a way down to the maintenance walkway below. They quickly came across a goods elevator at one end –

But when they tried to activate it, it didn’t work. Surly, knowing a little bit about mechanical things, was able to pop open the box with the button and discovered that an important cog had been removed. Thinking the inside looked kind of like his iconograph, he opened that up to see if a similar cog was inside. Andy was like “that’s patently absurd, a million-to-one shot–”

And then was like “yes, there is a cog EXACTLY like the one that’s missing in there,” because this is the Discworld and there is canon evidence for million-to-one shots always working out. XD Surly thus wrestled it away from the imps (going “come on, all it does is make the camera go whirr!”) and put in the mechanism, and – after a bad roll from Bartholemew caused him to break his finger trying to push the button – the gang descended to the maintenance walkway! Where they saw, over on the other side of the bridge amongst all the usual stuff, a carriage from Nobblers & Sons, a cage full of dragons, and a very unremarkable man in a brown suit trying to use another dragon to light a very long fuse. Bartholemew tried to use his trait “always shoots what he should be aiming at” to get him in the shoulder with a crossbow bolt –

And yet another bad roll meant that he shot the support NEXT to John, alerting him to their presence and causing him to light the fuse the old-fashioned way and start booking it. Completely ignoring Cliff’s rather polite request that he stay where he was. XD After a moment’s examination, the gang saw that the fuse didn’t lead directly into the dragon cage, but rather to a box of fireworks beside them – apparently John’s idea was to use the fireworks to startle them into exploding. Bartholemew attempted to shoot the fuse to slice it in two and stop it setting the fireworks off –

Only to roll poorly AGAIN and shoot himself in the foot. Quite literally – he pinned himself to the scaffolding. Cliff then proceeded to try and quietly and swiftly lumber his way to the fireworks box to grab it and throw himself in the river, drawing on his experience growing up raised by loving human parents, but he rolled poorly as well, making it look like disaster was imminent –

And then Bartholemew ripped his foot off the crossbow bolt, shot forward, grabbed the fireworks box, and threw himself into the river, because he had the trait “better me than you” and the dice apparently appreciated this sort of thing in a climax! Fortunately he didn’t actually smash through the horrible crust atop the horror that is the river Ankh –

Unfortunately, the fireworks went off while he was still holding them, blowing him to literal pieces – it didn’t kill him, since, you know, already dead, but it did turn him into a puzzle that would need to be sewn back together later! Poor Cliff was left staring at it in horror, poor guy. Surly decided to try and coax the dragons out with the coal dust that Cliff had, and successfully lured them from the cage onto the walkway – and then realized that he had a bunch of fairly explosive creatures capering across the maintenance bridge and was like “I don’t know if I helped or not.” XD Still, the dragons were in better spirits, and Igorina/Jane pointed out that this at least spread out the blast instead of focusing in on one support should the worst happen –

Causing Bartholemew/Mike to go “oh shit, those nutritional additives to keep that one particular dragon, Gunther, from blowing up is still lodged in my chest!” And Andy to go “actually, you know, that dragon John was holding fit the description Rosie gave you of Gunther…” Fortunately, Bartholemew was on the case – using his “the law is more of a guideline really” trait to defy the laws of physics, he was able to use his eyebrows to get his head over to his body and carefully pull the vial of pink stuff out of his chest, then his “always shoots what he means to aim at” trait to spit it perfectly into the sky –

And, when I left off, Surly’s “curious enough to make a cat nervous” trait allowed him to snatch it before it could fall again! :D So they’ve got the additives, and they’ve at least made sure that the dragons won’t IMMEDIATELY explode thanks to fireworks-related fear. Tomorrow, we wrap things up with the last ten minutes and the big climax, and see if our motley crew can stop John before Gunther finally pops! All depends on the dice, and let me tell you, they have NOT been kind this one-shot...though I do feel it makes narrative and comedy sense for them to fail right up until the big finale, and they were very kind to Bartholemew when it came time to be a hero. And then go “physics are also just a guideline.” XD We’ll see what happens!

2. Continue final edits on “Londerland Bloodlines: Downtown Queensland” Chapter 5: Check, though since I chose tonight to leave the edits until I was done with the Oxventure Discworld write-up (above) and watching my desired YouTube video (below), I didn’t have a very productive night – only got up to page 23. :( But that was enough to cover Alice listening to Grout’s tape in the fake mirror room and complaining about him getting the Primogen position; Alice escaping the mirror rooms and getting past another clawed ghoul back into the library; Alice listening to the second library tape and finding herself having to agree with Grout on how flowery at least some of the Camarilla higher-ups are; and Alice solving the second candle puzzle in the library and opening up the secret passage behind the bookcase. Tomorrow, I hope to make much more significant process – I’m probably not going to be able to post this on Saturday, but maybe Sunday is still doable? We’ll see...

3. Keep up with YouTube “Subs”: Check – I made it a point to get into my Watch Later tonight to clear out a video that’s been sitting there for almost a week: “The Sims 4: 50 EVEN MORE BASE GAME FEATURES You Might Not Know!” by onlyabidoang! Because Abi likes sharing his knowledge about base game features, especially with the packs coming out fast and furious. :) Today’s list of interesting base game features included, among more obvious stuff like “if you turn on the ‘bb.moveobjects on’ cheat, you can raise and lower things using the 9 and 0 keys” and “if you have The Sims 3 installed on the same computer as The Sims 4, the game will reward you with a number of plumbob lamps depending on how many packs you have”:

A) Sims who died of starvation get the “Grab Netherworld Snack” interaction when they’re hungry, which sees them disappear for a moment and then return with a random meal to eat

B) If a Sim shares a household with a ghost, the ghost might pop up to warn the Sim about dangerous activities related to the way they died – for example, a ghost that died of drowning might warn them about using the pool

C) Sims with the Genius trait can have “Eureka!” moments in the bath or shower, which provides a tiny boost to a skill they’ve practiced a lot

D) One of the rewards for throwing a gold-level house party is a massive boost to your Charisma skill, with more guests equaling a bigger boost – Abi showed off how one Sim who only had level 1 in Charisma shot straight to level 3 after one house party

E) And if you want a good picture of a toddler or infant Sim that’s currently on the ground, have your photographer sit on the ground themselves before pulling out the camera – this will automatically lower the camera as well!

Neat stuff! I do enjoy these videos from Abi – he’s so good at finding interesting things in the game. :) Shame that the next video of his I have queued up to watch is one of his less-fun “hey, here’s how The Sims 4 broke itself with the latest patch” ones...

4. Get my tumblr queues sorted: Check – managed to accomplish two things of note on Victor Luvs Alice (N Smiler) tonight:

A) I went through the “#londerland bloodlines” tag on my blog, looking for a Song Saturday, and stumbled across a post for Harry Styles’s “Late Night Talking” that one, I hadn’t reblogged, and two, based on what I’d originally written about feeling like it fit ghoul!Victor from LB having loads of late-night chats with Alice and wanting to make her happier, felt like it fit the vibes of the chapter I’m working on. After all, Victor definitely wants to make Alice happier after the events of Grout’s mansion! So I reblogged it into my queue, with some notes letting everyone know Chapter 5 of “Londerland Bloodlines: Downtown Queensland” is on its way and how the song related to it. So even if it takes me a little longer than planned to get this chapter up, at least everyone will be ready for it!

B) And I reblogged a post from regicidalheart (aka my old friend Brynlee Marie from the RP scene) that she reblogged and tagged me in – a twist on one of tumblr’s memes by kosmogrl, that read “shout out to forgetting fr – I don’t remember.” Marie’s tags said that this IMMEDIATELY made her think of Alice and Victor/Thirteen from my Forgotten Vows Verse. XD I “snrked” and poked her in my reply, and let her know in the tags that Alice and Victor were giving her “really?” looks as they found it much less funny than I did. XD Sorry, guys, but it WAS pretty amusing...

There we have it -- took much less time, and I am feeling more chill. Though I am sad that I didn't get more editing done on Chapter 5 of "Londerland Bloodlines: Downtown Queensland..." On the other hand, feeling like I had to get ten pages of editing done yesterday contributed to me feeling incredibly stressed out, so maybe it's better this way. We'll see what happens tomorrow...in the meantime, I should go try to get some sleep. Night all!

Annoyed With Dishes Tuesday

Aug. 19th, 2025 11:49 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
If you're wondering "WTF does that mean," I just ended up really annoyed tonight after supper because I kept having to rewash dishes my parents had already washed because there was food stuck to them. Meaning I was a little late getting back on the computer, meaning I was late getting to my various write-ups, and -- yeah. It's just another example of how I never seem to have enough time for anything anymore because there are always Things I Have To Do, and then my brain at a certain point goes "right, no more Things, I just want to rot" no matter how much stuff I have left. It just -- it really irritated me tonight. I dunno why. Just a bad brain day, I suppose. *sigh* Anyway, the write-up --

Work – An all right day at work – I did the usual morning reports while my coworker did the GL, then called a bunch of people about overpayments (two of whom called me back – one wanted a refund, the other said it would be fine to apply it to next year’s campaign), then spent most of the rest of the day working on obituaries. With some brief breaks to take some credit card update calls (one at the beginning of the day, one at the end), and to discuss the “overpayments” situation with the assistant director going forward (she doesn’t want a small overpayment being moved to the next campaign year to stop big donors from getting a letter, which fair – we’ve decided we’ll wait until the director himself gets back from vacation and talk about it with him). Nothing particularly exciting or horrible, which suits me just fine. We’ll see what tomorrow brings!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Discworld: Adventures in Ankh-Morpork | Oxventure One-Shot | (ft. Dominic Allen)!” The crime-solving shenanigans with Constable Surly (Dom), Constable Igorina (Jane), Detective Bartholemew (Mike) and Constable Cliff (Johnny) continued tonight, and included:

A) Some confusion between Bartholemew and the hard-of-hearing Rufus, the owner of The Lamp & Needles Tavern, regarding the roles of the squad, after Rufus declared he liked Surly but not Bartholemew – Bartholemew identified himself as the “bad cop,” Cliff as the “large cop,” and Igorina as the “lisping” cop, then tried to go “forget it, it’s fine” when Rufus overheard the last as “wisping cop.” Rufus was like “it’s not five, it’s eleven,” prompting Bartholemew to be “it’s five o’clock somewhere!” Resulting in Rufus pouring him a whiskey. XD Well, that worked out nicely for him!

B) Surly managing to use his infectious personality to get some info out of Rufus about their possible miscreant, John! You know, the weirdly-normal man in the brown suit who is of average height for a human. :p As it turned out, Rufus did know John – he was one of the regulars at the place, and had a tendency to get a little too drunk and start unburdening himself of his woes. And the other night, while in his cups, he’d started going on about how unfair the world was, and how he could fix everything if he had a dragon...yeah, as you might imagine, some worried looks were exchanged around that time between our heroes! He also revealed that the man was rather lacking in money, and had paid for last night’s drinks by leaving a mysterious object behind – a weird cross between a telescope and a pocket watch that Igorina, after some investigation, recognized as a “theoddolite,” a piece of equipment architects use! With this particular one labeled “Stone On Stone.” Surly and Cliff both came to the conclusion that Jon was probably going to blow up a building for money (helped along by Rufus telling them about how John apparently owed his last dollar to Miss Effin – sorry, Miss ETHIN), while Bartholemew suggested that, given the way John was talking, he might be planning an assassination attempt on Vetinari (Surly’s response to that was a snort and a “good luck” XD). Anyway, after finishing up with Rufus (including Bartholemew very unsuccessfully trying to prod the man into indicating which direction John went in when he left, instead just becoming very emotional and warm from the whiskey), the group decided it was time to follow up on their leads. Surly asked if Cliff knew what “Stone On Stone” meant (because, well, troll – Cliff was like “give me a minute to work out if that culturally insensitive” XD), but unfortunately on a poor roll, Cliff did not (and managed to twist his ankle besides!). So instead, prompted by Igorina, we saw –

C) The gang heading to Nobblers & Sons! Fine purveyors of artisanal coal (great snacks for trolls), who were supposed to make a delivery of coal dust (aka dragon treats) to the Sanctuary that morning, but who had never shown up. The group found the shop mysteriously closed when they arrived, but since they had “The law is really more of a guideline” Bartholemew with them, they soon got inside. Poor Cliff immediately froze up because he wanted very much to take some coal, but knew that would be wrong – Bartholemew tried to help by snitching him a bag of coal dust and saying “it’s all right, I stole it, nothing to do with you,” but that just led to Cliff deciding he had to submit the bag as evidence. And then Surly took a picture of the whole thing, causing Cliff to say in horror that he just broke bad. XD

ANYWAY – after all that, the gang started doing some actual police work, starting with seeing that the door to the back courtyard had been roughly jimmied open with a crowbar. They headed out to investigate, and found a set of wheel ruts that matched the type they’d seen at the Sanctuary...and a distinct lack of a carriage to fill them. Hmmmm. Bartholemew then led the way upstairs to see what was going on above the shop, and opened the door onto a modestly-but-pleasantly appointed room –

With a man gagged and tied to a chair in the center of it. Very dead on account of the giant dagger in his chest. Igorina attempted to remove it as evidence, but on a poor roll ended up dragging it across the man’s chest and spraying herself with yet more blood (the woman is a walking gore lasagna, to paraphrase Jane) –

And causing the man to suddenly start shouting against the gag! Seems their murder victim had become a zombie post-mortem – which meant he was available for questioning! So question him they did, causing him to reveal that he’d been murdered by some fellow with a bag over his head, wearing a brown suit and ranting and raving about golems and how they’re taking jobs and whatnot. Hmmm – the plot clumpens! Anyway, the man (Crispin Nobblers, as he eventually introduced himself) was very annoyed at having been murdered – though he perked up a little when Cliff pointed out that he no longer had to worry about “life in-sewer-ants,” noting that he’d had a policy and that it might be a silver lining to the whole mess. No carriage insurance, though, meaning he was pretty well screwed when it came to that theft, poor chap. The group promised Crispin that they were on the case and that, if they found his carriage, they’d put in the impound lot so he could pick up it up. Crispin was appreciative and asked Bartholemew if he had any tips for being a zombie – Bartholemew was like “lavender – it really hides the smell.” XD Anyway, with some new facts learned, poor Crispin freed from the chair, and the dagger bagged up for the rest of forensics to have a look at (because poor Igorina, on ANOTHER bad roll to examine it, ended up picking up the trait “doesn’t know what a dagger is” and thus couldn’t identify it for the life of her), the gang proceeded onward! Which led to –

D) The gang heading to the mysterious “Stone On Stone” – which, as per their questioning of Crispin, was an architectural firm in the area with a golem on staff. This establishment was actually open, and upon letting themselves inside, the group saw all sorts of people sitting at little desks drafting (including the golem), a woman checking all their work, and newspaper clippings on the wall about various buildings the firm had helped create – including their most recent contract to refurbish the Misbegot Bridge over the river Ankh. (Johnny was immediately like :O over that!) They managed to get the attention of the woman in charge, who brought them up to her office – and after a bit of questioning, she confirmed that they had had a John on staff until recently – a John Johnson, to be precise. However, they’d had to let him go because a) his behavior had become increasingly erratic (apparently partly because his landlady, Miss Ethin, had recently raised her rents), and b) they’d hired the golem Plots to help with drafting, and thanks to his ability to draw everything as it would eventually look when finished, they’d simply hadn’t needed John anymore. Cliff quickly realized what was likely going to happen (as quickly as a troll could, anyway), and attempted to charm the woman into revealing if the Misbegot bridge had any particular structural deficiencies that might be vulnerable to an exploding dragon – his diamond-tooth smile proved a little too reflective for her liking, but fortunately Surly was there to jump in with his infectious personality and sway her into giving them the inside scoop. She thus told them in strictest confidence that the supports on the bridge were NOT doing well and desperately needed shoring up – but that information could NOT get out, as the firm NEEDED this contract to go well (as they hadn’t been getting many jobs lately). The gang promised to keep it on the down low, and I ended this particular chunklet with Surly telling her that she’d be able to get her “theoddolite” back by writing to the Watch office after the investigation was over – the woman was a bit grumpy about having to give it back (having been very pleased when Igorina pulled it out, as apparently they’re worth $20 AM, which is a lot), but was mollified when Surly promised her that they’d compensate her if anything happened to it. And then was somewhat UN-mollified when Bartholemew started going on about the “bad old days” and how, if it disappeared during the investigation, it might not be worth her time to try and track it down. XD

And there we have it for now! Tomorrow, it looks like the gang will be heading over to Ethin’s Boarding House (as they got the address off the lady at Stone On Stone), and we’ll see if they’re right about John targeting the Misbegot bridge! There may be a twist or a turn yet to this story...

2. Continue final edits on “Londerland Bloodlines: Downtown Queensland” Chapter 5: Check – it took longer than I thought thanks to some tricky edits early on in the process, but I did just make it to page 20 out of 54 in my edits today, covering Alice tackling the candle puzzle in the library (and picking up the Weekapaug Thistle, of course); fighting the ghouls in the stairwell room (and feeling horribly guilty about it); listening to more of Grout’s terrible tape recorders (hating him more with each one); having a brief quiet moment on the tower walk above the house; and sneaking past yet more ghouls with the power of invisibility (so very useful). I left off with her having met 6768 and 6789 in the fake-mirror room, getting ready to listen to another one of Grout’s tapes – tomorrow, we see if I can get up to page 30 and through yet more of the terrible-awful-no-good-very-bad mansion! Be nice if I could get the new chapter up by Saturday, but we’ll see...

3. Keep up with YouTube “Subs”: No check – I simply did not have time tonight. You do not want to know how long it took me to do that write-up on the Oxventure Discworld one-shot up there. *facepalm* I have GOT to learn how to be less wordy in my write-ups...I just always want to share all the good jokes and whatnot with you guys...

4. Get my tumblr queues sorted: Check – nothing on Valice Multiverse tonight, but I knew pretty much exactly what I wanted to put in my queue for the week on Victor Luvs Alice (N Smiler):

A) For Wednesday, I have some fanart by benmix98 of the two Malkavian fledglings genderswapped – that is, the cheerleading-outfit-wearing fem!Malk was now a man, and the ready-for-the-rave masc!Malk was now a woman – the designs were really neat, so I really wanted to share ‘em. :)

B) For Thursday, I have some more fanart by benmix98, this time of Beckett looking at something while wiping blood from his lips – Beckett is best vampire, so adding that to the queue was a no-brainer. :)

C) And for Friday, some fanart by asylumpixie of a Malkavian OC in fancy Elizabethan clothes pouring blood all over the neck of a dressed-for-the-Napoleonic-Wars LaCroix laying in front of her – this is that incredibly detailed and gorgeous piece I told you all about in a previous entry, and I HAD to throw it in there.

Yeah, kind of foreshadowing the upcoming LB:DQ chapter with all this, I feel! XD Now I just have to find the right Song Saturday...but I can do that tomorrow. If I have the time of course.

Other: Another nice day, another round of beanbags – and this time, Dad absolutely smoked Mom and me. Just straight up wins every time. And poor Mom – well, she tried, especially in the last game, but she was never able to get ahead of me. Final scores were me 2-2-2; Dad W-W-W; and Mom 3-3-3. *shrug* Them’s the breaks, I suppose!

Aaand I have officially stayed up too late. *facepalm* I'd better get to bed before things get any worse -- night all!

Not The Greatest Monday

Aug. 18th, 2025 11:51 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Like, it wasn't horrible, but between getting to sleep WAY later than I wanted this morning thanks to a bug flying around my room that I had to team up with Mom to get because it kept fluttering away to the ceiling (one that looked like a hornet or weird mosquito no less, blech), and me having to deal with my stupid body being in "overheat" mode despite the cool day -- I've had better. And as I don't want to go to bed absurdly late AGAIN tonight, let's dive right into the daily write-up:

Work – A busy-ish first day back at work this week – I did the GL; I went through the people who needed to be contacted about their failed credit cards and sent out some e-mails; I helped one lady update her credit card; I went through the QC file for the next capital campaign pledge billing; and I got a call back from one of the people I’d sent an e-mail to and updated HIS card after determining we never got the new number because his bank was routing payments using the old card number through the new one. And also I had to do it via the work-around method because I got an error when I tried to do it the “proper” way. *grumbles* Nothing too exciting, but it all made the day go by! We’ll see what happens tomorrow!

To-Do List

1. Get in a workout: Check – back on the bike, and back to the Oxventure One-Shots for the moment, with “Discworld: Adventures in Ankh-Morpork | Oxventure One-Shot | (ft. Dominic Allen)!” As you might imagine, as a Discworld fan, I was eager to see what this one entailed – and to my surprise, it was not the gang playing GURPS Discworld, which is the Discworld RPG I own and what I assumed they’d be using! Instead, it turned out that Discworld: Adventures in Ankh-Morpork was the name of the RPG they were playing (which, well, I should have guessed, given most of their one-shots ARE named after the RPG that features in them), which was being funded on Kickstarter at the time (I checked the link a little while ago – the creators ended up raising over two million pounds, damn!) and which our brave Oxventurers, plus guest star, were promoting! Andy was the DM for the session, while Jane, Johnny, Mike, and guest Dominic Allen (from “Chaotic Neutral” and “No Rolls Barred”) played a quartet of City Watch members – specifically:

Dom played Constable Surly Underhand, a dwarf crime scene iconographer (aka photographer), whose traits included “curious enough to make cats nervous” and “virulently infectious personality”

Jane played Constable Igorina, one of the many patchwork Igors from Uberwald who specialized in applied forensics, and whose traits included “a stitch in time saves nine” and “happy to call a head wound a head wound

Mike played Detective Bartholemew Hamrahan, a zombie investigator, whose traits included “the law is more of a guideline really” and “remembers the good bad old days”

And Johnny played Constable Cliff, a troll (raised by human parents) whose niche was public relations (yes, really, the troll), and whose traits included “a winning smile and chisseled [sic] features” and “simple but not stupid.”

A very Discworldian set of Watchmen, as I feel you would agree. :p And of course, given everyone was playing members of the Watch, the one-shot revolved around the quartet investigating a crime – a break-in at the Sunshine Sanctuary For Sick Dragons! The four were assigned to the case by Sir Samuel Vimes himself (who probably felt he couldn’t go down there because of a conflict of interest as his wife OWNS the place), who told them to figure out what happened, to protect the citizenry of the city, and to NOT make any more paperwork than was strictly necessary. XD And so they headed down to Morphic Street, where we got through the following:

A) Surly taking a picture of the sad papier-mâché dragon at the entrance, with Cliff standing next to it for scale, and it being ruled that, right after Cliff asked if he could blink, the iconograph went off, causing the imps to paint only pictures with Cliff blinking XD

B) Igorina discovering an unconscious guard dragon by the front door, next to a mug of whiskey in a cup labeled “The Lamp And Needles,” deciding the dragon was a drunk, and attempting to wake it – one poor roll against the Narrativium die later (as dice rolls in this game consist of “the player chooses to do something and tries to justify how they’d be good at it using one of their traits; the DM decides whether they get to roll a D4, D6, D10, or D12 depending on how well they sell it; and then the player rolls the die they got while the DM rolls a D8 ‘Narrativium’ die – if the player meets or beats the DM’s result, they succeed; if they don’t, they fail and gain a consequence”), the dragon had exploded, and Igorina had picked up the trait “covered in dragon viscera.” XD On the plus side, Surly got an amazing picture of the moment of the explosion on a successful die roll?

C) The gang discovering wheel ruts near the loading bay in the front garden, and Bartholemew showing how the law is just a guideline to him by wrecking the scene looking for evidence of what might have been taken – Cliff noted the “for-en-sics” guys were going to be sooo mad :P

D) The gang proceeding into the actual building and discovering a bunch of the Interchangeable Emmas who work there and the current person in charge, Rosie DuMont Volay, trying to wrangle all the dragons that escaped during the break-in – cue Cliff showing off WHY he’s in public relations by gently taking the hand of one of the Emmas and patting it, assuring her that she’s appreciated and she’s doing an excellent job, awww. :) There were jokes about it being a “politician in a hi-vis vest and hard hat in a disaster area” moment, but it still came off as rather genuinely sweet!

E) The gang discovering that what had been stolen from the Sanctuary were a bunch of dragons – including one, Gunter, who thanks to his breed had particular tummy troubles and needed to get his special nutritional supplements in exactly eight hours or else he would explode rather violently. Which, uh, would NOT be a good thing! Surly’s comments about how one could use a tied-up dragon as a bomb got Cliff thinking he was their first suspect, while Bartholemew got a vial of the supplements from Rosie (after Surly got a picture of her holding it – she was quite pleased and asked for a copy for their newsletter) and eventually ended up sticking it into the crossbow wound that killed him for safekeeping after Rosie warned him not to pat it too hard. XD

F) The gang learning from Rosie that she often went to The Lamp And Needles for her supper and had been seeing a man named “John” there, who’d shown quite a lot of interest in her and her work – Rosie had assumed he’d been trying to woo her, but now… :( Unfortunately, her description of him was hampered by the fact that he was apparently utterly nondescript, wearing normal clothes and being of a normal height. Surly, the dwarf, was like “what do you mean, NORMAL height?” and Rosie hastily clarified that she meant normal height for a HUMAN, her apologies. XD Still, combined with the cup they’d found, it was a lead, and led to –

G) The gang heading to The Lamp And Needles tavern, a historic place that was thus allowed to lean dangerously over the street. XD Bartholemew broke them into the place (since it WAS morning, meaning the tavern wasn’t yet open), and they discovered a cushy place full of overstuffed armchairs and trinkets on the wall for the well-to-do, respectable reveler. :P Surly mentioned that figuring out the case should be pretty straightforward, as Rosie mentioned the man was utterly normal, and he’d never MET a normal person before, so this “John” should stand out like a sore thumb (sorry Bartholemew XD); Bartholemew agreed and started looking around the place for anything amiss, and to determine if the landlord slept upstairs –

Only to roll badly and thus knock over a barstool. Summoning the very hard-of-hearing owner, Rufus, downstairs. (Guess he did at least determine the guy slept upstairs!) Bartholemew eventually managed to convince the guy he was with the Watch by writing down who he was, but Rufus was reluctant to give up any information on his patrons. Bartholemew tried to convince him to tell them about John by invoking his “better it happen to me than you” trait, saying that it would be in Rufus’s best interest if Bartholemew found this guy and thus was the one to risk exploding –

Only to roll a 1 and thus utterly fail against Andy’s 3. XD Mike was prepared to spend a luck token to lessen the consequences, but Andy said that one of the others could roll to help Bartholemew out if they wanted and try to turn this into a success – cue Surly jumping in with his “virulently infectious personality” and babbling on to Rufus about how important it was to preserve the pub and how it could go sky-high if John showed up with the dragon tonight to drink –

And rolling a 5, which just beat Andy’s 3, yay! :) Tomorrow, we pick up with Rufus hopefully now being willing to share some info with this motley crew – I am very curious to see where exactly this is gonna go! Probably in a weird direction – it IS Discworld. :P

2. Start final edits on “Londerland Bloodlines: Downtown Queensland” Chapter 5: Check – I have made my way through to page 10 of 54 (eeek), making little tweaks to Alice getting ready for the trip, talking with Victor, and leaving the apartment to go on her “error” (current favorite typo I’ve fixed); Alice arriving at Grout’s and being surprised and confused by Nines’s appearance; Alice getting into the mansion, making it past the first few ghouls, and getting absolutely pissed off by Grout’s first audio diary; and Alice making it into the library and knocking out the ghoul in there with a dictionary before preparing to take on Grout’s candle puzzle. *nods* Not too shabby! Hopefully tomorrow we can get up to page 20 – keep your fingers crossed!

3. Keep up with YouTube “Subs”: Check – and I had an actual Subs video to watch too: “Fun With Shorts: He Didn't Have Time [PATREON EXCLUSIVE!]” by Josh Way! One of his old Patreon-only shorts now released to general audiences, this one told the story of a man who didn’t have time to replace the balding tires on his car with better ones when the gas station attendant warned him they were bad, and how that led to him having a wreck and nearly killing his kid –

And which was sponsored by FIRESTONE TIRES. For context, literally the only thing I know about Firestone is that the guys on Whose Line Is It Anyway? (back in the Drew Carey era) kept making jokes about what shit tires they made. XD So this whole short had an extra level of hilarity for me, quite apart from Josh’s riffs (which often centered on the fact that the term “blow-out” can be used both to describe a tire bursting or a toddler’s potty emergency). Good times! :P

4. Get my tumblr queues sorted: N/A, as per usual on Mondays – every time I think I might be able to get something done on Victor Luvs Alice (N Smiler), and every time I am proven wrong. Ah well.

Other: Being as it was a nice day, we did go out and play beanbags this afternoon – and I was blessed with good throws today, winning two out of three games, yay! Dad won the other, and Mom came last twice and managed second once. Just not her day – though, admittedly, her back was hurting, so that couldn’t have helped. Final scores were me W-2-W; Dad 2-W-3; and Mom 3-3-2. We’ll see if things get a little more equal tomorrow!

*nods* And there we have it, and I am heading to bed. So long as I don't discover anything flying around my light again. *sigh* Here's hoping for a better night's sleep and thus a better Tuesday -- night all!

Almost A Good Sunday

Aug. 17th, 2025 11:46 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
I say that because while I had a decent day, there were two things that kept it from being truly good. One was the weather, which was miserably hot and sticky today, meaning we all had to stay in the AC again (which really ticked off Mom, who wanted to keep working on the gnome house she's building on our catalpa tree) --

And the other was the return of the fucking ants in the pantry. >( Six days we went without seeing any of the little buggers after Mom cleaned it out, then cleaned off the shelf on the basement stairs nearby and sealed it off, then tonight like four of them were crawling around the flour container. We just CANNOT figure out where the little bastards are coming from! Mom has cleaned and sprayed pretty much EVERYWHERE! It is a puzzle and not one we're eager to keep banging our heads against! *sigh* And before you ask, yes, I did bring up calling an exterminator, but Mom and Dad are firmly against it because they don't think they'd know either how to get rid of the ants. *heavier sigh* Fucking hell...I was so hoping we were done with them...

Anyway -- here's the write-up of the better part of my day:

Tumblr: Decently productive day on the tumblrs, I must say –

Victor Luvs Alice (N Smiler) – Got some good stuff done before lunch over here today –

A) First, I reblogged three things I found on my friend Squid’s (aka gaydragonwizards) blog:

I. A thread by to-the-way and iwonderwh0 about a new bill coming up in the collective governments of the European Union that would have AI scan and monitor everyone’s texts before they’re sent, encrypted or no. It’s SUPPOSEDLY to stop child sexual abuse, but we all know that it’s gonna be used to censor people and create a fun mass surveillance state! And as per screenshots by iwonderwh0, the governments in favor have already made it clear that the people in charge will NOT have their texts snooped on, which – yeah. You’re not supposed to be open about the double standards, guys! *sigh* Most of my online friends on tumblr are American or English, so this doesn’t apply to them, but I figured I should reblog it just for reach – never know who might stumble across it on a random tumblr browse!

II. Some cute art by potoh of two award-winning cats – a white kitty with orange ears and a blue ribbon stating “I have never used ChatGPT and never will,” and a black kitty sporting a pink ribbon stating “No. 1 GenAI hater.” Because I haven’t used ChatGPT and never intend to, no matter how hard writing an e-mail might get. I have heard too much about how generative AI like that steals from other people’s hard work (note all the people on AO3 locking their accounts to prevent bot scraping) and ruins the environment (have this article from MIT from January explaining some of the impacts) to ever want to use it. Also, adorable cartoon kitties. :)

III. And a short thread from maxwith-a-lowercasem, featuring a post with a crude drawing of a wild-eyed person with loads of arrows pointing into their head, labeled things like “headcanons” and “ideas” and “ships” and “fan fics” and “blorbos” and plain old “so many thoughts,” and a follow-up featuring tags from someone called maybenoots noting how all the arrows are pointing INWARD at the person and none are coming OUT and calling this “the nature of the curse.” Gee, I wonder why that might speak to me. XD It’s fucking busy up in this head with all the Valicer AUs jostling for attention!

B) And second, I went into my drafts and started working on a post letting everyone know about my new Tav!Smiler in Baldur’s Gate III! Because I did do that poll two months ago asking everyone what their class makeup should be and how I should handle their love of alchemy, and I thought the residents of tumblr deserved an update. :) So far I’ve just completed the intro and the section on their race and appearance (complete with pictures), with a little bit written on their class and their High Half-Elf cantrip – hopefully I can get this completed next weekend to post the week following! I don’t want to leave it too long, after all – be a lot to catch everyone up on!

Valice Multiverse – And over here, I had one anon ask to answer, from someone griping about how people who say that all modern music sucks are annoying because they’re clearly doing it just to feel superior, not because it’s necessarily true. I queued up Cuddlepile!Smiler heartily agreeing, talking about “Ordinary” by Alex Warren and “Disease” by Lady Gaga as modern songs they really enjoy – and that I really enjoy, because modern music is NOT a lost cause, thank you very much! ...I mean, it may seem that way when they play “Beautiful Things” by Benson Boone or “Please Please Please” by Sabrina Carpenter for the fifty-millionth time, but – still.

Sims 4: Well, I managed to tear myself away from Baldur’s Gate III today to continue my offline adventures over here building Smiler’s Potion Caravan! Which, as you probably know by now, is intended to be a Sims 4 representation of the wagon my Tav!Smiler used to travel around Faerun and peddle their potions before the whole “kidnapped by the Nautiloid” thing, so I basically was still spiritually playing BG3. XD Anyway – pleased to report I made some good progress on the build today:

A) First, I conducted a brief experiment in changing the walls from “short” to “medium” height (moving the back wheels off the build temporarily when changing the wall height ended up deleting them – forgot for a second that I’d used “moveobjects on” to get them to slightly overlap the edge of the lot!), in the hopes that it would give me more wall space to play with when it came to my Crypt-O-Club hanging shelves (since I really wanted to get that lower one off the floor already). And it did...at the cost of making the rest of the build look weird. Like, I just really did not like the walls being so much taller than the doors! So I ended up reverting all my changes and keeping the wall height “short.” I will just have to live with that one shelf being really close to the floor, I guess!

B) Then, after taking some time to ponder my bed and lighting options (as I needed just the right bed for the build, and I’m not sold on the chandeliers I’m currently using to light the place), I focused my efforts on rearranging the interior of the wagon’s “alchemy” room to see exactly where I wanted to put stuff! I initially tried moving the door to Smiler’s “living” area all the way over to the left, into the back corner by the windows, to free up some interior wall space so I could hang the two Crypt-O-Club shelves there side-by-side – but that forced me to move the Realm Of Magic decorative magical-ingredients-storage cabinet that was there over to the corner by the big sliding doors (where the shelves originally were) and I quickly decided I much preferred having all the ROM furniture all lined up together against the back wall. Gotta keep things in easy reach for Smiler at their cauldron! So instead I put the door to the “living” area in the middle of the interior wall; moved the cabinet back into its original position; stacked the two hanging shelves atop each other on the wall section next to the living door (since I still preferred them being on that wall to where I had them before – I did experiment with putting a shelf on either side of the door, but unfortunately the cabinet slightly blocked the shelf on the left, so that was a no go. I ended up just using ALT to carefully move the shelf up a little bit so it wasn’t sitting FLAT on the floor) –

And instead put the Cottage Living “Forager’s Delight” bench into the corner by the sliding doors! Because, as per my last update on this build, I did want to use it somewhere. And where better than right next to the dried herbs from Realm of Magic hanging by the front door? :) So yeah, now that bench is where Smiler preps their ingredients before storing them in the fancy cabinets! I am pleased.

C) With that more or less sorted, I turned my attention to figuring out Smiler’s living space! I once again pondered my bed options, and – after a good long think and trying out a couple of beds in the actual room – went with the base game “Soothing Single Sleeper” bed. Because while I felt a bunk bed might be appropriate (especially the Horse Ranch one), the Soothing Single Sleeper actually came in the best color scheme – black frame with yellow-striped bedding – while also not looking too modern. So yeah, it was the only real option. You could fix this by giving us more fucking swatches with halfway-decent yellows, EA! And allowing us to color frames and bedding separately again! Ugh...

Anyway – with the bed sorted, and tucked away at one end of the room, I then turned my attentions to finding Smiler a nice desk where they could do things like write letters and come up with new alchemical formulae and whatnot. After considering a few options from Realm Of Magic, Horse Ranch, and Werewolves, I ultimately decided I like the look of the Horse Ranch “Handcrafted Antique Desk” the best (especially the drop-down writing surface – I seem to have a fondness for things that look like they could folded up to save space in this build) and put that in black at the other side of the room, by the window, paired with the “Bunkhouse Spindle Back Dining” chair in yellow. (I did check to see if the desk had a good yellow swatch, but no go. EAAAAAAAA…) I then tucked the Lovestruck “Mi Amor’s Acoustic Guitar” into the corner next to the desk, and – after checking out all my options – stuck my favorite Moschino Stuff “Modern Muse” rug in the black-and-yellow-stripes swatch on the floor so Smiler would have something soft to walk on in there. Again, on-brand with Smiler’s color scheme while not looking TOO modern. Despite, you know, “modern” being in the name. XD

D) With the living space now looking at least somewhat livable, I proceeded to go around the build to add in a few bits and bobs here and there – namely:

I. I put a couple of plant pots (in yellow and black, of course) on either side of the “front porch” area – figured it would be nice if Smiler had some pots where they could grow some of the plants they needed for their potions!

II. I put a trio of ROM “Science Of Magic Print Series” pictures up on the left-hand chunk of wall next to the “living space” door, since it looked depressingly blank – one of each picture type, all in black frames to match the color scheme. Filled in that space nicely!

III. And, after being unable to fit it in the “alchemy” room, I put the matching long “Spellcaster Scheduler” picture in Smiler’s living area right above their bed – guess it’ll be good for helping them track the phases of the moon? In case that’s relevant to their needs? :P

Just a few finishing touches to help bring the place to life! Though “finishing touches” is probably the wrong word to use, as I wouldn’t consider this place “finished” yet. It’s a lot closer than it used to be, though!

E) And finally, I finished off my time building by cleaning up all the now-unnecessary items on the lot (like the old fridge, stove, toilet, and counter), keeping only:

I. The Jungle Adventures selling table, which instead joined the “campsite” area at the front of the build (because Smiler does need something to actually sell their potions from!)

II. And the extra-fancy Realm Of Magic cauldron, because I’m still not sure if I want to use that one or the “classic” cauldron in the final version of the build (I’m leaning toward the classic one, but there’s an argument to be made for keeping the fancy one as a safer alternative to having a fire pit in the wooden wagon :p).

I also added one thing to the lot – the Vampires “Antique Book Stand” with the fancy book on it! Mostly because I saw it, went “oh cool, we could say that’s Smiler’s recipe book or something” – then discovered I didn’t have anywhere to put it. Because, well, there’s just not a lot of space in this tiny house, and most of the alchemy room’s footprint is taken up with other stuff! So I just left it on the lawn with the fancy cauldron at the back of the lot to see if I could find a spot to jam it into later. It really WOULD be nice to have...we will see!

And there we have it – another productive building session in Sims 4! :) It’s nice to slowly but surely bring this build together. Even if I keep having to go offline to do it so I can be sure it’s safe to use the handful of mods and CC I’ve got in the game currently. *sigh* Anyway, have some pictures of the place:

A Sims 4 screenshot of a bright yellow caravan with a mossy black roof, with the wooden wheels and big black doors on the side, with a little campsite consisting of a yellow clothesline and scrub bucket, a campfire, a colorful selling table, and a bush in front of it

A Sims 4 screenshot of the front of the caravan, showing off the four plant pots on the front porch (two yellow, two black) and the fancy pictures of alchemy ingredients and the shelves of potions on the interior wall of the alchemy room inside

A Sims 4 screenshot of the interior of the caravan with the walls up, showing off the black wooden forager's bench in the corner of the front alchemy room, and a bit of the bedroom at the back

A Sims 4 screenshot of the interior of the caravan with the walls now in cutaway, showing off better the bedroom with its yellow-and-black striped rug, yellow bed with black frame, and black desk with yellow chair

A Sims 4 screenshot of the caravan from the side, showing off the interior with cutaway walls, giving us a better look at the desk in the bedroom and the guitar next to it

I feel like it’s coming along quite nicely. :) Maybe this upcoming weekend I can see about finishing it off once and for all! And then, after that, see if I can get the Teen Valicer Save off the ground...

Workout/YouTube: Another Sunday, another night spent with Jon of Many A True Nerd both on the bike and with my ice cream after supper, watching the latest episode of his latest Fallout series: “Fallout New Vegas: You Only Live Once Remastered - Part 6 - False Hope!” The continuing adventures of baseball-bat-wielding courier P. D. Shoot as she –

A) Hit up a traveling merchant just leaving Novac to sell some of the loot she’d picked up on last week’s trip to REPCONN – and discovered to her delight that the woman was carrying the nails she needed to turn her GRA baseball bat into an absolute BEAST of a sneak attack weapon! Between this and all the Stealth Boys she managed to pick up while at REPCONN, things are definitely coming up Shoot lately!

B) Visited Ranger Andy in his little cabin to get some of his precious knowledge for herself! And not just in the form of the Medicine skill book she stole off his bed. :P Specifically, she asked him how he’d hurt his legs (apparently, back when he was an active NCR member, he was lured into a Legion trap where they used a starving, terrified child hiding in a closet to drop a grenade at his feet...and then he fell down the stairs of the motel more recently for good measure), then flattered him by saying that while his body may be injured, his mind was still sharp and he shouldn’t think of himself as worthless. Ranger Andy, touched by her kind words, thus taught her a special unarmed move from his NCR days, the “Ranger Takedown” (a simple palm shove or cool leg sweep, depending on which camera mode you were in) –

Which unlocked it for her to use with ALL her unarmed weapons (for example, the Spiked Knuckles currently sitting in her inventory) going forward. Because yes, unlike melee weapons, which each have their own unique special move that you can use so long as you have enough points in the skill, unarmed weapons all share a pool of special moves that you learn from people in the world, and any unarmed move can be used with any unarmed weapon. Which is pretty damn handy, if you’ll excuse the sort-of pun. :P Jon indicated that, once you get the skill high enough, unarmed attacks can be pretty fucking bonkers, so I’m looking forward to seeing how THAT goes once he starts focusing on it more than his melee weapons!

C) Traveled over to Nelson to see what the situation was there – and to start a game of ping-pong loyalties between herself, the NCR, and the Legion. What do I mean by that? Well:

I. First, P. D. Shoot met Ranger Milo at the checkpoint on the road to Nelson, who informed her that everything was shut down until the NCR had figured out how to deal with the Legion holed up in there. P. D. said she was no friend of the Legion and offered to assist, and Milo thus asked her to help him go into the town and kill the three hostages that the Legion had taken to destroy their leverage over the NCR. P. D. was like “shouldn’t we rescue them?” but Milo said that was a dumb idea given how outnumbered they were and the condition of the hostages (who’d been strung up on the crucifixion frames the Legion carry around) – if she wanted to try, he wouldn’t stop her, but he sure as hell wasn’t going to help. P. D. accepted that answer, and they headed over to Nelson –

II. And while Milo killed a bunch of Legionnaires from up on the ridge above the town, P. D. strolled into the house that served as the headquarters of the battalion’s commander, Dead Sea, and asked him, “so, what’s the sitch?” As her reputation with the Legion was neutral, he informed her of his orders to hold Nelson, and mentioned that their enemies to the north had not yet moved against them, so everything was kind of in a holding pattern. P. D. offered to break the stalemate, causing Dead Sea to scoff, “If you’re so eager to see Camp Forlorn Hope fall, why not go attack it all by yourself?” P. D.’s response was “Sounds like fun!” so Dead Sea gave her the quest to kill all four officers in Camp Forlorn Hope and sent her on her way. P. D. thus returned to Novac and carefully made her way to the camp under the cover of night (because apparently going directly to Forlorn Hope from Nelson is a BAD IDEA, loads of nasty enemies in your way), stopping briefly at Helios One (the power station the NCR have captured) along the way to lie to the troops there about being NCR and sneak in to steal another Medicine skill book –

III. Then sought out the commander of Forlorn Hope, Major Polatli and said, “Heard you haven’t moved against the Legion in Nelson yet; what’s the problem and how can I help?” Polatli explained that he had neither the men nor the supplies to risk in a skirmish with the Legion right now, and – seeing her eagerness to assist – sent her over to chat with Quartermaster Mayes about their supply issues. Mayes subsequently revealed that he’d sent some soldiers out to get whatever supplies they could find, but they hadn’t returned, and that he needed P. D. to find out what had happened to them and recover whatever they’d found. P. D. agreed and headed back to Helios One to see if they knew anything about the missing troopers – turns out, they did, informing P. D. they’d put a GPS tracker in the crate for the boys and that she should be able to follow it with her Pip-Boy. P. D. thus tracked the signal over to where the cache was sitting among some dead soldiers –

And not that far from some fire geckos. O.o Now, Jon had been prepared to deal with one of F:NV’s rare “unfair” ambushes (that is, an ambush where the enemies only spawn in once the ambush-inciting event is triggered, rather than them being in the world already and just running in when the event happens) over here – some Legionnaires spawn in the moment your character picks up the supply cache, but they only attack if they think you’re an enemy, and P. D. had a set of Legion Recruit Armor she’d picked up on her travels that she could don before grabbing the supplies, thus fooling the ambushers into thinking she was one of them – but with the added element of fire geckos...yeah, Jon decided that the best thing for P. D. to do was both put on the armor and burn one of her spare Stealth Boys, just in case. So that’s exactly what she did. As it turned out, the fire geckos were just far enough away that they wouldn’t have been a problem (and appeared to be distracted by some unlucky Legionnaires who had spawned in next to them), but while Jon was a little annoyed, he couldn’t consider the Stealth Boy wasted. Better safe than sorry!

IV. Anyway – after getting past all that, shucking off the Legion armor, and delivering the supplies to Mayes, P. D.’s next stop was to see Dr. Richards, the camp medic, and offer her assistance with whatever problems he had! And as it turned out, he had two of them:

a. First, he needed someone to help him treat the various wounded troopers he had in the infirmary, as he was up to his elbows in hurt people and required a second set of hands. And he wasn’t picky – anyone with a Medicine skill above 20 would do. P. D. had one of 36, and thus got to work checking up on the three patients that needed attention. She was able to patch up the one who was suffering from some nasty machete wounds with her own medical knowledge, but the other two – the one with a leg needing amputation, and the one whose chest was tore up with shrapnel from a close-range explosion – both required her to find the right equipment around the tent before attempting any treatment. Fortunately, she saved both of them too – though the guy with the bad leg also needed his gangrenous hand cut off, sadly. It’s tough being a soldier in the Mojave!

b. And second, he needed someone to look into some missing medical supplies – apparently someone was sneaking his doses of Hydra. P. D. took on the job – but as she didn’t have the medical knowledge to recognize the symptoms of Hydra use in any of the locals, she instead resorted to chatting with one Private Sexton to see if he knew anything of use. He told her that he often took walks at night to calm his nerves, and had seen his fellow private, Stone, doing the same thing – though he took way longer walks than him, often staying out past midnight. P. D. filed that information away and went to confront Stone about his long-ass nightly walks –

Only to discover that she was just shy of being able to pass the speech check to make him fess up – she couldn’t boost her Charisma, and thus her Speech skill, quite enough with the power of booze and sexy nighties. Fortunately, she was close to a level-up, and Jon had a couple of quests from the Mojave Outpost that he’d been keeping in-hand to turn in whenever a situation like this arose. So she quickly popped over there to tell a couple of random NCR about the atrocities the Legion had committed at Nipton (completing “Cold, Cold Heart”) and Ranger Ghost specifically what had happened to the town (completing “Keep Your Eyes On The Prize”). This got her up to Level 7, which allowed her to boost her Speech skill up to 46 (and her Melee skill up to 75). At that level of Speech, all she needed was the sexy nightie and one bottle of booze to call Stone out on his “late night walks” and get him to confess to stealing Richards’s supplies. She turned down his attempts at explaining himself and reported him to Richards, and Richards declared he’d have a world with Polatli at the first opportunity. Quest completed and problems solved, yay! P. D. thus went to Major Polatli to tell him the good news (and quietly steal his Big Book Of Science while hiding behind a typewriter in the corner of the command tent) –

V. Before pulling another switcheroo and deciding to kill all the officers at Forlorn Hope after all! Because she’d already gotten all the XP she could out of this group, and she was not eager to take the meager help they could offer her back to Nelson to help liberate it. Especially since Jon knew from experience the troopers would NOT be following her into any buildings and thus would NOT be helping her kill Dead Sea and his two bodyguards. So instead of mustering the troops and storming the town, she instead waited until nightfall when most of her targets would be asleep, then popped a Stealth Boy and proceeded to sneak around the camp and Grand Slam to death Major Polatli, Quartermaster Mayes, Dr. Richards (whose outfit she stole for future Medicine-skill-boosting purposes) –

And one Tech Officer Reyes! Who was the trickiest of the four to kill, because unlike the first three, she never goes to sleep – she just sits at her ham radio 24/7, in the command tent with two other NPCs wandering around. Meaning P. D. had to wait for quite a bit for the two other NCR troopers to be in a position where they’d be unlikely to see their commanding officer get murdered by an invisible nail-bat slamming into her head. Fortunately, they did eventually turn away, and P. D. was able to kill Reyes, get out of the tent, and fast-travel back to Nelson before a single corpse was discovered. She then reported back to Dead Sea, who congratulated her on her glorious victory and rewarded her with his personal blade, the Liberator – a machete with the highest limb damage multiplier in the game. Meaning that it essentially functions as a staggering weapon that’s even better than her 9 Iron. Yeah, given P. D.’s inability to use guns, you can see why she sided with the Legion in the end to get this thing!

VI. That being said, she did consider swapping loyalties one last time to get the XP from freeing the poor NCR hostages strung up on their crosses in the middle of town...but unfortunately for them, her Stealth Boy had run out right before she’d spoken to Dead Sea. And she wasn’t willing to free them without using a Stealth Boy to avoid the Legion turning hostile, and she wasn’t willing to use another one so soon after using two on her previous missions. Sorry boys – seems you’re going to be staying up there for a while yet!

And so the episode ended with P. D. having gotten herself a new weapon and some fame with both the NCR and the Legion, and us having gotten a look at just how flexible Miss Please Don’t Shoot’s morals are. XD Well, it is a YOLO run – anything goes so long as it keeps you alive! And next week, Jon intends to help add to P. D.’s arsenal by getting her up to Level 8 and finally getting her Unarmed skill up to 50. Because, apparently, that’s where the real fun with unarmed weaponry begins. Again, I am very much looking forward to seeing how nuts it gets! :D

Writing: Well, unfortunately I wasn’t able to make any serious progress on editing Chapter 5 of “Londerland Bloodlines: Downtown Queensland” today, between the Sims 4 stuff and the F:NV YOLO Remastered stuff – but I did make sure to upload the chapter to FF.net’s chapter editor, and I did spend a little time correcting some minor errors near the beginning of the chapter (for some reason, every time I upload a chapter to the FF.net editor, all quotes at the start of an italicized sentence get un-italicized. It’s rather annoying). So at least I’m in a good spot to dive into the edits tomorrow! Fingers crossed I can get a good chunk done!

Aaand I have once again stayed up too late, but that's just a thing that happens now, so I'm not going to worry about it. Instead, I'm just gonna head to bed and get what sleep I can before work tomorrow. Night all.

Busy Saturday Was Busy

Aug. 16th, 2025 11:50 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
Mostly with chores and BG3-related stuff -- here's the write-up for your edification:

Cleaning, Laundry, & Vaccination: As you might imagine, this trio took up a good portion of my day – though, fortunately, not TOO much more than a regular Cleaning Saturday. Here’s how it went down for each:

Cleaning – I started by stripping my sheets and dusting all the shelves above my bed before we left to get the vaccinations at 10:30 AM, then just picked up where I’d left off when we got back around 11:15 AM. Managed to finish all the dusting and Swiffering before lunch shortly after 1 PM, then picked up again with the vacuuming around 1:45 PM, finishing up around 2 PM. Not too bad – just took a bit with the interruptions!

Laundry – Threw in my load of sheets, blankets, and PJs at the end of the loads Mom was doing – went into the washer around 11:30 AM, came out of the dryer around 2 PM! Though it took me a while to fold it because Mom made me another frozen hot chocolate as a snack this afternoon, and thus I was trying to drink that while getting my stuff put away. XD So yeah, ended up finally finishing that around 2:45 PM. Not ideal, but the frozen hot chocolate was worth it. :P

Vaccination – As stated above, we left at 10:30 AM to head to the CVS, and – after a brief moment of worry where they had to make sure that Mom’s Medicare covered the vaccinations – we all got stuck! Me with the covid vaccine, Mom and Dad with flu and covid (I can’t get the flu shot anywhere but work, otherwise my insurance gets snippy). The guy doing it was really nice and efficient too, which was great. :) My poor arm is a little sore, but it’s nothing major. That being said, I don’t think I’ll be able to sleep on my right side as I usually do tonight, which MIGHT end up being a problem...we’ll see!

Baldur’s Gate III: I did end up returning to the Nautiloid to finish off the tutorial level today – partly because I just really wanted to keep playing BG3, and partly because I did finish my cleaning a bit late, as per the above, and I thought trying to squeeze Fallout 4, the write-up of the play session, and the FO4 Playthrough Progression update into the remaining portion of the afternoon would be a bit stressful. We’ll resume the trip through the Mechanist’s lair next weekend, when I won’t have any dusting or vacuuming or vaccinations hanging over my head! In the meantime, here’s how Smiler’s remaining time learning the ropes of BG3 on the Nautiloid went:

A) I picked up right where I left off yesterday, with Smiler having just rescued and recruited Shadowheart and looted the backpack near her pod (again, hope that wasn’t your stuff, girl :P). I promptly had them head over to the console near the front of the room that I knew from experience would wake up the cultists for a nice XP-boosting fight, taking a moment to have them check the sigils atop each button to see if they could puzzle them out. Amusingly, they failed the Arcana checks for the first and third buttons (which – let me check the wiki – are “Unleash,” which makes the pair radiate psonic energy that presumably damages you, and “Annihilate,” which kill them instantly), but succeeded for the second, discovering it was labeled “Aggression.” As that was exactly what I wanted, I had Smiler tap that button, releasing the cultists from their “sapped” state and causing them to spring to their feet ready for a fight!

...they were then immediately taken out by Us clawing the first one to death, and Lae’zel slashing the second with her sword before knocking him unconscious with a pommel strike. XD Easy 10 XP for everyone in the party! And an easy 6 gold, quill pen, and old bottle for Smiler after they looted the bodies. :P

And This Gets Long, So Let's Spare Your Reading Pages )

Writing: Okay, so, between the cleaning taking so long, the write-ups for my gaming (above) and YouTube watching (below) taking so long, and some general end-of-period distraction, I didn’t really get to doing any PROPER writing. But I was determined to do SOMETHING, so midway through all my summarizing, I took a break to throw some BG3 Smiler History into the master doc:

A) They’re still the child of Dr. Kelman in this verse, though I haven’t decided yet if Kelman or their unnamed, unknown mother is the elf

B) Like VITD Smiler, they ran away from Kelman and his house of horrors at the age of 12

C) Their run led to them getting lost in the woods, and while stumbling around scared and trying to find help, they were contacted by Mar-Mal, an eldritch being who had just figured out how to make contact with the plane of existence Faerun is part of. Mar-Mal offered to help them if Smiler promised to spend their life trying to make people happy – Smiler agreed, and Mar-Mal sealed the pact by infusing them with a bit of their essence, giving Smiler their glowing yellow eyes and causing them to laugh hysterically. This led merchants Matt and Carol Alton to them, and they took in the lost kid as their own child

D) First boon Mar-Mal ever bestowed upon Smiler? Making sure no one could ever misgender them again – anyone referring to them automatically uses “they/them” pronouns, even if they’re trying to use something else

E) Smiler learned how to play the lute after being inspired by their new uncle Felix’s love of music (thus explaining why they’re a Bardlock)

F) Smiler’s job at the time they got captured was as a traveling alchemist, with their business Alton’s Alchemicals being run out of their wagon

Not a huge amount of stuff, but it gives them a bit of a backstory! And we appreciate that. :)

YouTube: As it turned into another Baldur’s Gate III day, I figured I ought to watch another Baldur’s Gate III video – and you guys know what that means: watching another one of Proxy Gate Tactician’s ridiculous challenges! :D Tonight’s video was “Can You Beat Baldur's Gate 3 By Doing Nothing?” Obviously the answer to that is “no, what are you talking about, is this some sort of weird joke video” – but as it turns out, Proxy meant specifically doing nothing in combat – his Halfling Stan could move around and do things normally so long as there WASN’T a fight going on, but once one started, he and all of his party members (basically anyone Proxy could control) were not allowed to do ANYTHING but end their turn. Basically, it was the Pacifist Run times eleven. So, with that ruleset in place, was the answer to the question posed by the title still “no?”

Nope – the answer was “yes – if you GLITCH THE FUCKING HELL OUT OF THE GAME.” XD Yeah, there’s no way to get through the game even semi-legitimately by doing nothing during combat, but if you’re willing to exploit the hell out of every weird glitch you can, you can make it to the end. Examples of Proxy straight-up breaking the game to complete this utterly ridiculous challenge included:

A) Proxy using a fun jump glitch with Halfling Stan to skip the fight with the imps where you met Lae’zel – which took Proxy ten minutes because the game wasn’t feeling his attempts to cheese it

B) Proxy straight-up creating a SECOND player, the short king rogue Lee, via a second instance of the game and turning the run into a faux-multiplayer one to get around a weird restriction the game puts on certain spells before you have your first fight – specifically, he created Lee so he could use Mage Hand to trigger the cutscene to get on the helm, which – when triggered this way – puts the person in charge of the Mage Hand DIRECTLY NEXT TO THE TRANSPONDER for some reason O.o That’s a weird bug!

C) Proxy pretty much skipping the entirety of Act One – save for pulling Gale out of the waypoint, talking to a few people for XP, and visiting the grove to sell a bunch of shit to Auntie Ethel (startled to find that Zevlor and company had actually lost the fight against the goblins upon arrival) – via judicious uses of jumping past his problems

D) Proxy discovering that Dame Aylin was kind of useless in the fight against Ketheric Thorm by herself, and thus using the power of Mage Hand to buff her with some handy potions and “kidnap” all the other potential combatants (via picking them up with a strength-boosted Mage Hand to throw and then quickly canceling the action so he could then carry them off to another location) while the other characters were locked in a cutscene, giving her a better shot at actually beating the boss fight. ...it still took her like forty tries to do so, but she did it in the end!

E) Proxy abusing the fact that, if you insult Dolly Dolly Dolly (the pixie who you can free from the Moonlantern to get her bell and her blessing to protect you against the Shadow Curse), she will turn you into an animal, to get her to turn Stan the Man into a frog during the SECOND Ketheric boss fight and taking advantage of the fact that this BRIEFLY gets you out of combat to waypoint out to the bridge to leave Act 2. Yes, without killing Ketheric – so long as you see one specific cutscene of the Absolute’s army marching toward Baldur’s Gate, you can leave without murdering him, apparently! Things Larian did NOT account for (at least on Patch 7)!

F) Proxy getting around an extremely mandatory fight with the githyanki who invade your camp right before Act 3 starts (where you’re EXPECTED to flee from them into a portal into the astral plane in three turns or less) by having Gale leap into a chasm, then swapping to his dead body to get out of the cutscene and use the still-buffed Mage Hand (the real hero of this run) to carry Stan and Lee’s sleeping bodies over to the portal spawn point, so they could immediately use it once they woke up and combat began

G) Proxy then using the “insult Dolly turn froggy” exploit to get the Mysterious Artifact in Stan’s inventory (it’s not normally there in this area because, well, you’re INSIDE it), which allowed him to lock Stan into examining it and keeping him from getting pulled into the combat that automatically triggers when you talk to the Emperor; then using Mage Hand to trigger the convo, then throw out an iron flask and set a Spectator (big tentacle monster with a big old eyeball) on the enemies. It INITIALLY looked like it was another failure, as the Spectator waited to attack anyone until the Emperor stopped talking, but after Proxy NEARLY gave up, it finally started killing githyanki, and the fight was won without Stan and Lee having to do a thing but watch, yay~

H) Proxy twice using a convoluted “kill this character, stuff them in another character’s inventory via reverse pickpocketing, then trigger the game to do a specific thing that prompts that character to teleport, then do some bizarre nonsense to tag along on that teleport” scheme to get into dev-only planes of existence (where characters and objects hang out until they are needed) and just straight up steal Gortash’s and Orin’s netherstones from those planes, completely eliminating the need to fight them. Like, damn, dude, that was a complicated but clever workaround!

I) Proxy then sneaking off to the Morphic Pool to fail to confront the Netherbrain and thus get sucked back into the Astral Plane by the Emperor for the chat on how to defeat the damn thing...only to discover that Spectator was still around. Cue the Emperor throwing hands with it, getting hit, blaming Stan, and leaving, then Raphael showing up to offer his last-minute contract, ALSO throwing hands with the Spectator, getting hit, and leaving, forcing Stan and company into a game over. Fortunately, after a misstep with trying to hide the Spectator with fog (which both the Emperor and Raphael took offense to), Proxy was able to have Stan turn the Emperor invisible to stop the fight, then click on Orpheus to force the game to open a portal to the Upper City while keeping the Emperor’s loyalty. Not sure how that worked, but I’m not entirely sure Proxy did either, so…

J) And finally, Proxy refusing to take the easy way out of having Gale just blow up the brain with his Netherese Orb to complete the game, instead hiring one of Withers’s, er, hirelings to jump to their death so he could switch to their dead body to get out of the “climbing the brain stem” cutscene (a rare sentence); then using Mage Hand to shove one of his characters away from the brain stem to break the cutscene and teleport everyone up there with a bunch of enemies just waiting for them to step on the brain itself before attacking; then carefully bringing everyone along the non-brain-flesh pathways along the side to set up the Emperor channeling the power of the netherstones into the Netherbrain BEFORE combat begins (so he didn’t have to use movement or an action DURING combat); then using Dolly Dolly Dolly’s pixie bell and the artifact to lock Lee and Stan in conversations to make sure they didn’t get pulled into combat; THEN having Gale turn them both invisible with a potion while the revived hireling summoned a rat on the brain itself to get combat started so the Emperor’s portal to the representation of the Netherbrain’s will would open; THEN having the invisible characters drop a runepowder barrel next to one of the brain’s own “Negation Orbs” (used to drop platforms out from under the characters during the fight) and a whole fucking TON of explosive barrels and whatnot Proxy gathered up during Act 1 nearby on a platform that wouldn’t be destroyed to get the brain to blow itself up. Killed all the characters in the process, but it also defeated the Netherbrain, and as THAT was the whole point of the challenge…

Yeah – it was a trip. XD Oh Proxy, you always do the weirdest things in your videos, and it’s always such a delight… Oh, and as a bonus, in the intro, he showed what happens if you don’t get to the transponder in time in the Nautiloid! Apparently the entire floor gets caught on fire and all of your characters burn. Good to know!

Aaand now it is very late and I really should get to bed. XD Here's hoping my sore arm doesn't keep me awake...anyway, plans for tomorrow include working on tumblr drafts over on Victor Luvs Alice (N Smiler); probably playing some Sims 4 to work on Smiler's Potion Wagon (because I would like to get it done); doing my best to start final edits on Chapter 5 of "Londerland Bloodlines: Downtown Queensland;" and doing the usual "combine workout and YouTubery" thing to watch Jon's latest F:NV YOLO Remastered video! Hopefully all achievable goals. *nods* Night all!

A Pretty Decent Friday

Aug. 15th, 2025 11:52 pm
crossover_chick: Victor leaning over to look at a blue butterfly in a glass jar (CB: i has a happy thing)
[personal profile] crossover_chick
Which I am glad of, because I needed a decent day after the fun of discovering my car battery was dead yesterday. *nods* Like, it wasn't PERFECT, but it was definitely better than yesterday. Allow me to prove it to you via the medium of the daily write-up:

Work – A very quiet half-day at work to end the week – I did the GL; I ran some reports and looked up some people’s overpayments to figure out how they ended up overpaying; I reversed some one-time gifts that need to be put under the right campaign or applied to a pledge or put under the right campaign AND applied to a pledge; I did some write-offs (and got my assistant director’s help changing the ink cartridge in the copier while trying to copy them, because the old one was definitely going); and I finally trucked my office plants home because the poor things need a repot (the snake plant in particular needs some space as it has produced All The Babies). Nothing particularly exciting, but that is fine with me – I’d rather save my excitement for video gaming. Speaking of which...

Baldur’s Gate III – Hopped back into the world of Faerun today to get my new Warlock (soon to be Bardlock) Smiler through as much of the Nautiloid as I could in just about an hour – here’s how that went:

A) Before getting into the tutorial, I did a little pre-game set-up – specifically:

I. I went ahead and, after a bit of a think, downloaded the “Initiate Feats” mod that gives every class one extra feat at level 2. What can I say, I really want that “Experimental Alchemy” feat for Smiler as early as possible! And I have a plan for the extra feat that my companions will be getting – I’m going to have them all get an Ability Score Improvement! My initial thought was to use it to tweak their stats to match their pre-recruitment ones (as the game changes their stats to match the standard ones for their level when you do ask them to join the party), but looking at the pages for the companions, their pre-recruitment stats are actually worse, so...maybe I’ll just have Gale, Wyll, and Astarion all up Strength to 10 so they’re not such weaklings. :P (As for the ladies – Karlach has a Charisma of 12 pre-recruitment and 10 afterward, so that’s that sorted; Lae’zel is supposed to have an Intelligence of 11, so maybe I’ll up that; and Shadowheart – okay, all her stats are worse pre-recruitment, so I might just make two of her odd-number stats even for proper bonuses. We’ll figure it out when it happens!)

II. After trying and failing to find out if it was a bad idea or not, I updated a couple of mods that indicated they needed updating, figuring “well, I’m only JUST past character creation on this particular save – if something goes wrong, it won’t be hard to get back to where I was” –

And then, when I went to continue my game, Larian went “Hey, we noticed that you added a new mod and that these mods don’t match the versions you started out with! Would you like to downgrade the updated mods or disable the new one? Totally optional, do whatever makes you comfortable.” O.o I – I’m so used to dealing with EA and Bethesda and their “keeping track of your mods and their updates is YOUR business” model that it always throws me when Larian demonstrates they give a shit. XD I actually did downgrade the mods that I updated, just to be on the safe side, but maybe next time I will update them. One of them is the bug-fixing mod, after all… We’ll see!

B) With that sorted, it was back to Smiler’s Nautiloid adventures! As usual, things started with me having Smiler poke around the first room (Smiler commenting “Cursed to put my hands on everything” as I made them look at all the various pods and such XD) – this resulted in:

I. Smiler investigating but pointedly not touching the “nursery” in the center of the room (as I already know from other people’s playthroughs it explodes and damages you if you touch it) – I did this mainly to get the “here’s how you do skill checks” tutorial out of the way, and to set my custom Gilded Obsidian dice as the ones to roll. :D So now Smiler has matching dice for their adventure, yay!

II. Me opening Smiler’s spellbook and going to the “Reactions” tab to make sure the game knew to always ask me before Smiler took a reaction – currently the only thing in there is “Opportunity Attack,” but as Smiler gets spells we’ll want to keep a close eye on that!

III. Smiler investigating the other pods, and me discovering to my horror that a couple of the ruptured ones actually had burnt corpses in them – I never noticed those before! I mean, it makes sense, those must have been the people roasted by the dragon fire right before the jump to Avernus, but damn. D: Sorry for making you look at those, Smiler!

IV. And Smiler picking up some first room goodies – a couple of onyxs off a dead mindflayer and a desk on the upper “balcony,” and 13 gold and a “FED Ration Pack” out of the chest at the very end of the balcony. The FED Ration Pack being a double-size pack of camp supplies (80 instead of 40) added by the “Fade’s Equipment Distribution AIO” mod I have. The description indicated that “Fade’s Equipment Distribution” is a company in-universe, dedicated to “delivering quality supplies to adventures across the realm.” I thought it was very cute! And having a nice healthy pack of camp supplies is never a bad thing – need those for long rests!

C) With the goodies in the first room acquired, Smiler moved onto the second room, where they grabbed a gold piece off a dead goblin on a table and read the nearby rune tablet before heading up to save Us from the skull of Myrnath, the unlucky elf whose brain got turned into an intellect devourer. This happily went well, with Smiler smashing the Investigation check to see why Us was stuck (they were experiencing odema, swelling of the brain) with a 21, then passing the “attempt cerebral extraction” Medicine check with a 12 (just above the DC of 10, yay). As per my other playthroughs, Smiler declined to try and lobotomize Us (which permanently cripples Brain Friend and is to be avoided), then had their usual “getting to know you” chat with their new buddy (why was I forced onto this ship, what was put in my eye, where even are we) before proceeding. No other goodies in the room other than the usual rune slates, sadly, but I did have the pleasure of seeing Us lounging in one of the organic chairs, since I learned recently they can sit in them. :) Fun stuff – glad that I get this all-too-brief moment with Brain Friend before they disappear to the end of Act 2.

D) With Us now at their side, Smiler thus proceeded to the next area and met Lae’zel – who, as usual, greeted them by doing a fantastic flip over their head before threatening to kill them. XD Fortunately, the tadpole link helped her to realize that Smiler was no thrall to the mind flayers, and she instead proposed a team-up to reach the helm and get the hell out of Avernus (pun not originally intended but now very much is :P). Though, before they could get anywhere near the helm, the trio of protagonists had to take down the trio of imps in their way, meaning it was time for me to get familiar with combat again! Fortunately, I didn’t need to get too familiar, as the imps were taken down pretty quickly – Lae’zel cut down two with her sword, while a Gilded Eldritch Blast from Smiler and a claw swipe from Us took out the third. Did take two rounds, but the imps missed all their attacks, so the gang ended the fight with a bunch of experience and no wounds, yay. :P As for the spoils of war, they included:

I. A scimitar, a light crossbow, and a couple of hand axes on the imps – Smiler let Lae’zel take the scimitar, as they weren’t proficient with those types of weapons and she was

II. A void bulb (which sucks things in), a spiked bulb (which makes things bleed), a skull, and a healing potion on a dead mindflayer nearby – we like having things to throw at enemies!

III. Another light crossbow, another healing potion, a simple robe, a shortsword, and a total of 8 gold on all the dead thralls littered around the battle arena – the simple robe is a lower AC than Smiler’s current armor, and the shortsword another weapon they can’t use, but perhaps both shall be good to sell

IV. And me going into the Options menu and lowering the background music and ambient noise as they’d almost drowned out some of Lae’zel’s dialogue in the scene where she confronted Smiler – they’re now both at around 60. Hopefully this will stop the music overpowering people’s voices when things are dramatic!

E) With everything collected (and the music calmed), it was time for the trio to climb the arterial mesh and proceed through the sphincter door into Shadowheart’s room! Smiler quickly checked on the unresponsive cultists, then went to see if they could help the imprisoned Shadowheart (over Lae’zel’s objections) –

And, to my surprise, I discovered a new option in my dialogue box while chatting with her – a Warlock option, to be precise, using Smiler’s knowledge of Arcana to determine the magic keeping her sealed in! I of course had to pick that, and to my delight, Smiler got a dirty 20 on the Arcana check to figure it out, determining that she was sealed in with warding runes that were linked to the console! They thus told her they were going to check that out and went to examine it –

And had another option to inscribe upon it the glyphs they’d sensed from checking out the warding runes! Which caused the console to hum to life – no eldritch rune from the other room needed! :D Smiler then smashed the Arcana check to take a closer look at the console with a nat 20 (learning that it was more like a beating heart than a piece of machinery), before placing a hand on it and willing Shadowheart’s pod to open with the power of their tadpole. For some reason, the clip of the pod opening and Shadowheart falling out didn’t play, but she was freed, and Smiler was able to chat with her and agree to let her join the party. :) That was so neat to find another way to open up the pod and free her – I looked it up on the wiki, and apparently Sorcerers, Wizards, and Warlocks all get access to this check, probably because they’re so well-attuned to magic. I’m just glad Smiler passed – Mar-Mal was generous in sharing information today. :)

And I left things on Smiler looting the backpack near Shadowheart’s pod for an agate and 4 gold – hope those weren’t Shadowheart’s things. XD Next time, the group will fight the cultists (because doing so grants a little XP), and take a poke in the room where you normally find the eldritch rune that powers the console. Because the “tutorial chest” is in there, and I have some dyes and stuff to fetch...plus a woman to accidentally turn into a mind flayer. And oooh, I get to see what Shadowheart’s reaction to that horrific scene is now...

To-Do List

1. Get in a workout: Check – back on the bike for the final time this week, pedaling my way through the OXBoxtra lists of the week:

A) “7 ‘Exclusive’ Pre-Order Bonuses that Became Free Anyway” – Ellen and Andy going through those games that offered pre-order bonuses to players willing to fork over the cash to buy the game before it was even released...only to turn around and just give the bonuses to everyone some time later. (Well, except for Darksiders, which just stupidly gave everyone the same pre-order code to unlock their special pre-order weapon, meaning everyone was able to get it the moment someone leaked the code on the internet. XD) Did you pre-order Left 4 Dead 2 to get the baseball bat, which was guaranteed to spawn in safe rooms and was something everyone on the team could pick up? Well, I hope you enjoyed Valve patching the game six months later to not only make the bat available to all players, but to turn it into a regular melee weapon that spawned wherever and could only be picked up by one person! Did you pre-order Star Wars Jedi: Fallen Order to grab stuff like the orange blade for the lightsaber and the yellow-and-black paint job for B-D-1? Well, I hope you enjoyed EA releasing all those cosmetic exclusives to everyone just two months after launch! And did you pre-order Infamous: Second Son to get the special “Cole’s Legacy” DLC and Cole’s iconic yellow jacket without having to pay for it like the special edition enthusiasts or the common gamer scrubs? Well, I hope you enjoyed Sony making the DLC free for everyone – eight years later. ...yeah, there’s a consensus in the comments that “if it’s been eight years, you can’t be mad about everyone getting it.” XD

B) And “7 Dystopias That Weren't So Bad Now We Think About It” – Jane, Mike, and Andy talking about those video game dystopias that don’t seem so terrible after seeing how bad reality has gotten! The Forgotten City under Rome from the game of the same name has statues that come to life if anyone sins and turn all the citizens into golden statues, and a time loop that the protagonist is stuck in? Mike just sees a chance to enjoy some pleasant Mediterranean weather, learn Latin, and figure out a way to smuggle out at least one of those golden statues once the time loop ends. Cascadia from Mirror’s Edge Catalyst is owned by a couple of mega-corporations working on medical technology that removes free will? Andy notes that we’re already owned by a couple of mega-corporations in the real world and at least this world has very slick-looking architecture that offers loads of parkour possibilities! The private islands of Tropico can be run as a brutal dictatorship if the player so chooses, full of slums and sadness? “But what about the massive golden statue of the leader?” Jane cries. “Would an oppressed populace actually build that?” ...I mean, yes, Jane, they would, given the oppression and all. XD Bottom line, the horrible societies they’re coming up with in video games are suddenly struggling to keep up with the horrors that we’re all living. Are there any free houses in your banana republic with the giant golden statue, Jane? XD

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – I am pleased to report that I officially wrapped up Chapter 5 this afternoon! With Alice recounting the horrors of Grout’s mansion to Victor, and him being appropriately horrified and sorry for her. Which Alice appreciated so much after feeling like no one was in her corner all night that she went ahead and took Victor’s hand, implicitly giving him touch privileges. :) We love to see it. Anyway, the chapter ended on Alice jokingly asking Victor if he could go get the Ankaran Sarcophagus for her, or at least figure out where the hell it was in the Natural History Museum, and more seriously asking him to stay until daybreak so she didn’t have to go to sleep alone – Victor was more than happy to do the latter. And, as we will see once I start working on Chapter 6, he was only too happy to do the former too. :P But that’s for later – next week is all about cleaning up Chapter 5 one last time and getting it posted!

3. Keep up with YouTube “Subs”: Check – as it was BG3 Friday today, I of course watched another one of Proxy Gate Tactician’s delightful challenge videos: “Can You Beat Baldur's Gate 3 As The Lich King?” A special run where Proxy transplanted Arthas, the Lich King himself, from World of Warcraft to Baldur’s Gate III (with the help of a couple of mods to allow him to have the correct appearance, correct sword (can’t be the Lich King without Frostmourne!), and be able to revive downed enemies as his zombie slaves) to see if he could beat the Netherbrain! The rules were simple – no regular companions, only zombie slaves; no talking to anyone unless the game absolutely FORCED a conversation; and murder everyone in sight to claim every throne in the game as his own! How did that go?

Except for a couple of small missteps, VERY well. Mostly because Arthas made it a point to raise all of his most powerful enemies to join his cause as he slaughtered his way across the acts. Notable highlights of this “all murder all the time” run included:

A) Arthas discovering that the best undead ally to claim at the Emerald Grove wasn’t Kagha, head of the druids (who only had one wild shape!), but instead the Strange Ox, who was able to headbutt and paralyze loads of enemies that would otherwise give Arthas trouble

B) Arthas having his ass handed to him by the spider matriarch under the Blighted Village on his initial attempt to slaughter her and turn her into an undead thrall – fortunately, with a stronger team and a Leeroy Jenkins reference, he was able to kill her and turn her into a chompy poison tank

C) Arthas learning that harpies are very useful to have on one’s side while fighting goblins (as they seemed very vulnerable to her luring song), and claiming Dror Ragzlin’s throne after raising him as an undead slave

D) Arthas mouthing off to Vlaakith when she appeared in astral form before them at the mountain creche, and somehow NOT getting Wished to death (though maybe Proxy just never showed us him reloading after that encounter)

E) Arthas murdering Balthazar, the local mad scientist/mage in the Shadow-Cursed Lands, and forcing him to complete the Gauntlet of Shar legit because Proxy thought it would be wrong to cheese it in this playthrough, and wanted to make Balthazar do the work for once instead of him just swooping in and stealing the hard work of the player

F) Arthas murdering Yurgir and gleefully using him to bomb the shit out of all enemies in his way, including Ketheric Thorm and the avatar of Myrkul – only to get annoyed when Yurgir did NOT appear to help him fend off the githyanki ambush on the Emperor during the long rest afterward (because sometimes the mod summons get yeeted into the outer darkness for a time)

G) Arthas of course attacking the Emperor, and the Emperor thus attacking him and ONLY him back until the last of the githyanki lay dead, causing Arthas to quietly swear vengeance…

H) Yurgir showing back up as Arthas prepared to enter the city, and Arthas gleefully using him to bomb the shit out of EVERYTHING because why not – then mourning his loss when he invaded the House of Hope to kill Raphael and bring him onto the team, causing Yurgir to vanish permanently :(

I) Arthas murdering Cazador and Lorroakan not to add them to his murder team (Saverok of the Bhaal murder tribunal was chosen for that), but simply to claim their rather shitty thrones – and then going to the Iron Throne and sitting on a chair there to make sure the YouTube commenters didn’t get to smugly say “you missed one” XD

J) Arthas discovering that, alone among the Chosen, Gortash can be raised as an undead minion (the game wouldn’t let him claim Ketheric, and Orin melted into goo at the end of her boss battle and couldn’t be raised) – not a particularly GOOD undead minion, mind, but it was the principle of the thing

K) And, of course, after a long slog through many enemies, Arthas ending the run by betraying the Emperor, dominating the Netherbrain, and claiming his final throne as he prepared to lay waste to his remaining enemies and rule over his new dead kingdom. Hooray!

Yeah, it was a pretty brutal run for everyone who wasn’t Arthas. XD Proxy admitted it was probably his favorite run up to that point – must have been very freeing to just be as evil as possible to everyone! Surprised he didn’t go just straight up Dark Urge with the guy – but then again, I guess it would have been pretty hard for a WoW villain to be fathered by Bhaal. :P Looking forward to the next video – and to see if he ever does the “Disney Princess” run he mentioned as a joke after seeing an adorable little undead bunny’s hopping animations. :P

4. Get my tumblr queues sorted: Check – nothing for Victor Luvs Alice (N Smiler) today, but I had an anon ask over on Valice Multiverse – someone claiming, “It’s just like chess. Whoever eats the most pieces without throwing up wins!” (What “it” was was not specified.) XD I queued up a reply from the Cuddlepile Valicer trio, with Alice going “...well, that’s one way to win;” Smiler commenting that this makes them want a chocolate chess set; and Victor wondering if Christopher would be willing to help them with that, as he does like unusual cooking projects. (He probably would, though given I bet there’s chess set molds for chocolate, it wouldn’t be too unusual. Unless they let him doctor up the chocolate with chili peppers or something like that, which – well, I don’t know about Alice or Smiler, but Victor probably has the same tolerance for spice and heat I have, which is none, soooo…) Hopefully people shall find it amusing!

And there we have it! And now I very much have to go to bed -- not only do I have to get up early to do my cleaning, we're also going out tomorrow to get COVID and flu shots, so I gotta be up early enough to do that. *nods* Other plans for the day include video gaming (I'm not sure which one -- Fallout 4 and Baldur's Gate III are both options); writing (FO4 Playthrough Progression stuff if FO4; a write-up on BG3's Smiler if BG3); and watching the latest onlyabidoang video (keeping the Watch Later clear!). We'll see what happens -- night all!
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
Case in point, while yesterday (the 13th) only had a somewhat-annoying work day for me, TODAY started out with me being unable to start my car, and having to be ferried to work by my parents while wondering if there was something seriously wrong with it. Fortunately, as per AAA, it was simply a case of a dead battery that needed to be replaced -- apparently they only last about five years now, and given my car is a 2020 model... So yeah, after my parents tried having the first guy charge it, only to find it wouldn't hold the charge, we called in a second guy after work to swap out the battery. Cost me a little over $200, but apparently batteries are fucking expensive, and having him do it was indeed the cheapest option. *shrug* Honestly, I don't mind the price so much as this had to happen on one of the hottest, muggiest days of the week -- it was UNPLEASANT, standing in that garage watching the guy work and starting up the car for him when he asked! Bleeeh...it's supposed to be cooler and drier tomorrow, but I will believe that when I see it.

Anyway -- here's how the rest of my day panned out:

Work – Well, as befits “My Car Battery Died This Morning” Day, it was another kinda-stressful day at work – though, fortunately, it didn’t stay stressful the entire time. Instead, the stress was largely concentrated into the morning hours, with me having to juggle getting the GL done with answering the phone, taking calls like “my mother died a few months ago and I want to bitch about how rude the priest at our local church was” or “hi I’m a telemarketer offering will-writing software.” *shakehead* Fortunately, things calmed down closer to lunch, and I was able to finish the GL and get the couple of checks we received onto the system without too much fuss. And then the afternoon was largely stuffing envelopes for a mailing and checking on the failed credit cards, broken up with a couple more calls (sending one lady some reminders for her pledge and updating an address for another one). Nothing too taxing! Just it was a little frustrating early on, especially with me worrying about the damn car. Hopefully tomorrow will be chill, or at least relatively so!

To-Do List

1. Get in a workout: Check – I got to it later than I wanted, thanks to when the AAA guy showed up (though he did get the battery changed quite quickly, and with minimal fuss, which I appreciated), but I did get on the bike, and I did pedal my way through the end of Corpse Bride! Which was quite enjoyable – I’d forgotten how much I liked “The Wedding Song” and all the Land of the Dead characters running around getting ready for the wedding. :) I also learned two new facts after rewatching the movie over the past couple of days:

A) Right before Victor’s piano solo at the start of the movie, you can hear the Van Dorts sucking up to the Everglots off-screen as they make their way to the west drawing room and Victor lingers by the piano – Nell asking who the Everglots’ decorator is while William goes “nice piles, shame about the drapes” (presumably complimenting the rugs?). An annoyed Nell then says “Oh, my husband says such foolish things! Ignore him” –

And after that, William has one final line that I’ve never been able to make out before. But this time I was able to hear it: “Ahaha, yes, that’s usually for the best.” XD Seems William knows his place in the household hierarchy! XD

B) I’ve always thought Victor’s tie was just rumpled after his run through the forest trying to escape Emily – but after getting a better look at it in some of the Land of the Dead scenes, I think it actually got torn, just like his suit coat! It’s just not as visible because of the aforementioned rumpling. Interesting little detail – though it makes sense, given he ran through some pretty thick brambles just before reaching the bridge, and they were tearing pretty good at his chest – I always though the scrap of fabric he left behind was from his coat, but maybe it was from his tie instead. Hmmm!

So that was fun. :) Good to revisit the core canon for a bit – hopefully I will be able to put it to good use writing my Victors going forward!

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – we are within sight of the end of Chapter 5, folks! Today’s page had Alice make herself presentable (aka put on her nightgown and panties), then go and burrow into the blanket next Victor made for her before having a bit of a chat with its creator. Covering such topics as:

A) Alice not being used to people just doing nice things for her, not without her doing something for them first (Victor pointed out she does let him live with her, and Alice responded he looks after the place while she’s away, so they’re square on that front)

B) If they had any trick-or-treaters (a determined group of five, who Victor happily gave candy to – along with their chaperones a mom and the security guard)

C) What Victor did while she was out (watch dumb Halloween specials)

D) And if Alice was ready to talk about what had made her so upset (causing Alice to relay that she literally couldn’t talk about some of it thanks to LaCroix, and apologizing again for Dementing Victor in the hospital, with Victor being like “I have forgiven you and will keep forgiving you”)

Maybe not a full emotional rollercoaster, but there were a few ups and downs anyway. Tomorrow, we wrap things up with Alice and Victor holding hands for the first time and Alice settling in for daysleep in her nest...and then next week, we work on the final edits for this monster so we can get it posted! Everyone who follows this story should be thrilled. :P

3. Keep up with YouTube “Subs”: Check, and I even had an actual Subs video tonight – “I’m Starting Over” by Josh Way! A personal update video that revealed that his life is kind of burning down around him, sadly – he’s finalizing his divorce (something that I suspected was going on because of some of the vague comments he’s made in previous videos); he lost the job that he got after losing his previous job two years ago (THAT was a surprise); and he’s going to have to move because it’s just too expensive for him to stay where he is (no surprise if he’s getting a divorce and out of a job!). He made it clear that he still wants to do stuff on YouTube, like shorts, and he’s hoping that this hard reset forced on him by life will allow him to restructure so he can focus some more on his more creative endeavors, but – yeah. I would not be surprised if there was a longer-than-usual dearth of content from him as a result of all this! Here’s hoping you land on your feet, Josh!

4. Get my tumblr queues sorted: Check plus and check tonight –

Victor Luvs Alice (N Smiler) – Not only did I finish off my queue for the week over here, I actually ended up reblogging a few things to my dash tonight:

A) On the queue side, I went diving through my “#song saturday” tag again, and came across a post from seven years ago that I’ve passed by a few times – one that was supposed to contain a Soundcloud audio player featuring “Wake Me Maybe,” a mashup someone made putting the lyrics of Evanescence’s “Bring Me To Life” (no, it’s not called “Wake Me Up Inside,” that’s just the most famous part of the chorus) to the tune of Carly Rae Jepsen’s “Call Me Maybe,” but which I’ve seen as blank for quite some time now. I always assumed that the post had broken some time in the past (because hellsite functionality problems and people deleting their blogs and whatnot) –

But tonight, I happened to glance up at my NoScript browser extension – and finally wondered, “wait a second...is that blocking whatever would normally show the audio player?” So I fiddled around with my settings a bit –

And yuuup, turns out Soundcloud was being blocked. And once I set it to “Temporarily Trusted,” the player came back and allowed me to listen to the mash-up again. :D So I happily did so, then dunked it into my queue as my Song Saturday to celebrate! (Extra bonus: this is one of my few not-YouTube-based Song Saturdays, and I was hoping to reblog one of those this week since we so recently had the “No YouTube” day to protest the stupid AI stuff they’re doing. So double win!)

B) And on the dash side, this evening I reblogged:

I. My friend thesatiricaldemon’s latest “plush acquired” photo post, featuring a plushie of SCP-106, “Old Man Larry” – a zombie-looking purpley dude in a vest. Satirical had him feast upon the leg of a skeleton before putting him with the rest of the collection in the photos – I just had to say hi and comment on how he was small but deadly. XD

II. A post by alaraxia: “oopsie! You got a bit too manic about a creative project too close to bedtime and now your brain is too awake to sleep. One million dead 10 morbillion injured,” with a follow-up by supreme-leader-stoat: “Also you haven't actually worked on the project, to be clear” – as someone who has had nights where her brain just runs away with one of the Valicer AUs that lives rent-free in my head and can’t get to sleep because of it, this post and its addition really spoke to me

III. And a post by exitwound showing off some some truly beautiful gifs illustrating solutions to the “three body problem”, featuring three spheres of light orbiting each other in various ways, which was reblogged twice by polyamorousmood talking about how it reminds them of polyamory (the first time was just a fun “posts that are about polyamory to me” quickie; the second was a full essay about how perfectly these gifts illustrate various poly dynamics and how you’ll be closer to one person, then to another, and how sometimes there’s someone on the sidelines who doesn’t get that close at all, but is still an important part of the ‘cule) – and which I reblogged because, after the first time polyamorousmood reblogged it, I noticed the colors representing the three bodies were blue, red, and yellow, and immediately realized I had to pick which one was Valicer. XD Currently leaning toward the fourth one in the top row, which draws a pretty star-shaped pattern using the three, though I also like the “chain” formed by the second one in the third row, and the “clover” in the middle of the second row. :) They’re just pretty and make me think of my OT3!

Valice Multiverse – And over here, I had one anon ask to drop in the queue – an exchange between two people, with one declaring how they were gonna “fist someone’s face” and the other demanding the first stop referring to punching like that. XD I queued up Cuddlepile!Alice telling the second person that the first was probably saying that to get a rise out of them, and if they REALLY wanted it to stop, they were going to have to stop telling the person to stop. She recommended instead smiling, waving, then finding a pillow to scream into. XD

And there we have it. I am just glad the entire day was not shit, despite its best efforts. Now I just have to hope my car turns on without a problem tomorrow...fingers crossed, everyone! Night all!

A Quiet Wednesday

Aug. 13th, 2025 11:48 pm
crossover_chick: Alice (Wonderland) looking kind of confused (AMA: WTFery?)
[personal profile] crossover_chick
In terms of me listening to stuff, anyway -- today was "No YouTube because fuck their age verification AI" day, and that meant I didn't have access to a lot of my "background" music (video game soundtrack stuff mostly). And while I have a personal music collection, I don't have a lot of stuff without lyrics, which is what I was looking for (I tend to get distracted from whatever task I'm trying to accomplish if I listen to music WITH lyrics). So there was a lot of long stretches of silence, broken up by me listening to the few pieces of lyricless music I have on my computer. Which did include the two bits of music I got for backing the Alice: Otherlands shorts ages and ages ago -- forgotten how good those two soundtracks were. Walter Sickert did a good job. :)

Anyway! Time to fight the quiet and the period-fueled distractions to bring you this update:

Work – A somewhat more stressful day today, though I’m inclined to put a non-zero portion of the blame for that just on it being the first full day of my period. (And having trouble getting the dress I wanted to wear to properly fit over my boobage – normally I can pin it without too much difficulty, but today...bleh. Tempted to blame that on the period too.) But it was certainly a bit busier than yesterday:

A) I did the GL and the morning reports, as per usual – took up less time than yesterday, but the GL did still involve going back and forth to match some stuff posted by the credit card company

B) I put on all the checks that came in the mail yesterday (as there was no mail today)

C) I went to my coworker’s phone to check the messages as I kept hearing it ring and I didn’t want to leave anyone who had an urgent question hanging – this led to me calling one lady to update her credit card; calling another lady to re-update her recurring gift because said coworker hadn’t done it right (wrong amount and wrong fund code); leaving messages for someone looking for their pledge balance and someone looking for the “Catholic Relief Fund” (different organization); and passing on a message from an attorney calling to tell us about a gift a recently-deceased client left us, and one from a lady looking for help with her own fundraising efforts for children in Gaza, to the assistant director so she could call them back

D) I had the Useless Credit Card Check-In Call with our contact at the credit card processors (as usual, nothing got done)

E) I did a bunch of reversals to fix some gifts not posted in the right places/update parish affiliations/etc.

F) I delivered some checks to the newspaper office, since sometimes their checks come to us and vice-versa, and made sure a refund check that Fiscal had cut for a donor who overpaid went in the mail

G) And, at the end of the day, I ripped all the obituaries out of the papers for the week so I (or my coworker, when she comes back) can go through them and make sure we’ve probably updated any potential dead people in our system.

So yeah – plenty to keep me busy! Nothing too horrible, just kind of annoying in spots. We’ll see how tomorrow goes!

To-Do List

1. Get in a workout: Check – and as today was No YouTube Day, I instead decided to take advantage of the fact that the DVD/Blu-Ray player now lives down in the basement and watched the first half of Corpse Bride with my workout! :D Because it’s been a while since I’ve seen the original movie and I figured this was the perfect opportunity to watch it again. :) I’ve gotten up to Victor climbing back into Victoria’s room, telling her how she makes him want to get married, then reluctantly confessing to her “er, I actually am married, it was a surprise to me too” when Emily showed up on the balcony behind her. XD Tomorrow, I’ll pick up from that point, and we’ll see if I can finish off the rest of the movie!

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – got a good chunk done on Chapter Five today, featuring:

A) Alice having a breakdown in the shower and ending up crying on the floor of the tub hugging the shampoo because everything was too much :(

B) Alice finally getting it together and getting washed up, only to hear a noise in her bedroom as she was drying off – calling out confirmed it was Victor, who was trying to make a surprise for her

C) And Alice giving Victor a little time to complete the surprise as she finished drying off and combing her hair, poking her head out once she was done to discover that he’d built her a little blanket nest, because he is a sweetheart :)

Yeah – kind of running the gamut of emotions in this page-and-a-half! But at least it’s from negative to positive and not the other way around. *nods* Anyway, I left it with Victor giving Alice her nightgown and pantie and preparing to leave, only for Alice to stop him as she doesn’t want to be alone (or, at least, alone except for the Wonderlanders), and saying she’d be out once she was decent. Tomorrow, she gets decent, and there is sweet blanket nest times, awww~ She needs ‘em after the horrors of Grout’s mansion!

3. Keep up with YouTube “Subs”: Substitution check – as, again, it was No YouTube Day, I instead made it a point to properly read and review a couple of fics I’ve been meaning to get to:

A) “Alice: Dreamstride” by LizzieAdamsTookAnAxe, a crossover putting Alice and some of the supporting cast of the games (such as Dr. Wilson) into the world of The Elder Scrolls IV: Oblivion! With an order worshiping the Dark Lady of dreams Vaermina taking an interest in this orphaned survivor of a terrible fire, whose dreamscape is powerful enough to leak into other people’s minds (some of Alice’s nurses had some frightening dreams of the Jabberwock) and who can sneak into other people’s dreams herself sometimes (revealing to Dr. Wilson Nurse Witless stealing from her fellow employees in the process). I’m not QUITE sure what’s going on, as the only Elder Scrolls game I have any passing familiarity with is, of course, Skyrim, but I am intrigued nonetheless!

B) And “Victor’s Birthday” by Dragonfly_kisses, a short post-movie story about Victor’s 22nd birthday and Victoria giving him a special present – a framed embroidered doily shaped like a butterfly with their initials and various intricate patterns within, flanked by roses from Emily’s bouquet. :) It made me a little sad in the beginning with the reveal that Victor’s birthday was largely ignored by his parents when he was growing up, but Victoria’s at least more than willing to celebrate the occasion! In more than one way, as the slightly-saucy ending revealed. :P It was just cute and I wanted to say I liked it. :)

Hooray, I have actually made some progress toward completing one of my New Year’s resolutions. :P

4. Get my tumblr queues sorted: N/A – the only thing left I had to do on Victor Luvs Alice (N Smiler) was pick a Song Saturday, and given most of my Song Saturdays feature YouTube videos...yeah, gotta wait until tomorrow at the earliest. Ah well – I’m sure I’ll find something.

And there we have it! And now it is time for me to head to bed. Hopefully tomorrow will be a decent day, with less period distractions and more music. We shall see. Night all!

Well The Wait Is Over

Aug. 12th, 2025 11:47 pm
crossover_chick: picture of Alice (Wonderland) in front of the swirling purple Wonderland tunnel (AMA: Alice down the rabbit hole)
[personal profile] crossover_chick
After many, many false alarms over the past few days, my period FINALLY started tonight, right before I took my shower. Meaning I caught it before it could ruin any of my clothing, hooray! But yeah -- sucky as my period is, I'm happy to finally be out of the endless PMSy waiting for it to arrive. Now I just gotta get through the next week or so with it, and I'll be free from its evil brain-sapping influence for a little while again...

Anyway -- enough about the old "shark week," as my friend Squid calls it. Here's how the rest of my day went:

Work – Busy-but-not-overwhelming first day back at work, I am relieved to report – while I had a fair bit to catch up on, I lucked out in that there was only one phone call late this afternoon (lady looking for help with IRA stuff), so I was able to concentrate on what needed to get done first and get that sorted. Most of my day was accordingly spent catching up on the GLs (the Friday one taking up pretty much my entire morning as our credit card people uploaded a LOT of stuff that day), then reviewing a pledge billing QC file for our database company and answering a few questions from our main contact there. Also found the time to fix a few payments that went on wrong and take a quick look at the mail, but didn’t find the time to put on any new gifts. *shrug* Tomorrow’s project!

To-Do List

1. Get in a workout: Check – another night on the bike, another night with “Oxventure D&D: Wyrdwood | Chapter 8: Friends & Falsehoods - Part 2 (Season Finale)!” The second chunklet of the big finale featured:

A) The gang finishing up combat against The Superior, the mysterious leader of the cult that was very clearly not human while behind her the other members of the cult prepared to sacrifice someone in a giant iron cage, which involved –

I. Lug, having activated his passive-aggressive rage, trying to smash The Superior with his hammer, because he’s a barbarian, that’s what he does – his first attack missed, but the second one hit her solidly in the ribs and sent her FLYING

II. Willowfine stabbing her with the awesome spear of light, then attempting to use Hold Person on her – unfortunately, The Superior made her saving throw, and it was declared that she couldn’t be held because she was still skidding across the ground from Lug’s blow XD

III. Morven using Toll The Dead to inflict necrotic damage on her very brain, which Johnny described as her head essentially catching on fire

IV. And Cressida ending things with a nat-20 Witchbolt, electrocuting the woman so hard that her skeleton lit up cartoon-style before all her bones shattered. O.O Most of the others were horrified; Morven gave Cressida a nod, one murder craftsman to another XD

B) The gang seeing the cultists getting ready to do their sacrifice and getting into a brief argument about whether or not they should bother saving the person – with Happen and Morven voting for getting out of dodge, as they had the amulet, and Lug insisting they should save the person. Morven decided to try and get a look at the sacrifice to see if they looked innocent –

Cue Johnny saying, in essence, “well, it’s gotten pretty dark now, so all you can really tell is she’s emitting a shimmering light.” :O Yup, guess which river spirit the cultists had and were preparing to kill! Willowfine was like “and you wanted to leave” to Happen and Morven. :p Anyway, the gang quickly set up a rescue operation, which involved –

I. Happen fired an arrow at the man preparing to spear the poor Shimmering Lady in her iron cage, reducing him to a mere 1 HP and buying them all a few precious seconds before someone else picked up the weapon

II. Morven sprinting close enough to cast Calm Emotions, heightened by her last sorcery point, making all the cultists indifferent to the Shimmering Lady (or, at least, indifferent to killing her) for two whole minutes

III. Happen distracting the cultists and getting them to come after him by illuminating himself with Faerie Fire, then he, Lug, and Willowfine bolting into the forest and splitting up to draw the cultist’s attention three ways (this was NEARLY ruined by Willowfine rolling a 1 on the Strength/Athletics roll to get past the treeline, but fortunately Lug and Happen rolled well enough to help her up without too much issue, just taking a few nicks from some thrown sickles; it was also revealed that Happen just CANNOT shout to save his life XD)

IV. Morven and Cressida, meanwhile, going invisible and getting the poor Shimmering Lady out of the iron cage! She was pretty damn grateful to be rescued, as you might expect. Morven cast Mage Armor on her to help protect her should they run into any further trouble –

Aaand, having expended all of her magic, promptly lost consciousness, allowing Robin to return to the party! He was naturally extremely confused to find himself in a strange location with a wet lady hanging off him and Cressida’s voice next to him (as, of course, Morven’s Invisibility ended the minute she swapped – fortunately, Ellen confirmed Mage Armor isn’t a concentration spell like Invisibility, so the Shimmering Lady still had that). Cressida sort of explained what was going on to him, then encouraged him to get moving so they could get out of the creepy cult headquarters, which he was only too happy to do, hoisting the probably-DEEPLY-confused Shimmering Lady over his shoulder and following Cressida’s voice out the south gate.

C) The group meeting up after Robin and Cressida managed to escape the compound with the Shimmering Lady, and the other three managing to escape pursuit (Lug semi-competently climbed a tree; Willowfine attempted to find a hiding place in nature but, on an eight, just ended up hugging a tree pretending to be lichen – a couple of cultists actually did find her, but upon seeing this, just turned and walked away XD; and Happen did the most useful thing by climbing a different tree and shooting a fire arrow at one of the thatched roofs in the compound, forcing the cultists to hurry back to put out the flames), and Happen mentioning that he was surprised Beatrice took up with that lot. The others were like “who’s Beatrice” –

Cue Happen revealing she was his fiancee. O.O For a time, anyway – as it turns out, courting in Happen’s order involves the two people who wish to marry cohabiting for a year to see if they’re well-suited. If, at the end of the year, they still wish to wed, a coin is flipped – heads, they get married; tails, they’re forbidden from ever marrying. Beatrice and Happen’s coin came up tails, and while Happen was willing to accept that, Beatrice wasn’t, and ended up leaving the order. Everyone was kind of stunned, being like “why didn’t you go with the person you loved?” Happen tried to explain he was taught to just accept these things by his order and it was all Cadence’s will, but nobody was really having it. Especially not Robin, who was like “there’s a difference between being able to throw a bucket over your house and being in love!” XD (A callback to Robin mentioning a friend of his got the ability to throw that bucket from his god, or so he said. :P) Happen was like “you really need to meet the elders of my order, they can explain it better than me, I constantly feel like I’m getting it wrong.” You know, what, Happen, I DO hope this group meets those elders, because I feel it would be quite interesting…

D) The Poor Man reappearing during this conversation, quite amused by Happen’s story – Happen handed over the amulet, which the Poor Man was VERY excited to see. Robin also put the Shimmering Lady down, as she was clearly trying to see what the hell was going on – she took one look at the Poor Man and was like “ugh.” (Lug: “Yeah, that’s how I feel whenever I see him too.”) She asked if he was still “awake inside that thing,” which he confirmed he was – Robin wondered if they’d been in love at one point too, but hadn’t been able to get married, which the Poor Man laughingly confirmed they had NOT. Cressida told the Shimmering Lady about the amulet they’d given him with the sign on it and asked if that had been a bad idea – the Shimmering Lady confirmed it wasn’t their best idea, anyway. Willowfine, however, argued that they knew the worst thing to do when dealing with the Wildfolk was to break a deal, and they’d made a deal with the Poor Man to get him that amulet, so… Robin agreed, telling them all about the time his friend apparently made a deal with the Fey that involved him giving them Robin’s shoes, which he’d been sad about, but a bargain was a bargain, so… Cressida was like “didn’t a dog steal your shoes?” and Robin explained that had been the NEXT pair. The Shimmering Lady took all this in, and was promptly like “thanks for your help, but I think I can get back to the river on my own using the tree roots.” XD Happen asked if she’d tell them how she was captured in the first place – she just said “bound in iron,” and – when he expressed his hopes it wouldn’t happen again – smiled ruefully and said that she didn’t think they’d be the last. :( Then she melted into the tree roots and headed off, back toward the river, curing the trees as she went. So, if nothing else went right, at least that went right. :)

E) The story portion of the episode ending with Cressida getting snippy with The Poor Man after confirming he probably knew North Team was already dead and had given them largely-pointless information, complaining it was an unfair bargain (the Poor Man pointed out that they’d never said anything about making a FAIR bargain, and Cressida protested that SHE was the one who was supposed to be making the unfair bargains); The Poor Man EATING the amulet and exploding in a blast of blood – only to reappear in a tree above them and declare “we’ll see each other again” before vanishing properly; Robin learning from Willowfine that the others did not get any honey during their time in the Hive, having another one of his simple dreams shattered; and the camera pulling out on the five standing around the pile of gore the Poor Man left behind...watched by a mysterious someone using a crystalline orb, who told someone else to “fetch the Inquisitors” (oh dear)…

F) And the episode itself ending with the familiar Rolling Rite – and Andy rolling below his debt number (to be fair, Morven cast a LOT of magic in the finale). Interestingly, Johnny did NOT have him take an envelope to hold onto until Season 2 – instead, he just said that he’d have something interesting planned for Robin/Morven when the new season rolled around…

So yeah – with a little last-minute post-supper finishing-up, that’s season one of Wyrdwood done, yay~ Now I have to figure out what I’m watching the rest of the week, because everything else I need to catch up on on this channel is too long to fit into the remaining three days...

2. Continue writing “The Van Dort Vacancy”: Check – with Victor having successfully ordered Slugs back to his cupboard yesterday, today’s page was all about finding the final hallway trap – a second near-invisible tripwire! Which was not in the same place as the last one (aka right in front of the door), as that would be silly. :p So, after assuring Kasimir that there were no more hulls or anything like that to be found (and apologizing for not mentioning Slugs earlier), Victor got down on his hands and knees to find it. Smiler quickly joined in the search, as did Alice after mentioning that they didn’t know how much time they had until discovery (though Smiler was able to assure her that the guards would be out for a good few hours yet); Barnaby, of course, absolutely refused, and got put on “listening out for trouble” duty by Alice instead. He was cross about it for five seconds before admitting, “yeah, I don’t really care what you think about me, I’m too rich for it to matter.” XD Kasimir, meanwhile, pulled out a smoke bomb Edvard had made them and offered it as a potential help, thinking the wire might stand out more against the smoke – Alice and Victor were pretty certain would just make the tripwire LESS visible, and Barnaby did NOT want Kasimir setting that off anywhere NEAR him, so back in Kasimir’s pocket it went. :P Next time I work on this, Alice gets to be the one to find the tripwire (as she hasn’t had much to do in the actual score yet beyond snark at Barnaby), and the gang moves onto the door – and has to deal with a final bit of protection they hadn’t even thought of...

3. Keep up with YouTube “Subs”: Check – I went looking for the latest list video from OXtra today, and instead found another “reaction” video from OXBox in my Recommendeds – “WEIRDEST Fighting Game Finishers | WE REACT!” Mike subjecting Ellen, Jane, and Andy to various bizarre fighting game “finishing moves,” as you might have guessed from the title – Andy, as the resident fighting game expert, was familiar with at least some of them, but there were plenty that made all of them go “huh?” XD Some highlights were:

A) The Primal Rage ape urinating acid on its opponent (Jane predicted this before it happened, and was very pleased with herself)

B) Dr. Faust from Guilty Gear performing a plastic surgery makeover on his opponent, giving them giant anime eyes (Ellen cracked up at that one)

C) A weird robot dude called Painbringer from something called Pray For Death defeating his opponent (a woman with giant spiked wings) – and then growing a cistern out of his back and pulling the chain, causing her to shrink and drop into a sudden toilet (everyone was very confused)

D) Dmitri the vampire (from the SNK series) fighting Guile (from the Street Fighter series) in SVC Chaos and choosing to feed on him...but because Dmitri can only feed on women, he had to turn Guile into a woman first (everyone was like “rather ‘gay panic’ of you, sir, but Guile’s female form actually looks pretty cool”)

E) And a running gag of Mike showing clips of the unreleased weirdness of Tattoo Assassins featuring the figure-skater character doing various fatalities (such as turning a dude into the Mona Lisa, stripping off a guy’s clothes, and running someone over with a tiny DeLorean), all while Andy kept insisting she had some sort of fart-based one – and then finally ending on her pooping out a bunch of plates of what might have been roast turkey, and might have been...something else XD

Yeaaah, it was a weird video. XD But very entertaining, so I can’t complain. I’m glad these “reaction” videos are becoming a thing – they have very good reactions to stuff!

4. Get my tumblr queues sorted: Check and check, I’m happy to say –

Victor Luvs Alice (N Smiler) – Over here, I popped three posts into my queue for the next three days:

A) My “just realized my favorite Discworld character, Moist von Lipwig, probably at least partially inspired the personality of my Smiler Alton OC” post for Wednesday

B) That fanart by thestuffedalligator of Moist running in the golden suit out of a cloud of smoke, holding a letter, for Thursday

C) And that post by joaniam about how important Going Postal is in terms of the themes it deals with and the characters it portrays for Friday

So that’s all good – just gotta figure out the old Song Saturday now, and I am set!

Valice Multiverse – And over here, I had another entry from thecovenwars on the “Seth looking for his brother Richard” Forgotten Vows Verse thread that keeps occasionally popping up! With Richard telling Victor that “they” (the voices he hears) like to make him feel like a ghost, and Seth telling Victor that Richard hears voices and asking him not to tell anyone. I wrote up a reply featuring Victor sympathizing with Richard, saying he was sorry to hear that and it sounded unpleasant, then assuring Seth that his lips were sealed, with Alice adding that Victor knows what it’s like to live with someone who hears voices – she’s had her own fair share of bad days, after all, then stuck it in the queue for tomorrow. Easy peasy lemon squeezy! (Though it would have been easier peasier lemon squeezier if my ability to concentrate wasn’t being fucked over by the red curse...)

And that is that! And I should really head to bed, because I have to do it all again tomorrow. Except the YouTube, because I saw something on tumblr about staying off it for at least tomorrow to protest the stupid age-verification AI shit they're rolling out, so I'll have to find an alternative for that. Already have an idea regarding what I'd like to do for my workout, at least, since the DVD/BluRay player now lives down there...night all!

Final Monday Off

Aug. 11th, 2025 11:51 pm
crossover_chick: a picture of Smiler Alton (Caucasian, black hair with long purple-tipped bangs, yellow glowing eyes) grinning widely at the camera (Smiler: Big Old Grin)
[personal profile] crossover_chick
And while I am sad to end my long weekend (as always), I can at least report that I had a pretty nice day, all things considered:

Tumblr: Decently productive day on Victor Luvs Alice (N Smiler), I’m happy to report, with me accomplishing two key things:

A) First, before lunch, I went through my tracked tags and reblogged into my drafts:

I. Some very interesting Fallout 4 fanart by badlydrawnfallout (which was based off an idea by corvidcentral and was actually quite well drawn) of our favorite synth detective with identity issues, Nick Valentine...next to a ghoul version of the ORIGINAL Nick Valentine (I was like “oh now THAT is neat, imagine them teaming up to take out Eddie Winter” in the tags)

II. Some shockingly gorgeous Vampire: the Masquerade – Bloodlines fanart by asylumpixie of her Malkavian OC, dressed up in Elizabethian-style finery (complete with ruff) standing over LaCroix in a French soldier’s outfit from the era of Napoleon, pouring blood from a cup all over his front so it runs down and over his neck as he lays on a slab before her with a silver dagger in his chest (probably meant to be like the letter opener you stab him with), all in a frame with carvings of two people laboring and fighting above them and the phrase “Enoch also did not last forever” (the VIBES, the DETAIL – it was incredible and I had to save it for a future queue)

III. Some art from shenanigansz of their Smiler OC – one picture of him just eating a lollipop and sliding off his fancy fluffy coat to reveal his cool mismatched waistcoat (one side plain black with yellow detailing, the other side black-yellow-and-white-striped); the other the same picture except his face is suddenly a black glitched mess with a red/green eye peering at the viewer, plus a speed-paint of how they did the pictures (just very cool – I like this Smiler’s design, and the glitchy face was neat)

IV. Some Alice: Madness Returns fanart from rhythm10goku, featuring a little Alice looking back at her burning house in horror, tears running down her cheeks, as bits of fiery debris drift past her; an adult Alice in the Royal Suit dress glancing over at something to her right; and another little Alice looking anxious in a dark blue dress (I so wanted to hug the little Alices :( )

V. Some “Alice: Asylum” fanart (I’m putting that in quotations since the game never actually got greenlit, so we only have a story bible and concept art) from melankoliart, featuring the younger Alice with the chaos necklace standing among a bunch of super-colorful mushrooms – what set this one apart is that it’s a traditional watercolor piece, the pictures are photographs of the artist holding the piece of paper while out among some flowers (VERY pretty and well done – I’m not usually a fan of “Alice: Asylum” stuff but the art was so good and the mushrooms so colorful I had to add it to the drafts for later!)

VI. And a small Corpse Bride gifset from atimburtonfan featuring the two soldier skeletons, Wellington and Bonesaparte, mustering the skeleton troops for Emily’s wedding and pretending to take Victor on a boat ride (atimburtonfan asked what Wellington and Napoleon were doing there, and I was like “mustering the troops for Emily’s wedding of course” in the tags, before saying “don’t know why they included the characters except for the LOLs, but they were amusing” and talking about how, since the “Napoleon: is Bonesaparte, I like to call the Wellington guy “Wellindead” :P)

B) And second, after lunch, I spent a little bit of time editing the second “VITD in BG3 Not-Incorrect Quotes” collection! Writing up a rough draft of the “party in the Underdark” scene (though I had to change my original idea after looking at the “banter” pages for some of the characters on the BG3 Wiki and discovering that most of them don’t actually have many negative things to say about the Underdark – now the scene involves Wyll asking the VITD trio if the Underdark reminded them of home; Alice telling him “no, it’s too natural, actually reminds me more of Wonderland,” Victor pointing out that they also have a moon to light the sky in Duskwall, and Smiler adding that they sometimes even have multiple moons for reasons they’ve never figured out; and Wyll being a bit “…” while Gale commented “you probably should have investigated that more over eight centuries” XD) and adding a new idea for a future scene (Alice talking to Lae’zel after they meet some more githyanki and realizing “Oh, so you’re all like that” XD). Slowly but surely fleshing it out!

So yeah – I feel like I am pretty well set for any number of future queues now. Hooray! :D

Baldur’s Gate III: Well everyone – I am pleased to say that, after months of stressing out over how Patch 8 affected mods (especially the depreciated ImpUI, which I was using at the time), realizing that, oh hey, Smiler had the wrong base class in my initial run, and making tumblr polls about what I should do about it, and doing a lot of fairly meticulous planning about what I wanted out of a new run, I have Officially Started A New Game Of BG3! :D I mean, I’ve just barely started it – the roughly hour-and-forty-five minutes I played today was all about installing mods, watching the opening cutscenes, and getting through character creation – but I have started it nonetheless. Here’s how it all went:

A) After booting up the game, my first stop was the Options menu so I could make some tweaks to stuff – like turning off Karmic Dice (which does help you not have streaks of failure while rolling, but also gives that same benefit to your enemies, so – I’ll live with natural computer-generated chance); making the text in books and subtitles and such a little bigger (want to make sure they’re nice and easy to read); and turning off characters having visible genitals when they get naked (which I presume means their underwear just always stays on – I don’t object to them having genitals, I’m just not that interested in SEEING them. And frankly, I didn’t particularly want to put that much thought into what Smiler’s penis looks like. Felt – awkward). I also later returned to try and make sure that Smiler’s Reactions (stuff they can do in response to people getting too close in combat or attacking them) were set to “always ask me before you do it,” but I couldn’t find the option in there – turns out, after a little post-game research, that you set those in the “Spellbook” tab of your character’s “character sheet” and inventory screens. Which makes sense, as a lot of the Reactions you’d want the game to ask you about involve a character firing off a spell (potentially using up precious spell slots)! So yeah, just have to pop in there later and make sure any and all Reactions are set to “please ask first!”

B) After that, it was off to the Mod Manager to install all the mods that I’d previously chosen while browsing the Mods page on the official BG3 site – a lot of the more popular ones were right on the front page for me to pick up, and the others were easily found through a little searching. :) Though I did find myself lingering over two other mods I found on my journeys – one that gives Warlocks an extra spell slot (as they spend most of the game with a mere two – granted, that refresh every SHORT rest, instead of every LONG rest like most other spell slots, but still), and one that gives every class an extra feat at level 2 (to as closely replicate as possible a D&D house rule that all characters can start with a feat – you just aren’t allowed to choose one at level 1 in this game, even with mods). I didn’t install either at the time, but while I think I can work around Smiler having such a small number of Warlock spell slots (they are gonna be a Bardlock, after all, and thus pick up proper spell slots once they multiclass into Bard – plus their invocations and Pact Of The Tome will provide more spells), that “extra feat” one looks tempting, just to get that “Experimental Alchemy” feat I downloaded a little early...we’ll see how I feel the next time I play! I also took a moment to figure out if there was any way for me to move mods around in the in-game mod manager after checking my list and finding they’d been arranged in a rather bizarre order (for example, “Colorful Eldritch Blast” was at the top of the order, while “Unlock Level Curve” and its patch to help you level up faster was closer to the bottom, when I was sure it ought to be the other way around), but a little online research on my phone did not reveal any way to move them around, so – I guess it’ll be fine! I’m trusting you on this one, game!

C) And then, after that, it was time to start a new game, cover my eyes during the opening cutscene (which affords you not one, but TWO great views of a mindflayer tadpole forcing its way into someone’s eyesocket – no thank you), then do character creation! And while I had most of the options I wanted to pick locked down (for example, Smiler’s race, subrace, head shape, body type, class, and ability stats), there were a few things I ended up tweaking or pondering for longer than I anticipated:

I. Smiler in the game is a Half-High Elf, since Head #5 of that particular subrace of Half-Elves looked the most like the Sim I created of them in Sims 4, which means they got a free cantrip (cast using their Intelligence stat instead of Charisma stat, but their Int is still pretty high – 14 – so it’s not a big deal). I pondered a few different options for them for a while – “Dancing Lights” (to light an area for ten turns – thought it kinda fit thematically with the actual coaster having The Flasher), “Poison Spray” (to use noxious gas to poison enemies – while I’m having them focus on psychic damage, poison damage would also be in their wheelhouse), and “Minor Illusion” (to create an illusion that distracts people – thought it might be interesting) – but in the end, I went with the same thing I gave them last time: “Mind Sliver,” which stabs a person’s brain with psychic force and gives them -1D4 on saving throws for two turns. Like I said, I’m having Smiler focus on psychic damage, and it’s good for them to have another cantrip besides “Eldritch Blast” that causes damage! Just in case. :P

II. I ended up tweaking their makeup slightly, giving them slightly different eyeliner – I thought the #4 option looked better than the #1 option I’d originally noted down as my pick. *shrug* Nothing groundbreaking, but still.

III. I considered a couple of different fringe options for their hair, but ultimately went with the Precision Bolt hairstyle paired with the Layered Lob fringe again as the best match for Smiler’s Sims 4 hairstyle (granted, BG3 Smiler looks like they don’t own a comb, but… XD). As for color, I ended up going with the “Darkest Black Neutral” shade provided by one of my mods, and purple highlights at about “25 Intensity” to get the proper “bangs with purple tips” style. I think it looks good!

IV. Smiler’s choice of class wasn’t hard – Great Old One Warlock – and neither was their choice of spells – “Friends” and “Prismatic Eldritch Blast” for their cantrips (the latter so they can fire a yellow beam instead of the standard green one, to stay on-theme); “Tasha’s Hideous Laughter” and “Charm Person” for their Level 1 spells (to incapacitate people with laughter and charm them from attacking them). Though I was briefly tempted to use “Id Insinuation” from “Mystra’s Spells” instead, as that was another spell that I really wanted Smiler to have (fills a person’s mind with conflicting desires and incapacitates them – felt on-brand) – maybe that’ll be the next Warlock spell they learn on level-up!

V. And then we came to the matter of their Background. And I finally had to chose between “Entertainer” and “Guild Artisan.” And after so much indecision for over two months on which would be better and which fit Smiler more as a person...when it came right down to it, I wanted the skill proficiencies that “Guild Artisan” provided – Persuasion and Insight, both two key skills Smiler needed. And as they are supposed to be a traveling alchemist, “Guild Artisan” DOES fit them. I’m a little sad they’ll miss out on getting inspired by some of the stuff on the “Entertainer” list of inspiring moments, but hey – sometimes, you gotta go with what’s best for their build.

VI. As for their other skills, after getting their abilities set (Strength 10, Dexterity 10, Constitution 12, Intelligence 14, Wisdom 14, Charisma 16 – Smiler is very focused on using their smarts and their words over their body, as you can see), I decided to have them take proficiency in Arcana (knowing stuff about magic – important when you’re trying to capture it in a bottle) and Nature (for identifying plants and such – also important when you’re making potions and elixirs people are supposed to drink). I plan to pick up Performance once Smiler gets their Bard on (as you get a free skill proficiency upon multiclassing), and Medicine will be covered by that Alchemy feat I mentioned before.

VII. Oh, and after making Smiler, I of course had to make their “Dream Guardian” (aka the disguise a certain mind flayer uses to contact you in the first two acts) – I went with a golden-skinned tiefling with curly horns, glowing purple eyes, and purple tattoos that looked kind of like circuitry. Because it was fun and looked like something Smiler might dream up. :P

And that, apart from watching the rest of the intro cutscene and getting Smiler out of their pod and into the tutorial, was that! I left it with Smiler in the first room on the Nautiloid getting ready to investigate all the things and pick up all the loot – on Friday, we’ll pick this up again and see how far we can get on the horrible squid ship! In the meantime, I shall leave you with these images of BG3 Warlock Smiler:

A headshot of Smiler in the BG3 character creator -- they have messy black hair with purple highlights, golden glowing eyes, pale skin, and pointed ears as a half-elf

Full Body shot of Smiler Alton in the BG3 character creator -- they have messy black hair with purple highlights, pale skin, and are wearing grey robes with a couple of vertical red stripes. Their stats are in a box next to them, showing class, ability scores, and spells, among other things

Let me know what you think!

Workout: Hopped back on the bike again tonight, and started pedaling my way through “Oxventure D&D: Wyrdwood | Chapter 8: Friends & Falsehoods - Part 2 (Season Finale)!” Yup, after having had to delay it due to the Roger Williams Park visit last Thursday, I was finally able to see how the Oxventure gang ended their very first season of their new D&D series!

...judging by the first thirty-five minutes I watched today, they chose to end it with utter chaos. XD As you’ll remember, the last episode ended with our heroes – Happen, Lug, Willowfine, Cressida, and Morven – in the sacrificial chamber under the compound of The Hive, the cult they infiltrated to get an amulet for a strange being called The Poor Man, who promised to aid them if they did. They’d been tasked with cleaning up the bodies on the plinths there by one of the superior members of the cult, and had realized said bodies were the North Team they’d been trying so hard to find these past few episodes. Thus finding themselves in both a murder basement and a pickle (as Johnny put it), things roughly went like so –

A) Lug going “Get her?” to the others regarding the cult member supervising them – then, not waiting for a response, proceeding to get her, prompting an immediate roll for initiative. XD Lug appropriately went first and managed to grapple the woman and pull off her red hood –

And then used his bonus action to start trying to interrogate her, causing a confused Johnny to be like “I guess we’re not fighting?” XD An argument between Lug and the de-hooded woman thus broke out, and it quickly became apparent that Lug had jumped to a few conclusions regarding why they’d been tasked to clean out the sacrificial chamber – namely, he’d assumed that they would be the next ones to be sacrificed, but it appears that the number of plinths exactly matching how many was in their group was just a coincidence. Meaning that the reason he’d jumped this lady was just all a big misunderstanding. XD Oh dear – it may not be Egbert, but it’s still Mike behind the character, so… Happen proceeded to make things worse by revealing they knew the previous sacrifices as “North Team,” while Willowfine desperately tried to put the genie back in the bottle by going about her clean-up duties. With Cressida pointedly not helping her. XD

B) The gang getting out of the woman that the cult considered magic to be an abomination – which meant that she was pretty damn surprised when Happen pulled the amulet he’d stolen earlier out of his pocket and asked her what it was for. And even more surprised when he revealed he’d gotten it out of The Superior’s house, going “that should have been destroyed ages ago.” Everyone proceeded to mock her for being part of a hypocritical cult. XD Anyway, she didn’t know anything about the amulet (though Morven could sense through Detect Magic that it was old and VERY powerful), so Lug was like “okay, now you’re going to help us get out of here.” The woman was understandably reluctant to do this and started screaming instead –

Prompting Morven to use Gaseous Form to turn into a vapor, flow inside her mouth – and then turn back into a human, tele-fragging the woman’s head. Johnny was like “I HAVE to look this up before I set a dangerous precedent,” while the others protested that it was only the first season, it was a TIME for setting precedents. XD Johnny eventually allowed it after getting a promise from Andy that he wouldn’t start using it on the regular (Andy assuring them that it would be boring if Morven used that to win every encounter). Lug took advantage of the situation to steal her red hood and put it on, though as was noted, thanks to the spray of red mist everywhere, probably everyone’s hoods were red now. XD

C) The gang then getting into an argument about what they were going to do about the bodies (after telling Happen that no, the purpose of cleaning the sacrificial chamber is not to clean around the bodies XD), because Willowfine was insistent on bringing them back to Folkmoot so that word could be sent to their families. Morven suggested cutting them up into little pieces for easier transport; Willowfine was like “uh, couldn’t you just Reduce them?” prompting Happen to point out that the rest of the magic-hating cult probably wouldn’t like seeing them carrying around toy-sized bodies, and also that the people probably didn’t expect anyone to collect their corpses should the worst happen; Willowfine angrily going she’d want someone to get her corpse back to her home village if the worst happened to her –

And Morven deciding to end things by setting all the bodies on fire with a bunch of Sorcerous Bursts, reducing them to ashes that she then bundled into jars to be trucked back to Folkmoot later. Problem solved. XD

D) Another red-hooded cult member coming down right after this and asking what the hell was going on – Morven snarkily explained she’d set fire to the bodies to make them easier to clean up, going “It’s my first day!” when the red hood objected to such measures. XD That plus not recognizing Lug’s voice as “Agatha” when he tried to order the others out (he claimed he had a frog in his throat) made her suspicious, and she forcibly herded the group out of the chamber and up the stairs –

Where they were confronted by a giant ring of brown-hooded acolytes, all with sickles. Lug tried to get them to go away by exploiting his red-hood status, only for the actual red hood to belay his order (causing him to belay her belay – fortunately the back-and-forth didn’t go beyond that XD). After an unsuccessful attempt to try and trick the brown hoods into thinking the actual red hood was an imposter, Cressida opened up a gap for them by casting Fear in a cone directly in front of her – causing eight brown hoods to panic and run – and the group booked it back to the gate they’d originally come in, with Happen getting some middling help from his sprites (as he used the Cadence die for the Strength/Athletics check, but got one of “regular” results). The gang did successfully keep ahead of the cultists pursing them –

But the use of magic meant that Ellen and Luke had to open their envelopes! Cressida was thus touched briefly by some ancient intelligence and had a sigil burned into her palm, granting her Psychic damage resistance but making all the Wildfolk in the area permanently mistrustful of her (bonus: Johnny threw Ellen a sketch of the symbol, and it proved to be the same one on the amulet they grabbed), while Happen got a first-hand look at the whirling malestrom that was magic and took 15 points of Psychic damage, but gained a permanent extra Level 1 spell slot. And managed to dodge two sickles aimed at his head while dealing with the resultant headache. XD I do like these “mixed result” envelopes – makes it feel like magic is really screwing with everyone by being both mean and nice at the same time. :p

E) The gang successfully escaping the compound (with Morven using Magic Missile to bust open the lock and Lug hauling open the doors)...only to find that, while the brown hoods wouldn’t follow them out the gate, the white-hooded Superior would. On all fours, skittering around like some inhuman monster. Because, well, that’s what she was. Cue a PROPER combat round starting, with –

I. Willowfine opening strong by hitting the Superior with a spear of light for some decent damage, only to miss with her Sacred Flame

II. Morven attempting to shove some Dissonant Whispers into the Superior’s mind, even using metamagic to make it a Heightened spell and have Johnny make the roll to resist it at Disadvantage...only for Johnny to roll a pair of 17s. Andy was like “well, that fucks me over” and had Morven use her bonus action to mope about that not working XD

III. Happen, of course, shooting the Superior with arrows (getting a nat 20 on the first hit, praise Cadence) and getting his sprites to shove her over and away – he initially had them throw her up in the air and drop her for 6 points of fall damage, but then realized that “up” wasn’t a valid direction according to the ability as-written and told Johnny to add the 6 points back; Johnny said it was a shame that Happen’s new strategy of lifting enemies up and dropping them wasn’t going to be a thing, but said that he could probably still shove somebody off a cliff at some point :p

IV. Cressida attempting to Witchbolt the Superior, but unfortunately missing; fortunately, the Superior then proceeded to miss both her attacks on Cressida, claws swiping the air JUST in front of her

V. And, when I left it, Lug finding himself torn, because when his turn came around, Johnny informed Mike that the other cultists weren’t watching the fight – instead, they were dragging a big iron cage toward a makeshift sacrificial altar. Lug promptly activated his rage, complaining about how it was never a flower-picking cult, noooo – Johnny was like “this is folk horror, not Animal Crossing!” only for everyone else to be like, “no, we can totally buy the animals in Animal Crossing being in a sacrificial cult.” XD I stopped with Happen trying to assure Lug that not all of these strange orders did sacrifices...then realizing he couldn’t use his order as an example, because they totally did sacrifices. (Of themselves, apparently, but still. XD) Tomorrow, we see how this fight wraps up, and if the gang can stop the Superior in time to save whoever’s about to be sacrificed!

Writing: Got another page written on “The Van Dort Vacancy” tonight, featuring our merry gang of thieves having to deal with the Van Dort’s hull vault guardian, Slugs! So named because he’s permanently wielding a pair of slugger rifles. Kasimir was like “you really should have told us about him first” to Victor when he appeared. XD Victor explained that he was going to tell them about him right after they got past the mosaic tile traps, and that he’d been hoping they could sneak by his little closet. Alice was like “too late for that now” and confessed to shock that the Van Dorts had something in the hall literally designed to kill intruders – Kasimir clarified that the rifles it carried shot compressed air and were designed to just break bones, which I’m sure was cold comfort. Barnaby, operating under his usual logic, was like “Oh, I’ll just tell it to stand down, it won’t shoot me, I’m too rich” and went to do just that –

Only for Smiler to haul him back and say in essence “great idea, but maybe let the person whose family owns Slugs give that a try first?” Victor was initially extremely nervous, as he’d never given orders to Slugs before (AND he was creeped out by his new ability to sense the ghost inside...and feel that it was “flat” thanks to the mind control magic built into the hull), but Alice gave him a pep talk and some advice, and he did indeed step up and give Slugs the order to stand down and let them pass. And, happily, Slugs recognized him as who he said he was and obeyed, turning to go back to his little closet. Smiler cheerfully declared they’d known that would work, and Barnaby congratulated Victor on a pretty good job, saying they’d get him comfortable ordering around the help in no time. XD So yeah, that’s the penultimate trap disarmed – now they just have to find that second tripwire before braving the actual door into the vault room...

YouTube: Got to the YouTubes late today (who is surprised), but I still managed to sneak in one of the shorter videos by Proxy Gate Tactician – “Does Baldur's Gate Have Any Boring Places?” His most recent offering took us the viewers on a tour of the titular city in Baldur’s Gate III to see if there were any truly boring places (i.e., if you went there, you’d feel like you’d wasted your time) he could find. The answer?

Not really! Because Larian loves shoving interesting things into every location you might reasonably visit. Did you know that just under a third of basements in the city have something in them indicating they could be a murder basement? Or that a seemingly-empty beach across from one of the docks hides a treasure chest and a skeleton you can dig up? Or that the house of the Ambrusts only seems boring because you chose to kill the mind flayer that, had you let it live, would have eaten them and taken over their home? Pretty much everywhere you look, there is something to find, or at least something you could find on a future playthrough having made different choices. And having searched through the whole city, Proxy only found three places that might be considered boring, and one place he personally did consider boring:

I. Dammon’s basement, under his forge – the only basement without any murder or traps or hidden safes or anything like that to discover! But it does have some unlocked chests with some nice loot that Dammon does not even mind you straight-up taking, so it’s not that boring.

II. Old Jol’s house – a locked one-bedroom shack you can find in town belong to the absent NPC Old Jol. Probably the smallest house in the game, without much stuff inside...but there is a letter from Jol, warning that he doesn’t want any letters, herb sellers, potion peddlers, or ESPECIALLY Steel Watch coming by. Which prompts speculation into who Jol is and what his deal is, so it’s not that boring.

III. The city rooftops – which, like most rooftops, don’t really have much on them. Though you can find Tara up on one while investigating the missing letters from the post office, and she does sell magical items for fish, so – not that boring! And even if the rest aren’t that exciting, Proxy was willing to give them a pass because nobody expects the rooftops to be that interesting.

IV. And finally, Cazador’s secret non-murder basement, which is accessed via some VERY convoluted methods (including sneaking down a secret hatch and solving multiple pressure plate related puzzles)...all to access a chest that has some bog-standard loot and one book full of confessions about minor wrongdoings from one of the vampire lord’s victims. Given the rather poor reward for going through all the fuss to find it, Proxy was willing to label THIS place as boring. Or, at least, extremely annoying. XD

But yeah – so much to see and do in the city, and only one place that Proxy would label as “not worth your time.” Just more proof that, even in Act 3 (the act that the least number of players would see), Larian made sure to give their players an excellent experience! I look forward to eventually getting there and exploring all those murder basements myself. :P

Other: I was going to brave the heat today to see if I could get my desired frozen hot chocolate from Dunkin Donuts...but while I was working on making BG3 Smiler, Mom surprised me by bringing me a homemade one! Turns out she was making Dad a chocolate shake and figured she should make me something too. It was pretty much as chocolatey as the DD one (if a little less decadent thanks to a lack of whipped cream on top), and there was plenty to it, so I was quite satisfied. :) Just nice of her to do – I really appreciated it!

So yeah -- pretty solid Monday off, all things considered. *nods* But now I have to head to bed, as tomorrow is a work day -- and it'll be me alone at the front, as my coworker took this week off for her vacation. Hopefully there won't be TOO much to catch up on, but we shall see -- night all!

Pretty Productive Sunday

Aug. 10th, 2025 11:47 pm
crossover_chick: Doc in goggles and holding a big old plug with the words "feeling sparky..." (BTTF: feeling sparky/creative)
[personal profile] crossover_chick
Which makes me quite happy -- it's nice to get things done! Especially on a Sunday, which is often a lazy day for me. Here's what I accomplished:

Tumblr: A pretty decent day on the tumbls – nothing happening on Valice Multiverse again, granted, and I suffered a little bit from lack of inspiration this morning while working on Victor Luvs Alice (N Smiler), but I still got a few good things done over on my main blog before lunch –

A) First, I hit my drafts and edited my “Moist von Lipwig from Discworld snuck into my characterization of Smiler” post just a tiny bit to reflect that Moist IS often flailing around in the background during Going Postal, and Smiler themselves is not immune to that being a thing XD (honestly, I find the idea of poor Smiler flailing in the background while presenting a very composed, cheerful face to the world to be very funny – and good for OT3 shenanigans)

B) Then, I reblogged a post by emiko-matsui (original) and galacticmermaid (addition) from my friend Squid, aka gaydragonwizards, all about YouTube’s upcoming new AI-powered “age estimation model” to track users’ watching habits to determine if they’re minors or not! Explaining why it is a bad thing (the AI is stupid, so it will be VERY easy to determine someone’s age wrong; YouTube will be demanding that anyone who wants to prove they’re not a minor, they just like cartoons, provide their government ID or credit card number, which is problematic even before you consider the fact Google was recently hacked and got a lot of user data stolen; we all know that this is going to just lead to them selling more user data to advertisers in the long run; and YouTube is refusing to take any criticism about it, refusing to post comments that say this is an incredibly bad thing by claiming they violate their “community policy” while letting through obvious nonsense comments reading things like “lovedeep bawa bawa”), and what to do about it (complain to Google as much as you can, online or over the phone; file complaints with the Better Business Bureau; talk to your representatives and try to get them in your corner; try to find alternatives to Google products – which is admittedly pretty damn hard for YOUTUBE, but still). Because important information is important, damn it.

C) After that, I returned to my drafts and wrote up a post showing off the outline I made for “The Van Dort Vacancy!” Since I did a post showing off the one for “A Murder Shared Is A Murder Thirded” back when I was working on that story, and I thought it would be fun to share the “Van Dort Vacancy” one too. :) Formatting admittedly always goes a little weird when I make these posts, as Tumblr doesn’t support sub-lists, but that’s not gonna stop me from sharing!

D) And finally, while trying to figure out if there were any other posts that I wanted to put in the drafts for later (“share the ‘Make You Smile’ snippet when VITD Alice and Smiler first met? Nah, I want to edit that first, it’s one of the first Smiler POV stories I wrote and I want to make sure their voice is right...do a masterpost of all my Not-Incorrect Quotes posts, at least for the Modern Valicer AU stuff? Eh, that is an intimidating prospect…”), I decided “you know what, I’m working on getting Baldur’s Gate III back up, and I keep having thoughts about my VITD trio getting sucked into that world – why not do a Not-Incorrect Quotes/Shitposts collection about it? After all, I’ve already done one...” :P So I started a draft for that, with ideas including “the companions talking about how dark the Underdark is and how depressing it must be to live there...only for the VITD crew to be like ‘…’ because, well, they live in a world with NO SUN” and “Smiler trying to get the Kuo-toa (fish people) of the Festering Grotto to worship Mar-Mal, only to run into some problems because what these little fuckers like is violence.” XD Need at least two more to make a proper Not-Incorrect quotes collection – we’ll see what I can come up with! Hopefully continuing to work on Tav!Smiler will provide some inspiration...

Writing: I wrote another page on “The Van Dort Vacancy” right after lunch – mostly because I already had the doc open from copying-and-pasting all the “outline” stuff at the top into that post I drafted on Victor Luvs Alice (N Smiler) earlier. :P And while our gang of thieves managed to successfully sneak past all three “pressure plate” tiles hidden in the mosaic on the floor (with Victor spotting the third one near the end of the section and – after confirming Smiler saw it too – pointing it out to Kasimir, who led the way around it), poor Kasimir caught his toe in one of the cracks between the tiles and landed heavily on his bad knee, despite Smiler’s efforts to catch him. Poor guy was in quite a bit of pain, as you might imagine! *grimace* Barnaby of course immediately offered him the bottle of gin, because to Barnaby alcohol is the solution to all of life’s problems. XD While he was bantering with Alice about his drinking habits, though, Victor warned everyone that they might want to keep it down. Barnaby was like “those guards aren’t waking up anytime soon,” with Kasimir adding they hadn’t heard anyone discover them either, but Victor explained that it wasn’t the guards outside he was worried about –

Just in time for a hull (steampunk robot powered by a ghost) carrying two slugger rifles (from the preview to the Deep Cuts expansion – guns that shoot blasts of concussive force designed to bust bones, not directly kill) to emerge from a hidden compartment in the wall further down the hallway, declaring “intruuuders...deteeeected…” So yeah, now the group has to figure out a way past Slugs, the Van Dorts’ mechanical vault guard! Fortunately, as Smiler will quickly realize tomorrow, they have an advantage in that they have a Van Dort with them, and Slugs should take orders from Victor...

BG3 Tav!Smiler Master Doc Updates: I didn’t actually make any updates to the doc today – busy doing other things, like working on “The Van Dort Vacancy” – but I did make some progress on actually getting back to Baldur’s Gate III itself today! Namely, I did a clean uninstall and reinstall of the game (following some instructions I found online) to make sure I was starting from a clean slate – no leftover nonsense from mods or any of that. Verified the game files, popped open the launcher and made sure I was logged into my Larian account, and booted up the game to make sure everything was running correctly this evening – so far, everything seems to be golden. So tomorrow, hopefully I can install my chosen mods and at least get through character creation to bring my new BardLock Smiler to life! Be nice to actually play the game again!

Workout/YouTube: Sunday has rolled around again, and with it, the latest episode of F:NV YOLO Remastered from Jon of Many A True Nerd: “Fallout New Vegas: You Only Live Once Remastered - Part 5 - Flight Risk!” Featuring the continuing adventures of P. D. Shoot, our favorite baseball-bat-wielding courier, as she wandered the area around Novac and:

A) Took a moment to do Boone’s companion quest, “One For My Baby!” Not because she wanted him as a companion – she’s actually not allowed to have any regular companions under YOLO rules, only quest-necessary ones like ED-E – but because she wanted the reward he would give her for it. So she headed up to his dinosaur statue perch to hear his tale of woe regarding his wife, Carla, who was kidnapped by the Legion when he was on watch one night, and how he wanted revenge against the person who set it all up; promised to help him and headed straight into the nearby hotel that gives Novac its name (from the lit letters on a broken “No Vacancy” sign, get it?) to look for evidence as to who the guilty party was; cracked open a floor safe behind the front counter to find a bill of sale stating that one of the workers there, Jeannie May Crawford had sold Carla and her unborn child to the Legion for thousands of caps; ran over to Jeannie’s house, woke her up, and said she had something to show her in front of the dinosaur, signaling to Boone once Jeannie was in position so he could shoot her straight through the head; then reported back to Boone to tell him what she’d found and receive in return his gratitude, 100 caps, some XP –

And, most importantly, the 1st Recon Beret! A fancy hat much like Boone’s own special headgear that not only adds +1 to Perception, but also +5 to crit chance! Which P. D., who specializes in sneak attack Grand Slams on her enemies, could use. So yeah – all the love to the awesome cowboy vibes of the Desperado hat, but the 1st Recon Beret will probably be P. D.’s day-to-day headwear going forward!

B) Prepared to visit the REPCONN Facility to the west to complete the quest “Come Fly With Me!” Which mainly involved using Jon’s knowledge of what items she’d actually need to complete said quest to get the necessary components early and stop her having to go back and forth from REPCONN to Novac and back again through ghoul territory. Because no one wants a repeat of the Clown Ghoul Ass Slap incident from the Fallout 4 YOLO. XD And thus, before setting out on her journey, she made sure to pick up:

I. Five rocket souvenir toys out of a closet in the “souvenir shop” area of the hotel, right inside the T-Rex statue (after making sure to put on her anti-rads breathing mask and do some Rad-X to better resist the radiation in there, and after Jon rambled on a bit about how he was pretty sure dipping into “Lonesome Road” earlier was supposed to clear his rads, but apparently had not (which, why are you complaining, Jon, you didn’t WANT it to clear your rads in the first place, that’s not how YOLO runs work)), along with That Gun to sell later – she nearly got caught by Boone coming in, having just ended his watch shift, but fortunately the rockets and the gun were already in her possession before he phased through the door

II. And a set of “thrust control modules” stolen from Gibson Scrap Yard, owned by Old Lady Gibson – P. D. did actually try to buy them from her first, but – given the quest hadn’t actually been started yet – they weren’t in her inventory. So P. D. instead wandered into her house, slipped past her guard dogs, and busted open the box they were in to claim them before quietly wandering out again. Very lucky that Old Lady Gibson didn’t object to her going into her home to have a look around – and that her guard dogs were too busy getting stuck on furniture to raise the alarm! XD

C) Sneaked her way over and into the REPCONN Facility with the help of one of her precious Stealth Boys (John using the in-game clock to time how long the stealth field lasted), managing to get past the Glowing One in the checkpoint and the regular ferals milling around the front entrance without any trouble, and through the few ferals inside that she had to kill with only minor issues (there was one instance where it looked like a feral had sort of made her – at least, it had figured out SOMETHING had killed its fellow feral nearby – but it lost interest right as she was pulling out the 9 Iron to knock it over, allowing her to invisibly Grand Slam its ass like all the others XD)

D) Worked her way up to the top of the facility, where she met with Chris Haversam, a grumpy, raspy-voiced human who called her incredibly ugly (gee, thanks, you’re no looker yourself Chris), and Jason Bright, a sane(ish) Glowing One who wanted to take his fellow ghouls (and Chris) to the “Far Beyond” in a rocket. (What the “Far Beyond” was was never explained – presumably space? As per Jon later, one of the Novac citizens thinks the group was trying to get to the Moon…) He asked for P. D.’s help in getting them started on their “Great Journey,” which started a bit of a “chain of deals” for P. D. to complete:

I. First, Jason asked P. D. to clear the “demons” – aka Nightkin, a variant on Super Mutants who have blue-grey skin and who like wandering around invisibly with Stealth Boys – out of the basement so he and his could get back down there and continue their preparations. P. D. said “sure,” took the basement key, and headed downstairs, popping another of her own Stealth Boys to sneak past any Nightkin wandering around invisibly themselves before finding their leader, Davison (and his imaginary friend “Antler”) to see if they could be convinced to leave peacefully.

II. Then, after confirming to Davison she was not an assassin, and had been sent on behalf of the ghouls upstairs, Davison sent her to deal with a ghoul named Harland, who was holed up in the subbasement and giving them trouble (as per the wiki, they were looking for Stealth Boys on the premises, as apparently a large shipment came there at one point, and Harland was preventing them searching the room). P. D. said “sure,” took the subbasement key, and headed over to Harland’s door to see if he could be convinced to leave peacefully, keeping a close eye on her Stealth Boy timer all the while.

III. Then, after surprising Harland up on his sniping spot by NOT being a Nightkin come to kill him, Harland asked P. D. (off-screen, Jon quickly summarized what his quest entailed for us) to find a friend of his and confirm if they were still alive or not – once he got the news, he’d leave. P. D. said “sure” –

And then, because going to find Harland’s friend involves a difficult and dangerous trek through the basement around all the invisible Nightkin, she instead very carefully made her way over to the stairs up to Harland, waited until he calmed down from hearing footsteps nearby, then Grand Slammed him all the way to the Great Beyond (not to be confused with the “Far Beyond”). Sorry Harland – there were only so many deals she was prepared to accept in this chain! XD

IV. Then, after taking care of Harland, she looted his corpse and checked the computer upstairs to find some entries detailing how a shipment of Stealth Boys was sent to REPCONN...and then shipped back because they weren’t supposed to have them. P. D. promptly brought this news back to Davison, who, after a quick chat with Antler, said that he and his Nightkin would leave to find the Stealth Boys elsewhere. Making P. D. very happy because she knew through Jon that there were a few hidden in the building by employees who had been very reluctant to give up their new toys, and now she could steal them all. XD (Hell, she was able to straight up grab one lying on a table in the canteen area right after telling Davison there were none around! Though maybe that was one of the Nightkin’s own ones – either way, it’s P. D.’s now!)

V. And finally, she returned to Jason and let him know that the “demons” in the basement were gone, causing him and his friends (the “Bright Brotherhood” as per the wiki/the name on their outfits) to rush down there to prepare for their launch! Yay! Everyone got what they wanted except for Harland! XD

E) Followed Jason, Chris, and the other “Bright Brotherhood” members deep into the basement, through the many inexplicable long corridors down there (Jon noted that apparently this location and quest were some of the first worked on for New Vegas, so I guess it makes sense that the level design is a bit janky), where picked up her first reward for doing this quest – the Space Suit and Space Suit Helmet sitting on some nearby shelves! Why did she want this outfit so much? Well, because the Space Suit not only had +40 rad resistance, but it also had a great DT-to-weight ratio – giving her 10 points of Damage Threshold (aka damage straight up removed from any attack coming her way) for only seven pounds of weight (meaning it was perfect for sneaking around in). Plus it was the same red as the 1st Recon Beret she received from Boone, meaning it was absolutely perfect to become her day-to-day armor! :D Meanwhile, the helmet, despite being a big glass bubble with a spike at the top, had a solid 4 DT, meaning that when paired with the Riot Gear, she was very well protected with a DT of about 23! Granted, the combination looked absolutely ridiculous, unlike the Beret and Space Suit, but P. D. can’t be that picky about her fashion choices here. XD

F) Helped the Bright Brotherhood finally get on their way by giving Chris, who was in charge of getting the rockets working, the rocket souvenir toys (which contained Isotope-239, aka the exact isotope the rockets needed for their fuel) and the thrust control modules, then heading up to the balcony with the navigation and launch controls and pulling the lever to open up the silo and launch the rockets! One of them went off a little crooked, but they all launched successfully in the end, sending the Bright Brotherhood on their way to the Far Beyond –

And sending P. D. to level 6! She promptly upped her Unarmed, Speech, and Melee skills with her 17 skill points, and grabbed the “Toughness” perk to give herself a permanent +3 to her Damage Threshold. Anything that reduces any incoming damage is something she has to have!

G) Looted the facility once everyone was gone, taking weapons and ammo off dead ghouls to sell later (Jon was very pleased to find a few of them carrying valuable plasma weaponry), and making sure to get up to the CEO’s office to crack his safe and get the two hidden Stealth Boys out of there. And let me tell you, this was a very productive trip for her when it came to snagging Stealth Boys – she started out with four, spent two to safely get to and around the facility – and ended up finding eight on her travels (including three on Nightkin corpses), bringing her total spare Stealth Boys up to ten! Jon was absolutely thrilled – the whole reason he sent P. D. here was to get some more Stealth Boys (figuring she needed them after popping one at during the trip to Novac probably saved her life from the Nightstalkers that were running around), and she got even more than he was hoping for! So now she is WELL equipped for any future dangerous missions!

And so the episode ended with P. D., flush with victory, sneaking out the side door to a spot where the ghouls wandering around couldn’t see her and fast-traveling back to Novac before she was spotted. Because she wasn’t wasting one of her hard-won Stealth Boys on THOSE assholes. XD Next week, she may be going to check out Helios One (because she now has enough spare Stealth Boys to survive that dangerous place), and will be tracking down a certain minor character in Novac (because Jon says that whoever they are, they may be critical for the run continuing). Looking forward to that! :)

Other: Deciding that today was the day to uninstall and reinstall BG3 also made me realize that I should do make some back-ups beforehand – so that’s exactly what I did, getting out the old portable hard drive and backing up everything that’s most important to me. :) I was definitely due for one, so I’m glad trying to get Tav!Smiler back up and running is what kicked my ass into doing it!

Not bad, not bad. Certainly glad to have made a start on actually playing Baldur's Gate III again, yay~ But now it is time for me to go to bed and hopefully get some decent sleep (managed six hours last night, which is better than five, at least). Tomorrow's plans include working some more on my Victor Luvs Alice (N Smiler) drafts; working some more on "The Van Dort Vacancy;" seeing if I can at least get through character creation in BG3 for my new BardLock Smiler, as previously stated; and getting in a workout, starting the final episode of Oxventure Wyrdwood Season One! Hopefully all achievable goals -- night all!

Slightly Annoying Saturday

Aug. 9th, 2025 11:50 pm
crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
I only got about five proper hours of sleep, thanks to waking up at 7 AM to use the bathroom and not being able to get back to sleep thanks to a racing mind and my body panicking about Potential Period; my body continued giving me false alarms about my period all day; I went to the local Dunkin Donuts this afternoon to get a frozen hot chocolate, but after a rather hot walk I got there only to be told their frozen drinks machine was busted; and Mom stole my water bottle to water her sunflower this afternoon during beanbags without even asking me. >( I can't say it was a BAD day, but those moments did get rather under my skin. Probably more than usual because I am PMSing, bleeh. Really wish the stupid period would just show up already!

However, despite all that, I did get some stuff done today:

Dreamwidth Messages: Decided to just go ahead and give it its own category today – and, as promised last night, once I had my breakfast and changed my sheets and got dressed and helped get the last of the laundry out of the dryer, I spent the rest of the time before lunch answering Moose’s messages! :) Yay, I wasn’t more than a week getting to them~ XD Talk to you when you hit ‘em back to me, Moose!

BG3 Tav!Smiler Master Doc Updates: Didn’t get quite as much done over here as I might have liked, but I did pretty much settle on my final mod list! :D Including:

A) A handful of appearance mods to make sure that Smiler looks like Smiler (or as close as I can get in BG3’s character creator)

B) The big old bugfix mod to, well, fix bugs

C) A good number of “utility” mods for things like allowing a bigger party of characters to roam around with me, allow Smiler to multiclass all the way up to level 20, make gold weightless, and allow Smiler to choose their “Pact Of The Tome” spells (Warlock feature – normally it comes with three preloaded spells, but I’d like the ability to choose my own)

D) A couple of spell mods to add more spells to the game – including a colorful version of Eldritch Blast that will allow Smiler to fire a yellow beam

E) A big old equipment mod to add fun new gear to the game that can be looted from the world (I was using just the “bard stuff” mod by the same author before, but now that Smiler’s a Bardlock, well – figured it was easier to get the all-in-one version of the mod!)

F) A couple of feat mods to add new feats to the game for Smiler to play with, like that “Experimental Alchemy” feat, or one that will let Smiler learn metamagic (something that’s normally only for Sorcerers)

G) A quest mod that adds a quest to track down a mad alchemist in Act 2 along with everything else you’re doing there, which rewards you with a new “flask” weapon – I felt like this would be Smiler’s jam

H) And a custom dice mod so I can have cool black dice with gold edges for rolling – it’s Smiler’s color scheme!

So that’s good! Feel like I’m more ready to get the game off the ground now. *nods* Now I just have to figure out what spells I want for Smiler and how to get them...and of course the question of their background...

YouTube: With my Watch Later cleared out, I was free to watch two very fun videos today –

A) First up, because I spotted it pop up in my Recommendations right before lunch, we had “CaFae Latte Season 73 - TikTok Compilation” by C. M. Alongi this afternoon! :D This was the season she made before going on hiatus to take care of all the Kickstarter orders for Heart of Iron, the first CaFae Latte book coming out in October, and wrapped up Drek’s troubles with Gabriel and his church. Which involved:

I. Drek getting served by a court admin at the cafe – small claims case from Westview Protestant over Drek’s water balloons damaging some people’s phones and watches and hearing aids – and calling Cyrus to engage his services in exchange for a BBQ invite, unlimited waffles during the case, and a plate of PB&J brownies; Cyrus popped into the cafe JUST as Drek finished saying that, forcing C. M. to clarify “he didn’t teleport, he just has good timing” XD

II. Drek and Cyrus going to the initial court date, where Cyrus and Gabriel’s lawyer went head-to-head with their arguments – Gabriel’s lawyer saying that the church insisted they were protesting a sexual predator and that the items destroyed were too expensive to replace for most of the congregation; Cyrus countering that there was no harassment from Drek (whose last name is Anderson, if you’re curious) and that he was willing to take a truth potion to prove it (and pushing a motion to make Gabriel and Conner take truth potions as well), and that he was acting in self-defense when the protesters came to his and his parents’ house, aka their private property. The judge denied Cyrus’s motion to make Gabriel and Conner take truth potions (First Amendment rights, apparently the SERAPH PRIEST has problems with magic), but said that if Drek was willing to go under one, she’d allow it; said they could submit the other evidence that Drek had not done any predatory things to Conner; and set the trial date for next week. Afterward, Cyrus told Drek that he’d been hoping that she’d just throw the whole thing out, but that they had a solid case, so don’t worry –

Only for Drek to let HIM know that, while the arguments were going on, he’d noticed that Gabriel had a BRAND NEW cell phone, plus cufflinks that looked like REAL GEMSTONES. Which seemed – odd, given he was claiming he and his were too poor to replace the damaged items. Cyrus agreed and wrangled him into helping fill out the paperwork for starting an investigation into Gabriel’s finances…

III. Drek meeting up with his friends Abigail, Xander, and Melody at the Wulver’s cafe to let them know what had happened with the case – turns out, once Cyrus started that investigation into Gabriel’s finances, once his lawyer stopped stonewalling, it was revealed that Gabriel was embezzling church funds. Just straight-up stealing money that should have gone to the building upkeep and stuff and using it on himself! And that, the fact that they had a very strong case, and a possible last surge of good luck from the good luck charm Nicole gave Drek led to all the charges being dropped. And Gabriel going away for two years and paying a big fine. :D Drek was a little sad they hadn’t gotten to go toe-to-toe in court, but was happy it was over and that he didn’t have to worry about Gabriel for two years. Or see Conner again. He even swore off asking out men...at least, until Melody started talking about her college’s track captain. XD

IV. A scene shift to Erik in prison, congratulating his buddy Old Jack on making parole – Old Jack credited it to being old, adorable, and helping out in the prison chapel, and teased that that’s why he and his buddies made Erik help them clean up the place. XD Talk then shifted to all the volunteering Erik’s been doing, and Erik giving his “friend...girl?” (aka Lindsey) credit for the idea. Cue Old Jack being like “she writes you every month, visits every week, calls almost every day, AND has come by for two conjugal visits. She is your girl.” XD However, Erik was firm he didn’t want to label their relationship until he figured himself out, because he didn’t want to put Lindsey through anything else – after all, they only had one life, and it was short. And also relationships are a bit scary (he’s never had a serious one before). Fortunately for Erik, a troll buddy of theirs showed up to let them know fresh meat was coming into the jail – he and Jack asked what for, and it turned out it was for embezzling. Old Jack joked that he and Erik would get along just fine (while the troll was like “didn’t he get put in here for kidnapping or endangerment?” Erik: “I was broadening my horizons) – and then a certain seraph priest showed up, dressed in prison orange, looking for the chapel…

V. Gabriel being surprised that Erik was comfortable in the chapel, as those of “demonic heritage” usually avoid them – Erik explained the priest he had growing up was like a father to him, and that demons usually avoid churches to avoid the bigots within. Gabriel was like “rude, we’re not bigoted,” to which Erik was like “you’re in JAIL, get used to it.” XD Anyway, the troll asked why Gabriel was in jail, and Gabriel tried to go the “God works in mysterious ways” route (Erik: “heard it was less about God and more about embezzlement”) before saying that he was arrested for standing up for his beliefs. The others were like “oh, did you stand up to ICE? Try to house the homeless?” before a baffled Gabriel gave them the “I was trying to protest a sexual predator who harassed a young parishioner” line –

And fortunately, before Old Jack or the troll could get taken in, Erik was like “he’s lying.” Because HE’D gotten a letter from Lindsey detailing the whole sorry situation and thus knew who Gabriel was. An angry Gabriel was like “he was a predator and everyone else didn’t want to be labeled a homophobe, like that’s a mark of shame–”

Aaaand cue Erik asking Old Jack and the troll who wanted dibs on beating the asshole. Old Jack declined because he was getting out soon, and the troll kindly let Erik’s puny human arms go first. XD

VI. And Andy visiting the cafe after dropping Abigail off at the airport (admitting that he’d have rather she drove because you can survive a car crash) to find that they had a new product – bags of Siren Song tea! The one he was holding was “green and minty, with some fruit,” as per Oscar, causing him to joke that he had recently realized he was a fruit, causing Drek to boo him. XD Bob then popped up to break the fourth wall and let us viewers know where we could purchase it, assuring us that the bad jokes were not included. XD

Another fun video as always! Though it sounds like it’s gonna be a little while until we get another one – especially since C. M. revealed in a message at the beginning of the video that she’s been really busy getting stuff packed and shipped, and the shipping costs are kicking her ass. So, in addition to her Patreon, and all the CaFae Latte merch, she’s also set up a Ko-Fi account. All donations welcome! I dropped $25 in her bucket – felt it was the least I could do.

B) Then, this evening, we had “Can You Beat Baldur's Gate 3 Using Only Gifts & Rewards?” by Proxy Gate Tactician! The video Proxy made for the one-year anniversary of both BG3 and his own channel, where he not only decided to try and complete the game using only items he received in cutscenes, could take through dialogue options, or received as a quest reward, he ALSO decided to bring back Bom Trady, the halfling Dark Urge who could only throw stuff, Felix the druid who spends all of his time as a cat (specifically a housecat in this world), Viel Gluck, the githyanki cleric who is the unluckiest man in the world (aka can only roll 1s), and Nuet, the duergar pacifist to be his party. So, did they manage to complete the game and save the world with only gifts and rewards, all while staying true to their specific challenges?

Yes, but it was not easy. Mostly because Proxy realized early on that most people do NOT give your character food, meaning that long resting was NOT on the table most of the time unless the game forced one on him. And considering most spell slots and special abilities refresh on long rest...yeaaaah, it’s very lucky that Bom’s throwing and Felix’s little kitty claws were always available! And Proxy came up with some pretty cool ways to get past some of the trickier bits in the game:

I. Luring ALL THREE goblin camp bosses – Minthara, Dror Ragzlin, and Priestess Gut – to a specific flimsy bridge with Felix’s meow, then smashing it with his mighty claws to kill them all in one shot

II. Having Nuet save True Soul Nere in Grymforge, side with him against the local duergar, and then sitting on the sidelines safe under Sanctuary until Nere dealt with everyone for him, earning him the Spider Lyre to aid in getting a Moonlantern in Act 2 – as a bonus, Nere freed all the enslaved gnomes, so Barcus Wroot could come rest at camp and give the gang a nice arrow for later

III. Using the battle horn you can get from Lump the Ogre and his friends to summon them to deal with a particular encounter for him to save a shipment being brought to a group of thieves that netted him a crossbow (because you gotta take what weapons you can get)

IV. Killing most people in fights by using Bom Trady to yeet them into the nearest body of water or chasm, to the point where he respected Bom into a Fighter when the boys hit Act II to turn him into a fighter with super-high Strength and the “Tavern Brawler” feat, allowing him to pick up everyone but the very heaviest of enemies

V. Defeating Kethric Thorm’s second boss fight (the one where the actual Avatar of Myrkul, the god of death, shows up) via respeccing a couple of his boys into Sorcerers; setting up a situation where Viel would be invisible for twenty turns, have an enhanced jump, be Enlarged so he would be heavier, and be a big old fucking bear; using Felix to lure Ketheric into a certain spot; and then having Viel-Bear just fucking JUMP on him constantly until he died. XD Viel got to be useful because this did not actually involve any dice rolls, and Kethric/Myrkul got to die the world’s most confused death

VI. Cutting off Gale’s hand when it was first presented to Bom Trady at the beginning of the game so he could then use it as proof he’s a vile twisted murderer and become an Unholy Assassin when he met the Murder Tribunal in Act 3...after Felix spent ages killing their trapped celestial winged elephant with his little kitty claws because Bom couldn’t throw her due to her being chained up

VII. Helping Ethel the hag to kill her enemies in Act III to get the 300 gold she rewards you with to gamble with at the circus, getting a number of joke prizes from the djinn’s wheel...which included a throwable axe that automatically returned to its wielder, thus FINALLY giving Bom a weapon (he couldn’t throw any before because he wasn’t allowed to pick them up afterward – them’s the rules!). Sure, the “joke” part of the prize was that the axe returned to the wielder blade-first, meaning that Bom took damage himself every time he threw the damn thing, but Proxy quickly found out that you could use various objects in the world, like trees and roofs, to block the damage-dealing effect while still getting the axe back, so nice :D

VIII. And defeating the Netherbrain by getting all the allies they’d gathered to act as distractions while they invisibly snuck through the initial gauntlet (Viel, of course, being in charge of summoning said allies because he was last in the initiative order); using a Globe of Invulnerability to protect the party until the portal to the Netherbrain’s will was opened; then using Divine Intervention to get a second Globe of Invulnerability going and Haste Spores the gang received from the mushroom people to give Bom multiple chances to whack the Netherbrain with his axe while the Emperor telekinetically threw all the explosives they still had at it; before finally ending things with Felix leaping over and setting off a Runepowder bomb to finally kill it.

Good stuff! Especially the big invisible bear method for defeating Ketheric, I thought that was fantastic. XD This is why I love his challenge runs – they’re always so goofy, and yet so clever. XD Hopefully I can watch another soon!

Other: Well, still no croquet, but as it wasn’t TOO bad out this afternoon (so long as you weren’t in the sun – fortunately our house shaded our playing area), we did all head out to the backyard and play beanbags! And while I managed to squeak my way to victory in the first game, Dad absolutely creamed Mom and me in all the remaining ones. Especially Mom, who only got up to second place in the fourth game because I really had trouble throwing decently that round for some reason. Final scores were me W-2-2-3-2; Dad 2-W-W-W-W; and Mom 3-3-3-2-3. We’ll see if things end up a little more evenly balanced the next time we play! I suspect not, but you never know. :P

Yeah, felt good to get that mod list done! (Well, mostly -- there's one more mod I want to investigate, but it's not on the mod page I usually visit, so...) Along with those videos watched and those messages answered. :) But now I very much need to go to bed in the hopes I get some more sleep tonight. Tomorrow I intend to work some more on my Victor Luvs Alice (N Smiler) tumblr drafts; work some on "The Van Dort Vacancy" (gotta get back to my writing and get the new schedule sorted!); keep working on BG3 Tav!Smiler stuff; and of course keep up with Jon's latest F:NV YOLO Remastered episode! Hopefully all achievable goals -- night all!

Somewhat Tired Friday

Aug. 8th, 2025 11:54 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Yes, despite getting almost eight full hours of sleep last night for a change, I still had a few moments of fairly unpleasant tiredness -- mostly during the afternoon as I struggled a bit with figuring out how to word things in the old write-up. I blame PMS, which is now in full swing -- body keeps giving me fake-outs regarding my period starting, and I am quite annoyed by them. >( Just -- I wish the stupid thing would come already and get it over with. I know it would be early, but that means it would be early NEXT month too, and I wouldn't have to worry about it on vacation...

Well, despite the PMS and the brain-foggy moments, I still had a pretty decent day -- no croquet (my parents never got a chance to set it up, and it ended up being too hot this afternoon anyway), but I got plenty of stuff done online --

Tumblr: Managed to get some stuff done on both blogs, go me –

Victor Luvs Alice (N Smiler) – I got a few very important things done over here during the course of the day –

A) Started things off by figuring out my Song Saturday post – a reblog of my post featuring Rachel Platten’s “Stand By You!” A very nice, hopeful song about how the singer is gonna stand by their loved one no matter what, as per this bit in the chorus: “Even if we can’t find Heaven/I’ll walk through Hell with you/Looooove you’re not alone/‘Cause I’m gonna stand by you” :) I found it while looking through my “#song saturday” tag for inspiration, and after relistening to it, said to myself, “Yeah, I can see this having Valicer vibes – especially the stuff about ‘and love if your wings are broken/borrow mine so yours can open too,’ since that definitely seems to be the mood Smiler brings to the OT3!” So I reblogged it into my queue for tomorrow. Yay! :) (Granted, I did also get a “passage of time” gut-punch from realizing the original post was nine years old, and the song itself almost ten – it released 9/11/2015 – but that’s just the way of things these days.)

B) Then I headed into my drafts and wrote up a post about a recent revelation I had after going through tumblr user thestuffedalligator’s “#discworld” tag on my lunch break at work recently and seeing some stuff about my favorite Discworld book, Going Postal, and my favorite Discworld character, Moist von Lipwig – namely, that I think some of Moist’s personality – in particular, his ability to make himself charming and likable to just about everyone he meets, and to take charge of a situation with a smile – ended up in Smiler. XD Look, it’s been a while since I READ Going Postal, so it’s not surprising that it took me a while to make the connection! Even if Moist is the man in the golden suit. But yes, it seems that my beloved Smiler has a little bit of Moist in them. At least I’ve made them a bit more ethical than Moist was at the beginning of his first book!

C) And then I realized that, having noted thestuffedalligator’s “#discworld” tag as the catalyst to me figuring out the Moist von Lipwig-Smiler Alton connection, I should probably, you know, reblog some of the Going Postal-related stuff on their blog. XD So that’s what I did, adding to my drafts:

I. A piece of thestuffedalligator’s own Moist fanart, a watercolor piece depicting him from the waist-up in the famous golden suit and winged hat, running out of what looked to be a cloud of smoke and flame with a letter in his hand, with “Always move fast” written under it in gold (it was done really well and I liked it a lot)

II. Some Moist fanart originally drawn and posted by littlesmartart, featuring Moist either saying or being subject to a bunch of famous John Mulaney quotes – like declaring “my wife is a bitch and I like her so much” about Adora Belle Dearheart, or being told by Vetinari “you have the moral backbone of a chocolate eclair” (John Mulaney may now no longer be a tumblr darling, but those quotes are still gold and they all fit Moist so well XD – plus the art style was great, littlesmartart NAILED all the character designs :D)

III. And a more serious post originally by joaniam, talking about how important Going Postal is, because it’s a book whose plot analyzes and showcases the problems of modern capitalism in its ongoing struggle between Moist (Postmaster, very successful small-time conman) and Reacher Gilt (owner of the Grand Trunk clacks system, THE conman, who is the distilled essence of a business owner who does not care about the business, only what it can bring him), specifically citing how, 16 years after publication (the post was originally written in 2020), you can read the book and look at all the problems with the Grand Trunk clacks company (towers being run literally into the ground, a board of directors quietly embezzling everything they can, and an owner who can double-talk his way out of anything) and be like “I can name at least one real-world company that was run/is being run the same way” (because yes, while I understand why everyone on tumblr loves Night Watch in particular, Going Postal needs more love as it is so fucking relevant to our modern world – I took the opportunity to ramble on in the tags about the scene where Reacher Gilt double-talks the head of maintenance for the towers into working with about a quarter of what he asked for to keep everything up and running (when it what it really needs is a total shutdown and refurbish), then chats with his Igor about his plans and how everyone around him must be mad because he SHOWS them what he does and they just smile and nudge each other...all while Igor thinks about quitting and going back to the mountains, because there the monsters had the decency to LOOK like monsters. Tell me that sort of thing does NOT feel relevant in the Age of Enshittification!)

So yeah – feeling good about what I accomplished here! ...even if there was an extra-long break near the end where I reread a few good chunks of Going Postal looking for exactly what happened in the scene I was rambling about in the tags in that last drafted reblog. XD What can I say, it’s a really good book and I should reread it properly.

Valice Multiverse – And then, over here, I managed to stick in my queue tonight an answer to that ask that came in last-minute yesterday and that I was too tired to answer then – which was an anon stating simply “The only World Peace we will truly get is the kind you Rest In.” :( I had my Valicer In The Dark!Smiler respond, telling the anon not to be so negative and that humans could be as kind and loving as they were nasty and cruel, and that they knew peace was possible if everyone kept working toward maximum happiness –

And then VITD!Alice popped her head in to say “Or let your god turn everyone into smiling vegetables?” XD Poor Smiler was like “I have told you multiple times we’re working on that!” XD I dunno – while my cynical ass agrees that the anon’s probably right, I just really wanted to do something that might get a chuckle out of them. I’m glad Smiler’s still capable of being optimistic about human nature, even if I’m not!

BG3 Tav!Smiler Master Doc Updates: While I spent more of the afternoon dealing with PMS-induced brain-haze than I’d like, I did actually get something done over here – mainly, make some serious progress getting my list of mods that I’ll be using in my This Is It Hopefully For Real playthrough sorted! The “Appearance” and “Bugfixing” sections are both complete, and the “Utility” section almost complete – though I did discover while checking on all the mods from my previous list that “Better Inventory UI” and “Better Tooltips” still require “ImpUI” be installed...and since that mod is no longer maintained, I didn’t really want it in my game. So I’ve had to dump both of those from the list, meeh. They were useful! >( Fortunately, I found a mod for “smart containers” (aka containers that automatically store things of a particular type in them when you pick those things up) during my search for the other mods that should do some of the work that “Better Inventory UI” did (by sorting everything into the correct container automatically and thus letting me see what’s what by what container it’s in), so that’s all right. Nothing I can do about the tooltips, though. :( Ah well. Tomorrow, hopefully I can get the remaining mods I have in my list sorted out, and then MAYBE figure out the damn “what should Smiler’s background be” question once and for all! Fingers crossed!

Workout: My final night on the bike this week saw me pedaling through the following:

A) “10 Times The Sims 4 Sparked CONTROVERSY!” by onlyabidoang! Which released earlier today as per my Recommendeds, and which I immediately added to my Watch Later for workout purposes, since I don’t want to start the Oxventure Wyrdwood Season 1 finale until next week. XD Anyway, this video featured Abi talking about ten controversies that have popped up over the eleven years that The Sims 4 has existed, and included incidents like:

I. The base game’s feature-poor release, which didn’t include ghosts, swimming pools, toddlers, burglars, or a color wheel, but did include a weird monochrome map screen with the neighborhoods only appearing in color if you hovered your mouse over them (most of these things have been fixed over the years, if very slowly in some cases (we only JUST got burglars back) – and we STILL don’t have a color wheel that you can use with hair, clothes, or furniture)

II. Eco Lifestyle’s first trailer getting a pretty poor reception, as people didn’t think it looked like it would make a good expansion, or thought was too similar in theme to Island Living’s conservation aspect, or – as per the comments – were pretty disappointed it wasn’t a farming pack (it ended up winning back at least some of the crowd with some interesting gameplay ideas, though I think we can all agree Neighborhood Action Plans should have been implemented differently – and I’m still not sure why, for this one pack, they went with Lifestyle over Living. Just weird!)

III. Their attempt to get us to buy DLC for a DLC by releasing My First Pet Stuff not long after Cats & Dogs, and including in that pack not only a whole bunch of pet clothes for cats and dogs (which didn’t even appear if you didn’t own the pack, naturally) but furniture items that clearly went with the sets included in C&D (people were rightfully livid, and the trailer apparently got so many nasty comments EA set it to “private” on their channel – also, this is the one pack that James Turner REFUSES to even have in his game unless he’s doing a challenge where he HAS to, and, as per the next entry, he can be pretty forgiving regarding a pack’s flaws)

IV. The reveal of Star Wars: Journey To Batuu, the infamous branded pack that nobody asked for and nobody, Sims 4 fans and Star Wars fans alike, wanted – especially after it was released and those who did try it found it to be an incredibly shallow experience (I have joked in the past that exactly one person likes this pack – James Turner – and even he is more into it for the Build/Buy stuff than the actual gameplay)

V. And, of course, the even more infamous release of My Wedding Stories, aka The Pack That Was Released Broken and basically ruined weddings in the game (we all knew it was going to be bad when the Gurus couldn’t get it to function properly during their own livestream right before release! This disaster nearly put me off buying Sims 4 packs for good, honestly – only the fact that Werewolves was an actual good pack released in workable condition kept me willing to try their products!)

Yeaaah – been some pretty bad moments over The Sims 4’s history! And the comments on the video were already filling up with suggestions for a Part 2, like how poorly certain occults (namely aliens, mermaids, and PlantSims) have been treated; the poor reception to the Moschino Stuff pack when it was first announced/released (everyone was very confused when it actually had some good stuff included); and – from my own comment – how Island Living was eagerly anticipated, only to prove one of the emptier expansion packs. We’ll see what happens, but Abi DEFINITELY should have enough material for a sequel!

B) “INSANE COMBO! Warlock Class Guide For Baldur's Gate 3! - (Baldurs Gate 3 Warlock Build Guide)” by NorZZa! A guide on how to play a Warlock in BG3 that I mainly watched just to fill in the time I had left after Abi’s video. Featured:

I. A very amusing beginning where NorZZa essentially said “just spam Eldritch Blast and Hex people occasionally, okay bye” XD

II. Some basics on how a warlock works as a spellcaster (very few spell slots, but they refresh on a short rest, so you definitely want to make sure you get those in after your battles to get the most out of the pact magic)

III. Recommendations on what to pick regarding subclasses (Fiend for temporary hit points whenever you kill something, or Great Old One for terrifying nearby enemies if you score a critical hit on one of them), pact boons (Pact of the Tome just for access to the Guidance spell, which lets you add a D4 to any ability check roll), and eldritch invocations (Agonizing Blast to add your Charisma modifier to your Eldritch Blast’s damage; Repelling Blast to make it push enemies away; and Devil’s Sight to give yourself the ability to see in all darkness regular and magical)

IV. And the best spells and cantrips to pick for your warlock (Eldritch Blast, Hex, and Misty Step, okay bye XD)

Nothing too groundbreaking, but it was fun to watch and got me through the end of my workout. :)

YouTube: I got to it late, but I got to it – tonight I finished off catching up on my OXBoxtra lists with “7 Murdery Games You Can Complete Without Killing Anyone: Commenter Edition!” Mike, Jane, and Andy talking about more games that, despite pushing you toward murdering all those in your path, CAN be completed without you personally getting your hands dirty, as inspired by the top comments on the last video they did on this subject! Ranging from the Hitman: World of Assassination series’ letting you engineer accident kills or manipulate other people into doing the killing for you (which does feel like you’re putting a rather big asterisk next to the “Pacifist” in “Pacifist Run”); to Watch Dogs 2 making a nonlethal run possible, just very very difficult (thanks to the guards waking up on their own after a set amount of time rather than just staying knocked out – WD2, don’t you know that’s illegal in a stealth game?), to Postal 2 not actually requiring you to engage in any violence whatsoever during the game’s missions, meaning this game famous for being breathtakingly violent can be completed without harming anyone at all (though, given that it is Postal 2, the achievement you get for it is called “Anustart”). Bottom line, more games than you think can be completed without murdering a single person! You may not want to complete them like that, given how hard it is for some of them, but the option is there. XD

And because my brain is having trouble concentrating, I have officially stayed up too late. :P To be fair, I was looking at old Chill Valicer Save posts and reminiscing...I miss my Valicer trio on that game. :( I gotta get the Teen Valicer save up and running sooner rather than later, meeh. But for now, I gotta get to bed -- tomorrow I hope to answer all of Moose's messages; see what I can do on tumblr; keep working on the Tav!Smiler stuff; and maybe watch one of Proxy Gate Tactician's other videos -- still behind on all of his challenge runs, after all! We'll see how much of this I actually accomplish -- night all!

Tired Vicky Is Tired

Aug. 7th, 2025 11:48 pm
crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
[personal profile] crossover_chick
Partly because I had a long, hot, but reasonably fun day out (as will be detailed below), and partly because I didn't sleep particularly well last night, unfortunately -- I kept getting woken up by stuff like needing to use the bathroom (drank a lot of water last night), being intensely sweaty thanks to a late-night hot flash (had to throw my PJ top in the wash this morning and replace it with another one), and my Nightcrawler Minimate falling off the shelf wall where I stuck him up (attached to a teleporting cloud piece) and hitting the floor with a pretty loud bang (fortunately he and his cloud didn't break!) It all came to a head this morning when I woke up needing the bathroom AGAIN at like 7 this morning...and after using the toilet, tried to get back to sleep, only for my body to start screaming at me "OH HEY I THINK YOUR PERIOD IS STARTING." Because, yes, it appears my bitchiness earlier this week and that hot flash were the result of PMS. I eventually got up and got a pad, but by that point I was too awake to fall back asleep, no matter how long I lay in bed, so I ended up getting up around 8:30 AM. *shakehead* Not how I wanted to start the day, that's for sure! At least my period didn't ACTUALLY start (I figured it was too early), but I'm gonna be on-edge looking out for it for the rest of the weekend now...

Anyway -- after that less-than-ideal wake-up, here's how my day went:

Roger Williams Park Day Trip: As previously state, today me and the parents headed out to Roger Williams Park, the biggest park in all of Providence (I believe, anyway) to visit the zoo, get some ice cream, walk through the botanical gardens, and take a swan boat ride around the lake! How did all that go? Well –

Zoo – Our trip to the zoo was rather more crowded and chaotic than we thought it would be, as we managed to come on the same day that a bunch of summer camps ferried a bunch of kids down there. Parking was, uh, limited, as you might expect. *grimace* Also, the zoo was in the middle of building a new educational center and refurbishing some of the habitats, plus it was hotter out than they originally said it was going to be (they kept claiming the high was 80F – we checked when we got home, it was 90F), so a lot of the animals either weren’t out or were just laying in the shade trying to avoid the heat. *shrug* Couldn’t blame them! Oh, and don’t get me started about the food prices when we considered having lunch there (19 bucks for a mere three chicken tenders! And fries, but still), or the way we paid three dollars each to take the world’s shortest (faux)-train ride around a TINY section of the zoo. *grumbles* I know that we’ve been spoiled by Southwick Zoo’s faux-train, but damn – you think they would have gone a LITTLE farther than just past the food court to the armadillo exhibit and back!

However, it wasn’t a total disappointment – among the fun stuff we got to see was:

A) The new Humboldt penguin exhibit – as you might imagine, all the penguins were very much enjoying the water today

B) The flamingos hanging out in their pen, with two of them having a bit of a squabble at one point (Mom joked one was telling the other to stand on just ONE leg like the others XD)

C) The radial tortoises enjoying their lunch of lettuce

D) The EXTREMELY LARGE komodo dragon chilling in its habitat (seriously, this thing was BIG)

E) The red panda having a good scratch atop one of the platforms in its exhibit before flopping over for a rest

F) And a couple of animatronic dinosaurs! Because they’d had a special dino exhibit going on during the summer (probably why the kids were there, honestly). We didn’t go into it (it had a separate admission cost, and the trip was proving expensive enough – and after how generally goofy the “Dragons and Mythical Creatures” exhibit was last year, we didn’t think it would be worth it), but it was nice to see a couple of dinos around the place. Especially a fucking GIANT Brachiosaurus that was situated near the room in and out – I unfortunately couldn’t get a picture of it, but it was very cool. :)

So that all made the trip worth it! At least somewhat. :P

Ice Cream – We hit up the Carousel Cafe food stand near the big carousel in the park to get our ice cream after the zoo – I got a cookies-and-cream Oreo sundae, and while it was good, it wasn’t exactly mind-blowing. The ice cream tasted pretty much like the kind I’d get in the grocery store, and the Oreo part of the sundae consisted of three Oreos stuck into the side of the whipped cream. *shrug* Tasty enough, though, and REALLY appreciated on a hot day, let me tell you.

Botanical Gardens – This came after ice cream, and it was a pretty nice, relaxing trip through the various gardens and greenhouses in the park (especially after dealing with the crowds at the zoo!) Unfortunately, our wanderings were somewhat marred by a surprising lack of signage throughout the gardens. SOME plants had signs – like the lacework birch with its colorful patches on its bark, or the various catci in the desert plants area – but a lot of them didn’t. Meaning I’m genuinely not sure what some of the plants I photographed actually are – I just knew they looked pretty! But I do enjoy seeing pretty plants, and there were plenty of them! Plus plenty of other neat things to look at. :) Some standouts among the crowd included:

A) An American Oil Palm Tree that not only, as per its sign, survived a cold January night back in 2015 when the greenhouse lost heat, but thrived so much that the damn thing REACHED THE CEILING OF THE GREENHOUSE (seriously, it was HUGE – I think Mom said that it actually BROKE THROUGH the ceiling at one point, in fact)

B) A number of pretty fountains, including a kid holding a leaf pouring water and a big old basin with water dripping off the sides

C) A koi pond with loads of Japanese carp in it, all swimming around happily in the shallows

D) A gorgeous purple lotus flower floating in another fountain that was so perfect it didn’t look real (Mom assured me that it was, though – apparently she quietly felt it the last time she and Dad came to make sure!)

E) Some fun rocks painted to look like bees and ladybugs and a smiley face in the “flavor garden” (where University of RI students grow food plants for local people in need, which is really nice)

F) Some beautiful purple ground cover plants, with a cheeky little cat statue right next to them

G) And some bright and pretty roses in pink, red, and yellow in a rose “maze” that, uh, wasn’t very mazey (none of the bushes had filled out much yet).

*nods* So yeah – it was a nice enough place to stroll through, with plenty of things to look at. But if you’re ever in RI and decide to visit the place, you might want to bring some sort of book or app on your phone to identify the stuff you’re looking at!

“Swan” Boat – And finally, we had our boat ride on the lake – and if you’re wondering why “swan” is in quotation marks there, well, as it turns out, the actual swan-shaped boats only hold two people, so we had to rent the regular electric boat that seats four for our trip. Meh. But it was a reasonably-relaxing trip out on the water, going under the fancy ironwork bridges and past some of the lake decorations (like a fancy metal half-circle thing featuring various plants and animals on its spokes that Mom THINKS might be used to light off fireworks, and a couple of little fountains) and islands (one of which had wooden monkey cutouts all over it). Plus it was nice and cool out on the lake with the breeze, after all the hot walking around we’d done! Nice way to end the trip, just a little on the expensive side – $50 for three people for a half-hour. Plus they warned us that while the water is treated, you still didn’t want to get wet in any way if you could help it, sooo – yeah. Don’t think we’ll be doing it again anytime soon!

Sooo yeah – overall, I’d class it as a GOOD day out, but not a GREAT day. I’ve had better day trips, but I’ve also had much worse ones, so… If you would like to see the pictures I took of our outing, they are available in this tumblr post, as there were thirty of them and it was thus easier to upload them over there. Hope you enjoy!

Tumblr: Not a very productive day over here, as you might expect, but there were a few things of note that happened –

Victor Luvs Alice (N Smiler) – Well, as stated above, I did a post on my Roger Williams Park trip over here this afternoon! XD Because I took a fair number of photos, and by God I wanted to share them. So far only a couple of people have liked it, but one of them was my friend Squid, and they were the one I wanted to tell about the trip, so – win! :P

Valice Multiverse – And while I didn’t do anything over here because I had nothing to reply to (well, until a couple of minutes ago, when I saw an ask in my inbox – too tired to respond to it tonight, though), I do want to mention that one of the things in my “Activity” feed was a notice that someone had reblogged that “Malkavian talking to a lamp post” ask that went up as part of today’s queue (the one where Londerland Bloodlines Alice advised the anon to try talking to stop signs instead) –

With tags talking about how much they love the “fic” (presumably the ones on AO3) and praising me for my work on balancing “so many different voices from three very different fandoms” and “vtm’s gothic punk vibe.” Which is nice and all – I just cannot for the life of me figure out why “vampirical-research” chose THAT post to start going on about much they liked the fic. XD Just amusingly weird to me is all!

Writing: Edited another page on “Londerland Bloodlines: Downtown Queensland” tonight, featuring:

A) Alice finally leaving LaCroix’s office and telling the Wonderlanders that she was surprised that LaCroix actually did pay her when she asked for money (Cheshire was like “either he was afraid you’d run to the Anarchs and tell them everything you CAN say, or he felt he could indulge you – either way, maybe be a little more polite asking for cash next time”) and complaining that she definitely should have gone to the Last Round first to ask Nines what was going on (Caterpillar pointing out that LaCroix probably would have used such a conversation as proof of collaboration and killed her)

B) And Alice making it out of the tower and back to Skyeline...only to be surprised by a panicked Victor throwing open the door to their apartment and babbling that he could feel something was wrong – before noticing her disheveled state and asking if she was all right. And while normally Alice would be snarky as hell about such a question, the genuine concern behind it set off something in her, and – yea. She essentially shoved her bag at him to unpack and ran away to go take a shower before she broke down in front of him. :(

Not the most fun writing session, to be sure! But next time, Alice gets her much-needed shower (along with a much-needed cry), before hearing a noise in her bedroom. A noise that shall herald a pleasant surprise for a change...

YouTube: I am happy to report that, despite getting to them a bit later than I wanted, I successfully continued chipping away at the OXBoxtra lists in my Watch Later today – the only one I have left to watch now is the one that was uploaded today, yay! :D So I am just about caught up, with the videos I watched today including –

A) “7 Most Embarrassing Moments for Your Roommate to Walk in On” – Andy, Mike, and Jane talking about those moments in video games that will make anyone who happens to walk in and see what you’re playing go “…” From Ezio running around holding a bloody, protesting Jesus Christ in one mission in Assassin’s Creed: Brotherhood (it’s an actor, lover of Lucrezia Borgia, who has just been poisoned while acting in a passion play – Ezio’s trying to get him to a doctor so he’ll live), to Quiet having a sensual shower with Snake in Metal Gear Solid V: The Phantom Pain if he maxes his relationship with her and then gets absolutely filthy (she’s actually still in her usual bikini and ripped tights, but she’s definitely dancing sensually under that water, and as this is happen in her personal prison cell, everyone’s gathered around watching, yeck), to character customization having multiple options for genitalia for player character V in Cyberpunk 2077 (and according to the comments, it’s not even relevant to gameplay, as there’s apparently no opportunities for V to get it on, so it’s really just there to embarrass you), these games are determined to make you look like a total weirdo and/or pervert to whoever might walk in during these key moments. Makes me glad I don’t generally play games with adult scenes! Or any instances of kidnapping Jesus, real or fake. XD

B) “7 Dead Bodies With Hilariously Tragic Backstories” – Ellen and Mike talking about those video game corpses that have unfortunately amusing backstories (either explicit in the form of logs and diaries left behind, or implicit in the form of context clues surrounding the corpse) designed to make the player chuckle. And no, the entire list was not Bethesda games. XD Examples included the random unnamed corpse in a cave you can find in fantasy RPG Avowed, next to a “hazing note” indicating that he had to get a “bear egg” as his first task as an initiate to some sort of society (naturally getting mauled by one of the games numerous, and distinctly mammalian, bears in the process); the legally-distinct dead Not-Altair from Assassin’s Creed lying in a busted hay cart Geralt can stumble across in The Witcher 2: Assassin of Kings (mocking the game’s “Leap of Faiths” into convenient hay bales from heights – lingering around and judging the corpse grants Geralt the “Assassin” ability); and Rory Rigwell, the idiot who thought you could tame mirelurks and raised a group of them that proceeded to kill him once they were big enough, whose corpse the Sole Survivor can discover while clearing out the Irish Pride Shipyard in Fallout 4 (hey, I said that the entire list was not Bethesda games – not that they weren’t represented at ALL). A cautionary tale to all who live in video game universes – try to make sure your deaths are the most mundane possible, or else!

*nods* Pretty solid day overall! And now I'm gonna try and get a better night's sleep, if the PMS will let me. Tomorrow -- well, we WERE going to go out, but we're worried every place we might go is gonna be mobbed like the zoo was today, so there's a very good chance we're gonna stay home and play croquet with Mom and Dad's new croquet set. XD Hoping to work on some drafts for new posts on Victor Luvs Alice (N Smiler) and work on getting BG3 up and running again with my new Tav!Smiler, along with watching that final OXBox list video -- we'll see what I can accomplish! Night all!
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